Player Matchup

King Arthur
King Arthur
F-9olX
King Arthur
Level 64
God Stats
30W - 21L
1,544 SR
Queue Stats
482W - 421L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
Rayanthekiller76
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,709 Elo+
Party 2
Ganesha
Ganesha
jerrynl1
Ganesha
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 11L
1,046 Elo+
Solo
Baba Yaga
Baba Yaga
verjak-90
Baba Yaga
Level 46
God Stats
23W - 37L
1,389 SR
Queue Stats
125W - 174L
1,275 Elo+
Solo
Kali
Kali
yasser-altaweel
Kali
Level 66
God Stats
41W - 20L
1,714 SR
Queue Stats
474W - 402L
1,509 Elo+
Party 2
Team Averages
Level 44
1,529 SR
1,409 Elo+

VS

Team Averages
Level 58
1,455 SR
1,364 Elo+
Cupid
Cupid
Luper024
Cupid
Level 63
God Stats
3W - 3L
1,468 SR
Queue Stats
24W - 41L
1,236 Elo+
Party 1
Freya
Freya
SherlockJoemes
Freya
Level 43
God Stats
9W - 13L
1,434 SR
Queue Stats
411W - 515L
1,318 Elo+
Solo
Pele
Pele
SimbaXI
Pele
Level 38
God Stats
81W - 108L
1,372 SR
Queue Stats
346W - 441L
1,278 Elo+
Party 1
Scylla
Scylla
joon__p
Scylla
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 262L
1,543 Elo+
Solo
Guan Yu
Guan Yu
mariozetlb
Guan Yu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
F-9olX
King Arthur
10
6 / 1 / 0
6,266
627
4,794
5,160
3,242
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
10
3 / 2 / 2
6,156
616
3,494
4,782
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
jerrynl1
Ganesha
8
0 / 0 / 3
5,010
501
1,100
4,652
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
verjak-90
Baba Yaga
9
0 / 3 / 3
5,415
542
1,790
5,234
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 1
6,346
635
3,042
7,751
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Luper024
Cupid
8
0 / 1 / 1
5,008
501
497
2,486
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 2
5,128
513
1,752
3,706
1,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
SimbaXI
Pele
8
1 / 3 / 2
5,261
526
3,715
8,095
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
joon__p
Scylla
10
3 / 2 / 0
5,800
580
4,870
4,496
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
mariozetlb
Guan Yu
8
1 / 6 / 0
5,111
511
1,631
7,737
2,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
6
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
F-9olX
King Arthur
6
1
0
6
W
Cupid
Luper024
Cupid
0
1
1
0.5
L
Heimdallr
3
2
2
2
W
1
2
2
1
W
Pele
SimbaXI
Pele
1
3
2
0.67
L
Ganesha
jerrynl1
Ganesha
0
0
3
1.5
W
Scylla
joon__p
Scylla
3
2
0
1.5
W
Guan Yu
mariozetlb
Guan Yu
1
6
0
0.17
L
Baba Yaga
verjak-90
Baba Yaga
0
3
3
0.5
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,220
Damage
12,465
27,579
Taken
26,520
11,028
Mitigated
7,149
7,449
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
F-9olX
King Arthur
4,794
782
0
461
5,160
3,242
0
1,054
4,037
0
27,531
W
Cupid
Luper024
Cupid
497
347
0
394
2,486
550
0
170
2,316
0
16,725
L
Heimdallr
3,494
1,506
0
1,774
4,782
1,583
0
781
3,961
0
29,537
W
1,752
566
222
1,725
3,706
1,042
0
409
3,285
13,072
0
W
Pele
SimbaXI
Pele
3,715
993
0
3,274
8,095
1,985
0
493
7,522
0
23,225
L
Ganesha
jerrynl1
Ganesha
1,100
89
0
311
4,652
1,913
86
1,477
3,077
14,993
0
W
Scylla
joon__p
Scylla
4,870
308
0
1,451
4,496
1,055
432
1,307
2,993
23,634
0
W
Guan Yu
mariozetlb
Guan Yu
1,631
232
0
1,070
7,737
2,517
174
197
7,514
0
20,934
L
Baba Yaga
verjak-90
Baba Yaga
1,790
334
0
1,953
5,234
1,621
461
1,508
3,539
20,052
0
L
3,042
1,417
0
2,950
7,751
2,669
0
1,362
6,343
0
29,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
26,308
230
Minions Killed
222
0
Camps Cleared
0
938,111
Distance Traveled
967,727
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,266
627
57
6
0
179,676
1
W
Cupid
5,008
501
45
5
0
168,593
0
L
Heimdallr
6,156
616
59
6
0
161,492
3
W
Freya
5,128
513
26
3
0
183,077
2
W
Pele
5,261
526
49
5
0
230,141
0
L
Ganesha
5,010
501
15
2
0
219,153
2
W
Scylla
5,800
580
54
5
0
186,762
2
W
Guan Yu
5,111
511
48
5
0
199,154
0
L
Baba Yaga
5,415
542
38
4
0
161,576
0
L
Kali
6,346
635
61
6
0
216,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role