Player Matchup

Chang'e
Chang'e
Gold II
GreenLizard99
Chang'e
Gold II
Level 147
God Stats
4W - 0L
1,722 SR
Queue Stats
15W - 5L
1,897 MMR
Party 1
Anhur
Anhur
Diamond II
Wasaros
Anhur
Diamond II
Level 158
God Stats
10W - 9L
1,697 SR
Queue Stats
204W - 166L
2,355 MMR
Solo
Terra
Terra
Gold III
sonounbidone
Terra
Gold III
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,799 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,640 SR
2,017 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,596 SR
2,053 MMR
Sun Wukong
Sun Wukong
Gold I
Ghost--1324
Sun Wukong
Gold I
Level 122
God Stats
0W - 1L
1,328 SR
Queue Stats
116W - 143L
1,732 MMR
Solo
Discordia
Discordia
Gold II
MistressOfDeat
Discordia
Gold II
Level 109
God Stats
40W - 43L
1,592 SR
Queue Stats
793W - 933L
1,754 MMR
Solo
Medusa
Medusa
Masters
l Jxstice
Medusa
Masters
Level 158
God Stats
6W - 2L
1,866 SR
Queue Stats
223W - 49L
2,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
2 / 5 / 7
13,360
636
14,730
21,901
8,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Wasaros
Anhur
18
5 / 5 / 2
13,951
664
12,683
18,724
7,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 5
14,918
710
14,580
28,249
40,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneAthenaTiamatAphroditeScylla

VS

Bans
SobekCabrakanGuan YuCu ChulainnAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ghost--1324
Sun Wukong
17
2 / 3 / 8
13,017
620
13,564
20,162
13,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
MistressOfDeat
Discordia
16
2 / 5 / 6
12,807
610
14,056
11,541
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
l Jxstice
Medusa
19
8 / 3 / 3
14,866
708
28,452
19,991
7,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
11
Kills
12
12
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ghost--1324
Sun Wukong
2
3
8
2
W
Chang'e
2
5
7
1.1
L
Discordia
MistressOfDeat
Discordia
2
5
6
1
W
Anhur
Wasaros
Anhur
5
5
2
1.2
L
Medusa
l Jxstice
Medusa
8
3
3
3.17
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
56,072
68,874
Taken
51,694
56,285
Mitigated
25,634
27,248
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ghost--1324
Sun Wukong
13,564
2,866
0
7,776
20,162
13,680
0
11,425
8,344
0
49,146
W
Chang'e
14,730
536
4,719
6,996
21,901
8,653
907
4,661
16,600
61,267
0
L
Discordia
MistressOfDeat
Discordia
14,056
229
0
1,863
11,541
4,052
132
6,838
4,357
53,033
0
W
Anhur
Wasaros
Anhur
12,683
7,797
0
3,322
18,724
7,444
2,546
1,298
17,299
0
80,282
L
Medusa
l Jxstice
Medusa
28,452
11,262
0
3,357
19,991
7,902
3,651
10,256
9,262
0
126,420
W
14,580
1,946
3,971
8,240
28,249
40,188
149
6,839
20,879
46,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,229
Gold Earned
40,690
247
Minions Killed
284
0
Camps Cleared
0
1,143,379
Distance Traveled
1,107,834
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,017
620
49
2
0
408,294
0
W
Chang'e
13,360
636
74
4
0
362,895
1
L
Discordia
12,807
610
72
3
0
327,185
4
W
Anhur
13,951
664
129
6
0
334,846
4
L
Medusa
14,866
708
163
8
0
372,355
3
W
Terra
14,918
710
44
2
0
445,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role