Player Matchup

Geb
Geb
Gold II
BjornPanda
Geb
Gold II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 112L
1,569 MMR
Solo
Artio
Artio
Gold IV
Dkatty
Artio
Gold IV
Level 145
God Stats
6W - 7L
1,405 SR
Queue Stats
262W - 258L
1,330 MMR
Party 2
Thoth
Thoth
Gold III
fatefully
Thoth
Gold III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,810 MMR
Party 2
Loki
Loki
Platinum IV
ÍÎLÆXUSÍÎ
Loki
Platinum IV
Level 148
God Stats
73W - 49L
1,650 SR
Queue Stats
236W - 230L
1,679 MMR
Party 1
Anhur
Anhur
Gold IV
Ĵazman
Anhur
Gold IV
Level 149
God Stats
8W - 2L
1,737 SR
Queue Stats
41W - 35L
1,452 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,558 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,461 SR
1,553 MMR
Ao Kuang
Ao Kuang
Gold V
Aarhon
Ao Kuang
Gold V
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 94L
1,470 MMR
Party 3
Heimdallr
Heimdallr
Gold II
Astigog
Heimdallr
Gold II
Level 119
God Stats
2W - 7L
1,328 SR
Queue Stats
265W - 260L
1,553 MMR
Solo
Anubis
Anubis
Gold I
BMWBombardier
Anubis
Gold I
Level 160
God Stats
30W - 12L
1,721 SR
Queue Stats
81W - 71L
1,640 MMR
Party 3
King Arthur
King Arthur
Gold II
HappyBomby
King Arthur
Gold II
Level 135
God Stats
2W - 2L
1,256 SR
Queue Stats
317W - 314L
1,601 MMR
Solo
Yemoja
Yemoja
Gold I
Taureau
Yemoja
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 11
8,381
524
4,281
11,930
6,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
Dkatty
Artio
15
3 / 0 / 5
9,095
568
8,249
15,575
11,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
fatefully
Thoth
16
7 / 0 / 3
10,057
629
15,072
6,068
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 9
9,781
611
12,063
11,148
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Ĵazman
Anhur
17
7 / 0 / 4
10,090
631
8,721
8,831
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTsukuyomiApolloAthena

VS

Bans
SobekTiamatNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aarhon
Ao Kuang
13
2 / 3 / 0
7,523
470
2,974
10,731
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Astigog
Heimdallr
11
0 / 6 / 0
7,130
446
3,068
11,611
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 1
6,516
407
10,269
13,691
5,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
HappyBomby
King Arthur
13
0 / 4 / 0
7,751
484
9,707
18,011
9,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Taureau
Yemoja
11
0 / 3 / 3
7,296
456
3,738
10,597
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
23
Kills
3
3
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aarhon
Ao Kuang
2
3
0
0.67
L
Heimdallr
Astigog
Heimdallr
0
6
0
0
L
1
7
1
0.21
W
0
1
11
5.5
W
Artio
Dkatty
Artio
3
0
5
5.5
L
King Arthur
HappyBomby
King Arthur
0
4
0
0
L
Yemoja
Taureau
Yemoja
0
3
3
0.5
W
Thoth
fatefully
Thoth
7
0
3
8.5
W
6
2
9
5.25
W
Anhur
Ĵazman
Anhur
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
29,756
53,552
Taken
64,641
28,243
Mitigated
27,995
24,463
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aarhon
Ao Kuang
2,974
457
0
2,237
10,731
3,412
0
2,464
8,075
45,381
0
L
Heimdallr
Astigog
Heimdallr
3,068
1,628
0
1,910
11,611
2,818
0
1,502
10,091
0
42,568
L
10,269
974
0
3,237
13,691
5,629
0
7,817
5,466
49,334
0
W
4,281
906
0
2,140
11,930
6,903
32
6,771
5,077
15,060
0
W
Artio
Dkatty
Artio
8,249
1,180
993
11,522
15,575
11,803
0
3,319
12,256
53,097
0
L
King Arthur
HappyBomby
King Arthur
9,707
1,889
0
4,149
18,011
9,839
0
8,668
9,299
0
55,443
L
Yemoja
Taureau
Yemoja
3,738
999
2,855
2,888
10,597
6,297
0
6,303
4,108
19,555
0
W
Thoth
fatefully
Thoth
15,072
821
0
1,193
6,068
2,272
403
2,069
3,957
79,011
0
W
12,063
4,766
0
3,854
11,148
3,679
406
3,668
7,362
0
65,878
W
Anhur
Ĵazman
Anhur
8,721
4,206
0
4,761
8,831
3,586
3,106
912
7,919
0
75,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,404
Gold Earned
36,216
530
Minions Killed
419
0
Camps Cleared
0
1,605,873
Distance Traveled
1,451,059
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,523
470
88
6
0
334,171
9
L
Heimdallr
7,130
446
98
6
0
277,120
4
L
Anubis
6,516
407
84
5
0
253,319
1
W
Geb
8,381
524
19
1
0
328,699
7
W
Artio
9,095
568
105
7
0
304,372
4
L
King Arthur
7,751
484
119
7
0
301,424
3
L
Yemoja
7,296
456
30
2
0
285,025
7
W
Thoth
10,057
629
163
10
0
326,911
7
W
Loki
9,781
611
104
7
0
352,929
2
W
Anhur
10,090
631
139
9
0
292,962
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role