Player Matchup

Set
Set
Boysillo
Set
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
8W - 12L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Chips and may0
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
KingCaswell
Neith
Level 12
God Stats
23W - 23L
1,430 SR
Queue Stats
56W - 42L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Tobias626
Cthulhu
Level 9
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1
Mulan
Mulan
emelemii
Mulan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1
Team Averages
Level 10
1,389 SR
1,390 Elo+

VS

Team Averages
Level 19
1,493 SR
1,480 Elo+
Kukulkan
Kukulkan
DatCancerBoy
Kukulkan
Level 22
God Stats
1W - 1L
1,309 SR
Queue Stats
93W - 82L
1,499 Elo+
Solo
Medusa
Medusa
Drogosthegreat
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 6L
1,622 Elo+
Party 3
Ymir
Ymir
KostasZog-
Ymir
Level 26
God Stats
25W - 17L
1,758 SR
Queue Stats
545W - 467L
1,488 Elo+
Party 3
Sylvanus
Sylvanus
antonis490
Sylvanus
Level 18
God Stats
5W - 6L
1,390 SR
Queue Stats
277W - 215L
1,470 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hutch118906
Tsukuyomi
Level 24
God Stats
16W - 9L
1,509 SR
Queue Stats
163W - 166L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,346
334
1,175
11,345
3,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
16
4 / 5 / 0
9,823
517
12,794
11,405
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 2
8,351
440
8,154
12,053
4,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tobias626
Cthulhu
9
0 / 12 / 0
6,318
333
4,452
27,241
11,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
emelemii
Mulan
10
0 / 10 / 1
6,272
330
2,225
10,361
6,694
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DatCancerBoy
Kukulkan
19
4 / 0 / 2
12,339
649
5,505
9,983
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
14 / 0 / 7
12,347
650
22,191
15,295
6,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 2 / 2
11,140
586
9,808
16,650
13,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
antonis490
Sylvanus
15
4 / 0 / 12
10,552
555
5,105
14,734
15,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
hutch118906
Tsukuyomi
17
9 / 3 / 6
10,986
578
8,622
12,449
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
5
Kills
37
40
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Kukulkan
4
5
0
0.8
W
Kukulkan
DatCancerBoy
Kukulkan
4
0
2
5
W
14
0
7
17.5
L
1
7
2
0.29
W
6
2
2
3.5
L
Cthulhu
Tobias626
Cthulhu
0
12
0
0
W
Sylvanus
antonis490
Sylvanus
4
0
12
10
L
Mulan
emelemii
Mulan
0
10
1
0.05
W
Tsukuyomi
hutch118906
Tsukuyomi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,800
Damage
51,231
72,405
Taken
69,111
29,761
Mitigated
45,285
7,167
Healing
24,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,175
825
0
295
11,345
3,447
0
3,424
7,895
0
21,886
L
Kukulkan
12,794
1,571
0
1,110
11,405
4,117
141
3,694
7,625
53,049
0
W
Kukulkan
DatCancerBoy
Kukulkan
5,505
1,422
0
3,028
9,983
4,585
3,740
823
9,121
107,407
0
W
22,191
14,053
0
9,479
15,295
6,887
4,735
3,739
11,345
0
96,181
L
8,154
4,781
0
673
12,053
4,408
0
5,744
6,309
0
27,044
W
9,808
555
0
3,457
16,650
13,208
627
4,351
10,438
58,623
0
L
Cthulhu
Tobias626
Cthulhu
4,452
660
258
4,661
27,241
11,095
21
3,473
23,728
30,082
0
W
Sylvanus
antonis490
Sylvanus
5,105
1,656
633
5,021
14,734
15,333
1,025
4,228
10,282
22,800
0
L
Mulan
emelemii
Mulan
2,225
504
0
170
10,361
6,694
0
3,901
6,430
0
15,550
W
Tsukuyomi
hutch118906
Tsukuyomi
8,622
2,516
0
2,893
12,449
5,272
1,095
3,238
9,036
0
56,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
57,364
251
Minions Killed
583
0
Camps Cleared
0
1,272,048
Distance Traveled
1,669,861
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,346
334
40
2
0
240,614
2
L
Kukulkan
9,823
517
96
5
0
274,546
2
W
Kukulkan
12,339
649
202
11
0
368,875
4
W
Medusa
12,347
650
132
7
0
341,413
0
L
Neith
8,351
440
53
3
0
266,025
0
W
Ymir
11,140
586
103
5
0
293,602
0
L
Cthulhu
6,318
333
37
2
0
252,716
0
W
Sylvanus
10,552
555
37
2
0
304,923
0
L
Mulan
6,272
330
25
1
0
238,147
1
W
Tsukuyomi
10,986
578
109
6
0
361,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role