Player Matchup

Sol
Sol
Dakidaki1
Sol
Level 45
God Stats
92W - 110L
1,467 SR
Queue Stats
349W - 421L
1,340 Elo+
Party 4
Hercules
Hercules
IskoldNinja
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,430 Elo+
Party 4
Sobek
Sobek
Kinamad
Sobek
Level 29
God Stats
13W - 11L
1,580 SR
Queue Stats
117W - 135L
1,440 Elo+
Party 4
Izanami
Izanami
MatMcfluff
Izanami
Level 114
God Stats
24W - 15L
1,782 SR
Queue Stats
160W - 167L
1,496 Elo+
Party 1
Loki
Loki
shotubb
Loki
Level 38
God Stats
1W - 2L
1,446 SR
Queue Stats
16W - 13L
1,492 Elo+
Party 1
Team Averages
Level 51
1,555 SR
1,440 Elo+

VS

Team Averages
Level 52
1,535 SR
1,412 Elo+
Hades
Hades
Abstaubaer91
Hades
Level 47
God Stats
10W - 4L
1,606 SR
Queue Stats
224W - 218L
1,372 Elo+
Party 2
Vulcan
Vulcan
CaveDave
Vulcan
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 70L
1,371 Elo+
Party 2
Gilgamesh
Gilgamesh
I AM FRUGO
Gilgamesh
Level 108
God Stats
3W - 6L
1,587 SR
Queue Stats
82W - 101L
1,375 Elo+
Party 3
Ravana
Ravana
Nielsje09
Ravana
Level 46
God Stats
1W - 1L
1,324 SR
Queue Stats
167W - 161L
1,469 Elo+
Solo
Cupid
Cupid
haydents10
Cupid
Level 29
God Stats
28W - 20L
1,657 SR
Queue Stats
147W - 155L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
12,037
502
9,534
14,912
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
IskoldNinja
Hercules
16
0 / 8 / 6
10,000
417
6,661
24,192
24,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sobek
Kinamad
Sobek
15
3 / 7 / 5
10,963
457
4,961
22,253
30,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
MatMcfluff
Izanami
19
8 / 6 / 7
12,627
526
24,643
22,568
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
shotubb
Loki
16
6 / 10 / 2
11,005
459
8,438
18,081
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 13
14,152
590
21,799
18,419
14,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
CaveDave
Vulcan
18
3 / 7 / 6
11,956
498
12,943
13,733
5,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
I AM FRUGO
Gilgamesh
19
12 / 3 / 6
15,084
629
12,990
18,130
19,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Nielsje09
Ravana
20
8 / 2 / 9
13,687
570
14,550
12,376
10,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
20
6 / 6 / 11
13,380
558
16,668
15,425
5,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
21
Kills
36
36
Deaths
21
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
W
Vulcan
CaveDave
Vulcan
3
7
6
0.86
L
4
5
6
1.4
W
Gilgamesh
I AM FRUGO
Gilgamesh
12
3
6
5
L
Hercules
IskoldNinja
Hercules
0
8
6
0.38
L
Sobek
Kinamad
Sobek
3
7
5
0.79
L
Izanami
MatMcfluff
Izanami
8
6
7
1.92
W
Ravana
Nielsje09
Ravana
8
2
9
6.25
W
Cupid
6
6
11
1.92
L
Loki
shotubb
Loki
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,237
Damage
78,950
102,006
Taken
78,083
75,606
Mitigated
56,647
25,925
Healing
22,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,799
2,860
242
9,554
18,419
14,826
3,123
2,276
15,922
91,378
0
W
Vulcan
CaveDave
Vulcan
12,943
2,753
0
717
13,733
5,893
1,079
4,748
8,960
60,300
0
L
9,534
2,886
0
3,207
14,912
5,525
1,404
8,019
6,573
69,300
2,004
W
Gilgamesh
I AM FRUGO
Gilgamesh
12,990
2,828
804
1,639
18,130
19,408
720
3,036
14,944
8,537
52,816
L
Hercules
IskoldNinja
Hercules
6,661
1,733
0
6,152
24,192
24,981
0
10,819
13,315
0
45,752
L
Sobek
Kinamad
Sobek
4,961
258
0
4,070
22,253
30,023
0
4,886
17,277
27,888
0
L
Izanami
MatMcfluff
Izanami
24,643
15,830
0
9,524
22,568
8,902
994
7,200
15,202
0
96,837
W
Ravana
Nielsje09
Ravana
14,550
3,563
0
3,164
12,376
10,563
2,115
2,288
10,006
0
99,453
W
Cupid
16,668
8,625
1,489
4,501
15,425
5,957
2,354
1,945
13,480
0
89,843
L
Loki
shotubb
Loki
8,438
1,859
0
2,972
18,081
6,175
0
4,807
13,216
0
50,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,632
Gold Earned
68,259
507
Minions Killed
632
0
Camps Cleared
0
2,140,172
Distance Traveled
2,244,768
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,152
590
167
7
0
402,357
6
W
Vulcan
11,956
498
107
4
0
427,858
2
L
Sol
12,037
502
149
6
0
414,032
1
W
Gilgamesh
15,084
629
67
3
0
488,450
5
L
Hercules
10,000
417
85
4
0
442,884
6
L
Sobek
10,963
457
40
2
0
435,385
12
L
Izanami
12,627
526
158
7
0
401,591
0
W
Ravana
13,687
570
157
7
0
515,035
4
W
Cupid
13,380
558
134
6
0
411,068
1
L
Loki
11,005
459
75
3
0
446,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role