Player Matchup

Gilgamesh
Gilgamesh
A1Lobster
Gilgamesh
Level 53
God Stats
6W - 10L
1,215 SR
Queue Stats
19W - 33L
1,509 Elo+
Party 2
Zeus
Zeus
HARRIER01
Zeus
Level 107
God Stats
3W - 1L
1,363 SR
Queue Stats
36W - 49L
1,415 Elo+
Solo
Cthulhu
Cthulhu
SolidsNLiquids
Cthulhu
Level 69
God Stats
4W - 3L
1,768 SR
Queue Stats
10W - 18L
1,505 Elo+
Party 2
Team Averages
Level 76
1,449 SR
1,476 Elo+

VS

Team Averages
Level 56
1,545 SR
1,419 Elo+
The Morrigan
The Morrigan
Guilthor
The Morrigan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 271L
1,416 Elo+
Solo
Achilles
Achilles
MnKVANDAL
Achilles
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
292W - 386L
1,401 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
beatedcorpse69
Ah Muzen Cab
Level 69
God Stats
31W - 22L
1,635 SR
Queue Stats
375W - 393L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A1Lobster
Gilgamesh
19
10 / 4 / 11
16,406
684
20,138
21,548
15,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
10 / 2 / 7
16,386
683
21,409
17,941
5,759
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
4 / 10 / 16
15,908
663
16,216
29,364
16,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Guilthor
The Morrigan
17
4 / 9 / 8
14,884
620
13,912
17,822
7,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
MnKVANDAL
Achilles
17
6 / 9 / 6
15,225
634
18,277
25,422
29,647
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
beatedcorpse69
Ah Muzen Cab
18
6 / 6 / 8
15,355
640
25,417
23,070
9,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
24
Kills
16
16
Deaths
24
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A1Lobster
Gilgamesh
10
4
11
3.88
L
The Morrigan
Guilthor
The Morrigan
4
9
8
0.89
W
Zeus
10
2
7
6.75
L
Achilles
MnKVANDAL
Achilles
6
9
6
1
W
4
10
16
1.2
L
Ah Muzen Cab
beatedcorpse69
Ah Muzen Cab
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,763
Damage
57,606
68,853
Taken
66,314
38,244
Mitigated
46,458
15,976
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A1Lobster
Gilgamesh
20,138
5,949
567
3,443
21,548
15,648
1,006
5,106
16,442
0
74,129
L
The Morrigan
Guilthor
The Morrigan
13,912
1,995
666
3,333
17,822
7,497
287
9,722
7,520
46,306
2,159
W
Zeus
21,409
1,199
478
5,897
17,941
5,759
1,329
2,891
15,050
114,375
0
L
Achilles
MnKVANDAL
Achilles
18,277
5,305
0
2,103
25,422
29,647
0
11,145
13,425
5,544
45,169
W
16,216
826
1,320
4,271
29,364
16,837
0
6,464
22,900
65,438
0
L
Ah Muzen Cab
beatedcorpse69
Ah Muzen Cab
25,417
9,278
0
5,719
23,070
9,314
224
14,707
7,649
0
99,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
45,464
330
Minions Killed
241
0
Camps Cleared
0
1,278,065
Distance Traveled
1,249,958
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,406
684
100
4
0
463,990
4
L
The Morrigan
14,884
620
71
3
0
388,013
7
W
Zeus
16,386
683
154
6
0
423,750
3
L
Achilles
15,225
634
54
2
0
428,294
4
W
Cthulhu
15,908
663
76
3
0
390,325
1
L
Ah Muzen Cab
15,355
640
116
5
0
433,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role