Player Matchup

Ra
Ra
AFYT27
Ra
Level 28
God Stats
4W - 5L
1,620 SR
Queue Stats
84W - 76L
1,564 Elo+
Solo
Loki
Loki
BRUHMOMENT58
Loki
Level 24
God Stats
4W - 9L
1,452 SR
Queue Stats
73W - 62L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Borlemont
Amaterasu
Level 28
God Stats
1W - 3L
1,300 SR
Queue Stats
34W - 28L
1,631 Elo+
Solo
Ymir
Ymir
FallDoom
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
chichitodelboom
Olorun
Level 21
God Stats
1W - 2L
1,272 SR
Queue Stats
131W - 102L
1,627 Elo+
Solo
Team Averages
Level 22
1,429 SR
1,573 Elo+

VS

Team Averages
Level 20
1,573 SR
1,596 Elo+
Eset
Eset
CristianZ13
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,685 Elo+
Solo
Artemis
Artemis
KingJDIII
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,730 Elo+
Solo
Thor
Thor
cklader
Thor
Level 27
God Stats
4W - 5L
1,502 SR
Queue Stats
231W - 230L
1,506 Elo+
Solo
Ymir
Ymir
slobgob
Ymir
Level 27
God Stats
24W - 25L
1,543 SR
Queue Stats
61W - 53L
1,553 Elo+
Solo
Tiamat
Tiamat
stretch339
Tiamat
Level 13
God Stats
2W - 0L
1,817 SR
Queue Stats
3W - 2L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 8 / 2
8,456
497
3,495
11,885
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 5 / 3
9,401
553
10,509
13,980
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Borlemont
Amaterasu
13
4 / 5 / 0
7,403
435
5,301
15,225
5,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
0 / 8 / 2
6,215
366
1,665
12,900
7,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 2
7,583
446
3,774
13,620
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 6
11,769
692
15,414
7,317
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
KingJDIII
Artemis
18
9 / 1 / 3
11,828
696
10,136
9,309
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
cklader
Thor
15
2 / 6 / 3
9,206
542
4,984
13,646
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
slobgob
Ymir
15
2 / 1 / 9
9,525
560
7,337
12,040
11,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
stretch339
Tiamat
17
4 / 2 / 8
10,885
640
15,855
9,633
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
12
Kills
32
32
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
2
8
2
0.38
L
6
5
3
1.5
L
Amaterasu
Borlemont
Amaterasu
4
5
0
0.8
W
15
2
6
9
L
Ymir
0
8
2
0.13
W
Artemis
KingJDIII
Artemis
9
1
3
10.5
L
0
6
2
0.17
W
Thor
cklader
Thor
2
6
3
0.58
W
Ymir
slobgob
Ymir
2
1
9
6.5
W
Tiamat
stretch339
Tiamat
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
53,726
67,610
Taken
51,945
25,066
Mitigated
30,938
15,451
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,495
271
561
1,570
11,885
4,054
273
5,866
5,739
59,440
0
L
10,509
3,498
0
4,174
13,980
4,548
0
5,680
8,041
0
51,527
L
Amaterasu
Borlemont
Amaterasu
5,301
2,125
0
4,182
15,225
5,480
0
12,312
2,688
0
24,739
W
15,414
1,653
916
1,330
7,317
3,072
2,696
726
6,591
62,942
0
L
Ymir
1,665
379
0
384
12,900
7,326
544
8,706
4,080
18,399
0
W
Artemis
KingJDIII
Artemis
10,136
7,169
0
5,234
9,309
4,677
836
766
8,543
0
87,800
L
3,774
1,927
186
4,394
13,620
3,658
0
5,146
8,456
51,262
0
W
Thor
cklader
Thor
4,984
1,476
0
4,164
13,646
5,723
0
2,777
10,869
0
53,936
W
Ymir
slobgob
Ymir
7,337
1,534
324
2,561
12,040
11,412
193
3,283
8,757
53,377
0
W
Tiamat
stretch339
Tiamat
15,855
2,868
0
4,490
9,633
6,054
4,131
1,382
8,251
67,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
53,213
395
Minions Killed
580
0
Camps Cleared
0
1,450,084
Distance Traveled
1,491,926
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,456
497
123
7
0
304,788
1
L
Loki
9,401
553
77
5
0
318,820
1
L
Amaterasu
7,403
435
58
3
0
304,940
6
W
Eset
11,769
692
119
7
0
311,058
4
L
Ymir
6,215
366
42
2
0
247,657
0
W
Artemis
11,828
696
156
9
0
287,565
5
L
Olorun
7,583
446
95
6
0
273,879
3
W
Thor
9,206
542
101
6
0
306,696
0
W
Ymir
9,525
560
76
4
0
306,946
3
W
Tiamat
10,885
640
128
8
0
279,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role