Player Matchup

Apollo
Apollo
Rhoukie
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SirLax
Cthulhu
Level 150
God Stats
10W - 12L
1,432 SR
Queue Stats
328W - 368L
1,403 Elo+
Party 2
Thanatos
Thanatos
Wizzyman
Thanatos
Level 140
God Stats
0W - 2L
1,218 SR
Queue Stats
17W - 18L
1,578 Elo+
Solo
Janus
Janus
deïnator
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
dhiraj
Rama
Level 106
God Stats
3W - 3L
1,612 SR
Queue Stats
51W - 55L
1,438 Elo+
Solo
Team Averages
Level 131
1,453 SR
1,484 Elo+

VS

Team Averages
Level 98
1,321 SR
1,427 Elo+
Sobek
Sobek
BTDarkDragonDD
Sobek
Level 77
God Stats
12W - 10L
1,556 SR
Queue Stats
353W - 411L
1,423 Elo+
Party 3
King Arthur
King Arthur
BTDarkNinjaDD
King Arthur
Level 86
God Stats
4W - 10L
1,227 SR
Queue Stats
266W - 286L
1,427 Elo+
Party 3
Sol
Sol
DaansFrau
Sol
Level 128
God Stats
1W - 2L
1,304 SR
Queue Stats
135W - 154L
1,491 Elo+
Solo
Da Ji
Da Ji
Diabliyo-rubenqu
Da Ji
Level 99
God Stats
3W - 8L
1,117 SR
Queue Stats
232W - 227L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
WolF_SnaipeR_TW
Xbalanque
Level 101
God Stats
2W - 2L
1,400 SR
Queue Stats
51W - 60L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rhoukie
Apollo
13
1 / 4 / 1
7,775
518
7,228
10,083
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
SirLax
Cthulhu
10
3 / 3 / 0
6,780
452
4,909
10,024
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Wizzyman
Thanatos
13
4 / 5 / 3
8,027
535
6,218
11,801
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
deïnator
Janus
13
0 / 3 / 3
7,729
515
2,181
7,145
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
dhiraj
Rama
8
1 / 1 / 0
5,543
370
2,580
3,346
840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,099
540
3,480
9,977
5,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
BTDarkNinjaDD
King Arthur
16
4 / 1 / 1
9,407
627
7,057
10,847
7,388
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 5
8,433
562
5,505
6,342
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 5
8,611
574
6,925
7,608
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
WolF_SnaipeR_TW
Xbalanque
11
1 / 2 / 3
6,995
466
4,129
7,442
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
16
16
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
King Arthur
BTDarkNinjaDD
King Arthur
4
1
1
4.5
W
4
3
5
2.17
W
5
1
5
7.5
L
Apollo
Rhoukie
Apollo
1
4
1
0.38
L
Cthulhu
SirLax
Cthulhu
3
3
0
1
L
Thanatos
Wizzyman
Thanatos
4
5
3
1.1
W
Xbalanque
WolF_SnaipeR_TW
Xbalanque
1
2
3
1.25
L
Janus
deïnator
Janus
0
3
3
0.5
L
Rama
dhiraj
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,116
Damage
27,096
42,399
Taken
42,216
16,958
Mitigated
20,528
14,509
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,480
263
0
3,512
9,977
5,344
248
3,413
6,502
22,516
0
W
King Arthur
BTDarkNinjaDD
King Arthur
7,057
1,031
0
3,116
10,847
7,388
0
0
10,847
0
53,838
W
5,505
1,040
0
2,760
6,342
2,321
1,641
1,108
5,104
36,133
1,907
W
6,925
1,275
0
3,912
7,608
3,057
888
739
6,805
0
44,355
L
Apollo
Rhoukie
Apollo
7,228
4,800
0
2,138
10,083
4,262
0
437
9,646
0
45,262
L
Cthulhu
SirLax
Cthulhu
4,909
232
73
2,132
10,024
5,673
0
2,765
7,259
18,631
0
L
Thanatos
Wizzyman
Thanatos
6,218
2,139
0
8,394
11,801
4,042
0
3,072
8,729
0
40,125
W
Xbalanque
WolF_SnaipeR_TW
Xbalanque
4,129
1,545
0
2,941
7,442
2,418
1,125
1,574
5,868
0
30,260
L
Janus
deïnator
Janus
2,181
168
0
1,772
7,145
2,141
60
2,163
4,982
48,196
0
L
Rama
dhiraj
Rama
2,580
1,847
0
0
3,346
840
0
434
2,912
0
18,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
41,545
381
Minions Killed
359
0
Camps Cleared
0
1,247,798
Distance Traveled
1,408,977
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,099
540
37
2
0
294,012
2
W
King Arthur
9,407
627
107
7
0
278,294
1
W
Sol
8,433
562
71
5
0
250,162
0
W
Da Ji
8,611
574
88
6
0
317,253
4
L
Apollo
7,775
518
109
7
0
235,510
5
L
Cthulhu
6,780
452
23
2
0
249,285
5
L
Thanatos
8,027
535
83
6
0
305,380
2
W
Xbalanque
6,995
466
56
4
0
269,256
3
L
Janus
7,729
515
126
8
0
288,039
6
L
Rama
5,543
370
40
3
0
169,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role