Player Matchup

Artemis
Artemis
ErliesFULL
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,024 Elo+
Solo
Merlin
Merlin
Rafainfinito
Merlin
Level 65
God Stats
6W - 16L
1,364 SR
Queue Stats
123W - 191L
1,389 Elo+
Party 1
Geb
Geb
TirThen
Geb
Level 63
God Stats
2W - 2L
1,276 SR
Queue Stats
131W - 138L
1,456 Elo+
Party 1
Team Averages
Level 45
1,380 SR
1,290 Elo+

VS

Team Averages
Level 95
1,431 SR
1,464 Elo+
Tyr
Tyr
Jortavo2014
Tyr
Level 123
God Stats
19W - 26L
1,574 SR
Queue Stats
211W - 251L
1,441 Elo+
Solo
Tiamat
Tiamat
NeyDoPlay
Tiamat
Level 18
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
deadstriker1000
Danzaburou
Level 145
God Stats
12W - 17L
1,468 SR
Queue Stats
43W - 71L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ErliesFULL
Artemis
12
2 / 9 / 5
9,741
649
7,932
13,385
8,193
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
14
4 / 8 / 2
10,571
705
10,409
15,825
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Geb
14
7 / 7 / 3
11,581
772
12,685
23,259
22,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 6
12,247
816
19,067
17,598
9,852
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
NeyDoPlay
Tiamat
13
1 / 5 / 13
10,139
676
5,768
9,893
5,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
deadstriker1000
Danzaburou
17
11 / 5 / 8
13,052
870
19,182
17,584
7,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
13
Kills
24
24
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
ErliesFULL
Artemis
2
9
5
0.5
W
12
3
6
5
W
Tiamat
NeyDoPlay
Tiamat
1
5
13
1.5
L
Merlin
4
8
2
0.63
L
Geb
7
7
3
1.21
W
Danzaburou
deadstriker1000
Danzaburou
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
44,017
52,469
Taken
45,075
36,354
Mitigated
22,828
5,766
Healing
19,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ErliesFULL
Artemis
7,932
5,586
0
1,040
13,385
8,193
342
924
12,461
0
22,794
W
19,067
4,323
0
8,456
17,598
9,852
0
7,789
9,413
0
42,301
W
Tiamat
NeyDoPlay
Tiamat
5,768
1,052
0
3,314
9,893
5,862
26
6,889
2,740
22,018
0
L
Merlin
10,409
1,071
0
490
15,825
5,271
0
1,566
14,259
45,510
0
L
Geb
12,685
2,769
0
4,236
23,259
22,890
155
3,318
19,941
34,702
0
W
Danzaburou
deadstriker1000
Danzaburou
19,182
12,846
0
8,175
17,584
7,114
2,508
7,761
9,682
0
78,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
35,438
153
Minions Killed
163
0
Camps Cleared
0
727,145
Distance Traveled
801,824
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,741
649
38
3
0
194,581
0
W
Tyr
12,247
816
31
2
0
302,037
3
W
Tiamat
10,139
676
36
2
0
242,911
0
L
Merlin
10,571
705
83
6
0
238,833
0
L
Geb
11,581
772
32
2
0
293,731
1
W
Danzaburou
13,052
870
96
6
0
256,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role