Player Matchup

Geb
Geb
NicolasMorales
Geb
Level 142
God Stats
20W - 13L
1,601 SR
Queue Stats
1,088W - 1,080L
1,489 Elo+
Solo
Agni
Agni
Niktoran
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
OrganicGoatHorn
King Arthur
Level 88
God Stats
1W - 2L
1,603 SR
Queue Stats
35W - 36L
1,495 Elo+
Solo
Skadi
Skadi
Ruuubbbeeeennnn
Skadi
Level 114
God Stats
9W - 6L
1,672 SR
Queue Stats
284W - 282L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sunatomi
Kumbhakarna
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
481W - 469L
1,530 Elo+
Solo
Team Averages
Level 123
1,575 SR
1,512 Elo+

VS

Team Averages
Level 65
1,458 SR
1,476 Elo+
Ganesha
Ganesha
CebollaChan
Ganesha
Level 159
God Stats
3W - 7L
1,186 SR
Queue Stats
492W - 544L
1,479 Elo+
Solo
Hun Batz
Hun Batz
DivineJDR
Hun Batz
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,592 Elo+
Solo
Thoth
Thoth
NahuelZuita
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 68L
1,304 Elo+
Solo
Zhong Kui
Zhong Kui
OcramOibaf
Zhong Kui
Level 84
God Stats
2W - 6L
1,606 SR
Queue Stats
207W - 227L
1,505 Elo+
Solo
Sol
Sol
sgtwumbo
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 13
9,022
820
6,927
15,236
8,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
18
8 / 2 / 13
10,825
984
12,950
7,943
3,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
OrganicGoatHorn
King Arthur
15
1 / 3 / 19
9,350
850
7,330
9,974
11,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
13 / 3 / 11
11,517
1,047
15,580
9,856
4,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Sunatomi
Kumbhakarna
17
7 / 4 / 14
11,420
1,038
3,829
13,154
12,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CebollaChan
Ganesha
9
0 / 2 / 2
6,185
562
2,008
4,156
2,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
DivineJDR
Hun Batz
16
5 / 8 / 4
9,079
825
9,426
13,167
6,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 8 / 7
7,436
676
3,690
10,444
3,377
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
OcramOibaf
Zhong Kui
16
5 / 8 / 2
10,310
937
9,937
15,229
12,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 7
8,319
756
11,442
10,556
3,851
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
31
Kills
12
15
Deaths
31
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CebollaChan
Ganesha
0
2
2
0.5
L
Hun Batz
DivineJDR
Hun Batz
5
8
4
0.88
L
0
8
7
0.44
W
2
3
13
2.83
W
Agni
8
2
13
7.25
L
Zhong Kui
OcramOibaf
Zhong Kui
5
8
2
0.75
W
King Arthur
OrganicGoatHorn
King Arthur
1
3
19
3.5
W
13
3
11
6.17
W
Kumbhakarna
Sunatomi
Kumbhakarna
7
4
14
3.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,616
Damage
36,503
56,163
Taken
53,552
40,703
Mitigated
27,640
19,237
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CebollaChan
Ganesha
2,008
0
265
639
4,156
2,015
0
764
3,392
4,748
0
L
Hun Batz
DivineJDR
Hun Batz
9,426
1,602
276
973
13,167
6,339
0
5,527
7,640
0
24,195
L
3,690
362
653
827
10,444
3,377
0
5,134
5,310
11,623
0
W
6,927
802
201
3,973
15,236
8,485
840
6,932
8,304
12,201
0
W
Agni
12,950
1,288
2,391
2,550
7,943
3,385
1,177
2,718
5,225
29,349
0
L
Zhong Kui
OcramOibaf
Zhong Kui
9,937
804
684
3,130
15,229
12,058
0
5,966
9,263
17,749
0
W
King Arthur
OrganicGoatHorn
King Arthur
7,330
802
1,434
2,052
9,974
11,485
554
6,231
3,743
0
18,655
W
15,580
7,699
2,013
1,307
9,856
4,639
2,075
6,570
3,286
0
39,033
W
Kumbhakarna
Sunatomi
Kumbhakarna
3,829
464
2,138
1,178
13,154
12,709
734
4,626
8,528
9,591
0
L
11,442
2,485
305
2,815
10,556
3,851
0
6,315
4,241
23,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,134
Gold Earned
41,329
126
Minions Killed
94
0
Camps Cleared
0
1,051,878
Distance Traveled
660,289
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,185
562
0
0
0
56,223
2
L
Hun Batz
9,079
825
43
4
0
173,572
2
L
Thoth
7,436
676
7
1
0
152,395
0
W
Geb
9,022
820
10
1
0
206,869
0
W
Agni
10,825
984
39
4
0
238,209
1
L
Zhong Kui
10,310
937
17
2
0
116,821
0
W
King Arthur
9,350
850
18
2
0
203,898
0
W
Skadi
11,517
1,047
50
5
0
199,788
3
W
Kumbhakarna
11,420
1,038
9
1
0
203,114
3
L
Sol
8,319
756
27
2
0
161,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role