Player Matchup

Mercury
Mercury
Biato03
Mercury
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
Cooutin
Baron Samedi
Level 17
God Stats
3W - 1L
1,504 SR
Queue Stats
20W - 21L
1,365 Elo+
Party 1
Terra
Terra
ItsDogeWow
Terra
Level 28
God Stats
1W - 0L
1,831 SR
Queue Stats
46W - 42L
1,460 Elo+
Party 1
Neith
Neith
rusaffa
Neith
Level 12
God Stats
4W - 0L
1,854 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 1
Thanatos
Thanatos
zMemo
Thanatos
Level 26
God Stats
4W - 5L
1,369 SR
Queue Stats
19W - 27L
1,409 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,397 Elo+

VS

Team Averages
Level 16
1,364 SR
1,486 Elo+
Ravana
Ravana
AKDVPain
Ravana
Level 25
God Stats
0W - 2L
1,424 SR
Queue Stats
23W - 13L
1,435 Elo+
Party 2
Ra
Ra
LALITODEPREDADOR
Ra
Level 6
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Tiamat
Tiamat
OPGoddess
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
PAUNOGAT0
Xbalanque
Level 28
God Stats
2W - 6L
1,175 SR
Queue Stats
3W - 6L
1,363 Elo+
Solo
Yemoja
Yemoja
jpbrreal
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Biato03
Mercury
12
6 / 4 / 10
8,089
539
6,010
11,292
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Cooutin
Baron Samedi
14
7 / 0 / 9
8,718
581
9,006
8,898
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
11
3 / 3 / 12
7,616
508
5,717
13,076
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
rusaffa
Neith
11
6 / 2 / 9
7,447
496
6,443
6,864
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
zMemo
Thanatos
14
8 / 5 / 4
9,144
610
8,199
12,101
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AKDVPain
Ravana
12
3 / 5 / 2
7,389
493
4,514
9,715
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 7 / 2
7,571
505
9,809
9,263
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
OPGoddess
Tiamat
11
3 / 4 / 3
7,592
506
6,196
9,303
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
PAUNOGAT0
Xbalanque
11
1 / 5 / 3
6,676
445
8,063
9,282
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Yemoja
jpbrreal
Yemoja
9
0 / 9 / 2
5,610
374
2,051
9,180
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
30
Kills
12
14
Deaths
30
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
AKDVPain
Ravana
3
5
2
0.8
W
Mercury
Biato03
Mercury
6
4
10
2.75
W
Baron Samedi
Cooutin
Baron Samedi
7
0
9
11.5
W
Terra
3
3
12
3
L
5
7
2
0.86
L
Tiamat
OPGoddess
Tiamat
3
4
3
1.13
L
Xbalanque
PAUNOGAT0
Xbalanque
1
5
3
0.5
L
Yemoja
jpbrreal
Yemoja
0
9
2
0.11
W
Neith
rusaffa
Neith
6
2
9
5.25
W
Thanatos
zMemo
Thanatos
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,375
Damage
30,633
52,231
Taken
46,743
21,705
Mitigated
17,890
26,842
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AKDVPain
Ravana
4,514
1,723
0
2,484
9,715
3,645
0
2,790
6,857
0
33,646
W
Mercury
Biato03
Mercury
6,010
3,204
0
3,578
11,292
3,281
0
3,318
7,824
0
38,593
W
Baron Samedi
Cooutin
Baron Samedi
9,006
947
831
2,925
8,898
3,777
963
4,242
4,431
44,239
0
W
Terra
5,717
2,077
3,527
5,082
13,076
8,301
267
4,720
8,248
16,458
0
L
9,809
1,093
249
844
9,263
3,061
410
3,443
5,558
37,829
0
L
Tiamat
OPGoddess
Tiamat
6,196
570
0
1,591
9,303
5,452
0
2,903
6,312
29,110
0
L
Xbalanque
PAUNOGAT0
Xbalanque
8,063
3,656
0
2,967
9,282
2,737
0
2,955
6,287
0
33,519
L
Yemoja
jpbrreal
Yemoja
2,051
812
111
57
9,180
2,995
0
2,034
7,006
12,671
0
W
Neith
rusaffa
Neith
6,443
3,175
0
2,601
6,864
2,053
0
2,666
4,070
0
22,332
W
Thanatos
zMemo
Thanatos
8,199
2,759
0
8,298
12,101
4,293
2,415
2,433
9,602
0
49,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
34,838
321
Minions Killed
246
0
Camps Cleared
0
1,296,995
Distance Traveled
1,302,892
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,389
493
64
4
0
319,869
0
W
Mercury
8,089
539
68
5
0
282,608
3
W
Baron Samedi
8,718
581
107
7
0
245,894
0
W
Terra
7,616
508
19
1
0
296,955
9
L
Ra
7,571
505
62
4
0
259,889
4
L
Tiamat
7,592
506
40
3
0
262,038
4
L
Xbalanque
6,676
445
61
4
0
227,039
2
L
Yemoja
5,610
374
19
1
0
234,057
4
W
Neith
7,447
496
39
3
0
232,961
0
W
Thanatos
9,144
610
88
6
0
238,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role