Player Matchup

Hou Yi
Hou Yi
AceTempest314
Hou Yi
Level 85
God Stats
32W - 25L
1,561 SR
Queue Stats
340W - 355L
1,393 Elo+
Party 3
Ao Kuang
Ao Kuang
FenixGvo
Ao Kuang
Level 49
God Stats
3W - 2L
1,570 SR
Queue Stats
140W - 170L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Gold_D_Lion
Cthulhu
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 21L
1,310 Elo+
Party 4
Merlin
Merlin
Just_Call_Me_Vic
Merlin
Level 105
God Stats
9W - 1L
1,839 SR
Queue Stats
471W - 440L
1,472 Elo+
Party 4
Chaac
Chaac
hunchoprest
Chaac
Level 45
God Stats
58W - 47L
1,494 SR
Queue Stats
326W - 302L
1,461 Elo+
Party 3
Team Averages
Level 66
1,593 SR
1,408 Elo+

VS

Team Averages
Level 54
1,485 SR
1,385 Elo+
Mulan
Mulan
Dashie XI
Mulan
Level 46
God Stats
38W - 18L
1,578 SR
Queue Stats
774W - 760L
1,379 Elo+
Party 1
The Morrigan
The Morrigan
Mitsuhaytaki
The Morrigan
Level 31
God Stats
16W - 35L
1,211 SR
Queue Stats
506W - 493L
1,392 Elo+
Party 1
Achilles
Achilles
Mizuragui
Achilles
Level 69
God Stats
1W - 1L
1,655 SR
Queue Stats
55W - 64L
1,358 Elo+
Solo
Bacchus
Bacchus
dragonpoo69
Bacchus
Level 85
God Stats
14W - 21L
1,445 SR
Queue Stats
843W - 872L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
guywiththemask
Nu Wa
Level 39
God Stats
65W - 66L
1,536 SR
Queue Stats
168W - 185L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 9
14,149
472
13,598
29,140
9,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
FenixGvo
Ao Kuang
20
12 / 4 / 7
15,721
524
18,723
32,094
12,661
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Gold_D_Lion
Cthulhu
19
5 / 5 / 17
14,073
469
16,013
27,014
26,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 5 / 3
15,649
522
11,033
17,065
7,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 3 / 17
15,370
512
26,994
28,707
38,192
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dashie XI
Mulan
17
1 / 12 / 6
11,432
381
8,341
26,509
12,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Mitsuhaytaki
The Morrigan
20
3 / 5 / 7
14,182
473
14,897
18,768
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Mizuragui
Achilles
20
4 / 8 / 3
13,805
460
14,303
28,151
29,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
dragonpoo69
Bacchus
19
8 / 5 / 12
14,761
492
22,006
26,932
26,490
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 10 / 7
16,118
537
33,951
18,094
8,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
38
Kills
29
29
Deaths
40
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
12
9
0.79
L
Mulan
Dashie XI
Mulan
1
12
6
0.33
W
Ao Kuang
FenixGvo
Ao Kuang
12
4
7
3.88
W
Cthulhu
Gold_D_Lion
Cthulhu
5
5
17
2.7
W
6
5
3
1.5
L
The Morrigan
Mitsuhaytaki
The Morrigan
3
5
7
1.3
L
Achilles
Mizuragui
Achilles
4
8
3
0.69
L
Bacchus
dragonpoo69
Bacchus
8
5
12
2.8
L
13
10
7
1.65
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,361
Damage
93,498
134,020
Taken
118,454
94,126
Mitigated
84,503
38,576
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,598
9,420
0
8,583
29,140
9,482
5,958
17,230
11,830
0
74,421
L
Mulan
Dashie XI
Mulan
8,341
1,795
0
4,344
26,509
12,820
0
7,580
18,679
0
49,667
W
Ao Kuang
FenixGvo
Ao Kuang
18,723
4,138
614
10,568
32,094
12,661
687
14,638
17,432
119,843
0
W
Cthulhu
Gold_D_Lion
Cthulhu
16,013
2,017
1,196
1,792
27,014
26,740
459
15,350
11,552
44,694
0
W
11,033
574
884
4,592
17,065
7,051
3,175
10,258
6,699
126,304
0
L
The Morrigan
Mitsuhaytaki
The Morrigan
14,897
579
0
2,105
18,768
7,838
160
9,610
8,751
115,462
213
L
Achilles
Mizuragui
Achilles
14,303
2,728
0
4,169
28,151
29,299
299
10,023
17,552
0
72,320
L
Bacchus
dragonpoo69
Bacchus
22,006
2,000
1,034
3,379
26,932
26,490
0
12,155
14,731
71,152
0
L
33,951
9,990
1,188
1,684
18,094
8,056
1,061
8,105
9,939
105,450
0
W
26,994
3,780
0
10,347
28,707
38,192
2,145
12,812
15,761
0
90,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,962
Gold Earned
70,298
605
Minions Killed
587
0
Camps Cleared
0
2,464,063
Distance Traveled
2,458,276
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,149
472
99
3
0
424,379
0
L
Mulan
11,432
381
86
3
0
475,310
4
W
Ao Kuang
15,721
524
158
5
0
505,231
1
W
Cthulhu
14,073
469
52
2
0
537,526
3
W
Merlin
15,649
522
202
7
0
423,473
4
L
The Morrigan
14,182
473
187
6
0
506,990
4
L
Achilles
13,805
460
135
5
0
512,005
3
L
Bacchus
14,761
492
63
2
0
530,193
1
L
Nu Wa
16,118
537
116
4
0
433,778
1
W
Chaac
15,370
512
94
3
0
573,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role