Player Matchup

Bellona
Bellona
C4Ld0_d3_p0lI0
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 48L
1,504 Elo+
Solo
Mercury
Mercury
Comadreja_Rusa
Mercury
Level 8
God Stats
3W - 0L
1,822 SR
Queue Stats
30W - 12L
1,758 Elo+
Solo
Skadi
Skadi
David71012
Skadi
Level 12
God Stats
21W - 17L
1,640 SR
Queue Stats
99W - 87L
1,560 Elo+
Party 2
Cerberus
Cerberus
Jea-nn0t-11
Cerberus
Level 63
God Stats
31W - 34L
1,532 SR
Queue Stats
50W - 51L
1,492 Elo+
Party 2
Anubis
Anubis
Luckyax93
Anubis
Level 30
God Stats
51W - 27L
1,690 SR
Queue Stats
598W - 631L
1,490 Elo+
Solo
Team Averages
Level 27
1,637 SR
1,561 Elo+

VS

Team Averages
Level 20
1,596 SR
1,549 Elo+
Olorun
Olorun
RaZmMoO
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,564 Elo+
Party 1
Fenrir
Fenrir
Splaaaashhh
Fenrir
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 119L
1,566 Elo+
Party 1
Artio
Artio
akuma1835
Artio
Level 15
God Stats
13W - 9L
1,818 SR
Queue Stats
197W - 206L
1,572 Elo+
Solo
Izanami
Izanami
iveune
Izanami
Level 29
God Stats
23W - 18L
1,546 SR
Queue Stats
113W - 106L
1,548 Elo+
Solo
Chaac
Chaac
vE K a m e l210
Chaac
Level 17
God Stats
3W - 3L
1,614 SR
Queue Stats
167W - 109L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,268
661
7,021
7,264
4,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 2
7,525
684
3,732
5,834
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
11
2 / 0 / 3
5,838
531
4,937
3,176
887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Jea-nn0t-11
Cerberus
10
2 / 0 / 3
6,105
555
3,176
8,198
3,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Luckyax93
Anubis
12
5 / 2 / 2
7,042
640
7,624
6,397
2,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
RaZmMoO
Olorun
9
0 / 3 / 0
5,053
459
3,091
4,511
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
10
1 / 3 / 2
5,853
532
2,814
6,708
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
akuma1835
Artio
8
0 / 3 / 0
5,269
479
3,585
8,754
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
iveune
Izanami
11
2 / 4 / 1
6,311
574
4,551
6,845
1,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
5,929
539
5,760
11,748
6,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
6
1
2
7
W
Skadi
2
0
3
3.5
W
Cerberus
Jea-nn0t-11
Cerberus
2
0
3
3.5
W
Anubis
Luckyax93
Anubis
5
2
2
3
L
Olorun
RaZmMoO
Olorun
0
3
0
0
L
Fenrir
1
3
2
0.67
L
Artio
akuma1835
Artio
0
3
0
0
L
Izanami
iveune
Izanami
2
4
1
0.63
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
19,801
30,869
Taken
38,566
13,278
Mitigated
15,447
10,159
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,021
3,263
0
2,672
7,264
4,554
722
499
6,765
0
39,972
W
3,732
2,646
0
500
5,834
1,987
0
299
5,535
0
50,100
W
Skadi
4,937
2,949
0
715
3,176
887
0
1,736
1,440
0
33,991
W
Cerberus
Jea-nn0t-11
Cerberus
3,176
36
0
4,604
8,198
3,018
0
4,142
4,056
21,056
0
W
Anubis
Luckyax93
Anubis
7,624
527
0
1,668
6,397
2,832
238
0
6,397
32,714
0
L
Olorun
RaZmMoO
Olorun
3,091
1,077
285
1,101
4,511
1,355
0
1,164
3,347
31,734
0
L
Fenrir
2,814
678
0
1,515
6,708
2,084
0
2,389
4,319
0
27,321
L
Artio
akuma1835
Artio
3,585
94
213
3,190
8,754
4,038
0
2,186
6,568
14,252
0
L
Izanami
iveune
Izanami
4,551
2,595
183
515
6,845
1,902
294
3,486
3,359
0
38,482
L
5,760
1,327
0
5,413
11,748
6,068
0
1,575
10,173
0
35,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
28,415
369
Minions Killed
315
0
Camps Cleared
0
1,070,498
Distance Traveled
1,001,910
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,268
661
93
8
0
211,101
3
W
Mercury
7,525
684
92
8
0
264,320
2
W
Skadi
5,838
531
77
7
0
192,517
3
W
Cerberus
6,105
555
54
5
0
220,650
3
W
Anubis
7,042
640
53
5
0
181,910
0
L
Olorun
5,053
459
72
7
0
174,880
3
L
Fenrir
5,853
532
54
5
0
226,962
3
L
Artio
5,269
479
18
2
0
210,209
1
L
Izanami
6,311
574
87
8
0
178,096
4
L
Chaac
5,929
539
84
8
0
211,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role