Player Matchup

Sol
Sol
Ibo_FK
Sol
Level 28
God Stats
29W - 32L
1,369 SR
Queue Stats
177W - 220L
1,335 Elo+
Party 1
Zeus
Zeus
Maramiroo
Zeus
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Nemesis
Nemesis
YellowMike
Nemesis
Level 20
God Stats
15W - 16L
1,610 SR
Queue Stats
248W - 274L
1,357 Elo+
Party 1
Izanami
Izanami
d33pppp
Izanami
Level 29
God Stats
16W - 5L
1,855 SR
Queue Stats
181W - 201L
1,352 Elo+
Solo
Chaac
Chaac
klim68
Chaac
Level 8
God Stats
3W - 2L
1,643 SR
Queue Stats
110W - 123L
1,282 Elo+
Solo
Team Averages
Level 18
1,550 SR
1,297 Elo+

VS

Team Averages
Level 20
1,415 SR
1,434 Elo+
Danzaburou
Danzaburou
BooTnot
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LegianaChan
Chang'e
Level 11
God Stats
2W - 2L
1,339 SR
Queue Stats
16W - 19L
1,495 Elo+
Party 2
King Arthur
King Arthur
Tellavelaris
King Arthur
Level 15
God Stats
5W - 9L
1,260 SR
Queue Stats
10W - 13L
1,386 Elo+
Solo
Nemesis
Nemesis
TheAnkessBoss
Nemesis
Level 16
God Stats
2W - 3L
1,475 SR
Queue Stats
140W - 145L
1,338 Elo+
Party 2
Scylla
Scylla
sandrapm23
Scylla
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 214L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ibo_FK
Sol
19
4 / 5 / 9
12,793
441
19,188
22,714
7,573
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
18
3 / 14 / 9
12,259
423
15,388
21,043
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
YellowMike
Nemesis
20
14 / 6 / 6
14,774
509
16,587
25,686
17,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
d33pppp
Izanami
20
7 / 9 / 11
15,438
532
21,985
26,171
10,404
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
klim68
Chaac
16
5 / 4 / 6
12,046
415
12,531
12,429
8,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BooTnot
Danzaburou
20
22 / 5 / 6
19,452
671
43,112
30,328
15,002
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
LegianaChan
Chang'e
17
3 / 7 / 17
12,044
415
5,955
16,349
10,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tellavelaris
King Arthur
19
4 / 9 / 13
13,351
460
7,293
23,592
19,537
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
17
4 / 7 / 18
12,400
428
11,348
22,507
8,903
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
sandrapm23
Scylla
19
3 / 5 / 16
12,870
444
12,478
23,451
9,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
106
33
Kills
36
38
Deaths
33
41
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BooTnot
Danzaburou
22
5
6
5
L
Sol
Ibo_FK
Sol
4
5
9
1.7
W
Chang'e
LegianaChan
Chang'e
3
7
17
1.64
L
Zeus
3
14
9
0.54
W
King Arthur
Tellavelaris
King Arthur
4
9
13
1.17
W
Nemesis
4
7
18
1.86
L
Nemesis
YellowMike
Nemesis
14
6
6
2.83
L
Izanami
d33pppp
Izanami
7
9
11
1.39
L
Chaac
klim68
Chaac
5
4
6
2
W
Scylla
sandrapm23
Scylla
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,679
Damage
80,186
108,043
Taken
116,227
51,026
Mitigated
62,873
35,076
Healing
39,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BooTnot
Danzaburou
43,112
30,312
0
15,031
30,328
15,002
5,592
9,172
21,156
0
170,404
L
Sol
Ibo_FK
Sol
19,188
3,784
0
11,193
22,714
7,573
2,088
3,937
18,631
71,799
0
W
Chang'e
LegianaChan
Chang'e
5,955
935
9,201
3,607
16,349
10,216
1,079
7,799
8,550
17,089
0
L
Zeus
15,388
1,462
0
3,621
21,043
7,756
295
4,127
16,848
83,254
0
W
King Arthur
Tellavelaris
King Arthur
7,293
729
0
3,719
23,592
19,537
701
7,453
16,139
0
45,151
W
Nemesis
11,348
3,789
0
3,300
22,507
8,903
583
5,715
16,792
0
41,268
L
Nemesis
YellowMike
Nemesis
16,587
8,120
0
9,308
25,686
17,128
0
5,477
19,881
0
78,846
L
Izanami
d33pppp
Izanami
21,985
15,705
0
7,542
26,171
10,404
1,417
3,453
22,618
0
121,763
L
Chaac
klim68
Chaac
12,531
2,437
0
3,412
12,429
8,165
1,732
1,784
10,498
0
49,280
W
Scylla
sandrapm23
Scylla
12,478
1,107
739
4,217
23,451
9,215
544
9,910
13,541
73,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,310
Gold Earned
70,117
609
Minions Killed
425
0
Camps Cleared
0
2,265,771
Distance Traveled
2,530,686
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
19,452
671
168
6
0
498,372
1
L
Sol
12,793
441
99
3
0
488,979
1
W
Chang'e
12,044
415
30
1
0
461,840
4
L
Zeus
12,259
423
117
4
0
413,669
5
W
King Arthur
13,351
460
62
2
0
478,736
2
W
Nemesis
12,400
428
42
1
0
580,326
3
L
Nemesis
14,774
509
116
4
0
563,082
2
L
Izanami
15,438
532
192
7
0
438,971
0
L
Chaac
12,046
415
85
3
0
361,070
0
W
Scylla
12,870
444
123
4
0
511,412
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role