Player Matchup

Achilles
Achilles
G3NESIIS
Achilles
Level 128
God Stats
8W - 7L
1,387 SR
Queue Stats
310W - 239L
1,625 Elo+
Party 1
Apollo
Apollo
Thenightore
Apollo
Level 106
God Stats
4W - 1L
1,641 SR
Queue Stats
159W - 118L
1,610 Elo+
Party 1
Agni
Agni
ZeQuaker
Agni
Level 49
God Stats
1W - 2L
1,547 SR
Queue Stats
89W - 55L
1,609 Elo+
Party 1
Team Averages
Level 94
1,525 SR
1,615 Elo+

VS

Team Averages
Level 4
1,526 SR
1,426 Elo+
Neith
Neith
NaughtyUwU
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 2
Bellona
Bellona
UwUMasterOwO
Bellona
Level 5
God Stats
1W - 1L
1,586 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 2
Vulcan
Vulcan
dontUwUpls
Vulcan
Level 4
God Stats
1W - 0L
1,492 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
G3NESIIS
Achilles
15
4 / 8 / 8
12,046
602
13,497
24,260
29,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
16
5 / 6 / 6
13,176
659
8,371
18,249
6,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
17
4 / 6 / 7
12,921
646
14,288
15,318
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
11 / 3 / 9
14,926
746
23,294
14,854
6,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
UwUMasterOwO
Bellona
17
8 / 4 / 8
14,646
732
13,870
15,415
12,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
dontUwUpls
Vulcan
15
1 / 6 / 12
12,195
610
14,020
14,323
5,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
13
Kills
20
20
Deaths
13
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
G3NESIIS
Achilles
4
8
8
1
W
Neith
11
3
9
5.17
L
Apollo
5
6
6
1.33
W
Bellona
UwUMasterOwO
Bellona
8
4
8
3
L
Agni
4
6
7
1.25
W
Vulcan
dontUwUpls
Vulcan
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
51,184
57,827
Taken
44,592
41,878
Mitigated
24,486
9,648
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
G3NESIIS
Achilles
13,497
3,925
0
2,068
24,260
29,976
0
5,424
18,836
0
33,806
W
Neith
23,294
11,775
0
4,191
14,854
6,288
2,468
4,318
10,160
0
76,412
L
Apollo
8,371
6,071
0
4,279
18,249
6,550
0
4,536
13,713
0
63,889
W
Bellona
UwUMasterOwO
Bellona
13,870
6,819
0
1,880
15,415
12,406
525
4,268
10,819
0
80,540
L
Agni
14,288
193
352
2,949
15,318
5,352
0
4,096
11,222
54,685
0
W
Vulcan
dontUwUpls
Vulcan
14,020
2,669
0
2,089
14,323
5,792
0
4,966
8,935
56,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,143
Gold Earned
41,767
219
Minions Killed
244
0
Camps Cleared
0
924,896
Distance Traveled
1,020,690
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,046
602
42
2
0
293,243
1
W
Neith
14,926
746
80
4
0
313,588
2
L
Apollo
13,176
659
99
5
0
304,308
0
W
Bellona
14,646
732
91
5
0
378,385
3
L
Agni
12,921
646
78
4
0
327,345
3
W
Vulcan
12,195
610
73
4
0
328,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role