Player Matchup

Achilles
Achilles
BAKASURA890
Achilles
Level 20
God Stats
2W - 6L
1,667 SR
Queue Stats
14W - 24L
1,305 Elo+
Solo
Cupid
Cupid
Masour
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Moko59400
Kukulkan
Level 16
God Stats
2W - 8L
1,299 SR
Queue Stats
38W - 49L
1,282 Elo+
Party 2
Bakasura
Bakasura
bicho121
Bakasura
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tiberiuss182
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,250 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,367 Elo+

VS

Team Averages
Level 28
1,462 SR
1,261 Elo+
Ravana
Ravana
Garöth
Ravana
Level 6
God Stats
2W - 1L
1,427 SR
Queue Stats
3W - 3L
1,186 Elo+
Party 1
Apollo
Apollo
Mørkkoff
Apollo
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Rob0Rob
Baron Samedi
Level 8
God Stats
2W - 1L
1,367 SR
Queue Stats
6W - 14L
1,127 Elo+
Party 1
Thor
Thor
TrolledByLama
Thor
Level 106
God Stats
1W - 1L
1,515 SR
Queue Stats
2W - 7L
1,171 Elo+
Party 1
Scylla
Scylla
Tzadokyel
Scylla
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 23L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BAKASURA890
Achilles
6
0 / 1 / 0
4,818
371
1,422
2,339
1,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Cupid
Masour
Cupid
9
2 / 7 / 0
5,614
432
1,544
7,553
2,248
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Moko59400
Kukulkan
11
1 / 4 / 0
6,421
494
2,024
5,514
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
bicho121
Bakasura
10
2 / 5 / 2
6,353
489
3,351
7,770
2,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
tiberiuss182
Cthulhu
9
1 / 3 / 2
5,596
430
5,187
9,497
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Garöth
Ravana
12
3 / 2 / 0
7,226
556
3,192
6,512
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Mørkkoff
Apollo
11
6 / 3 / 3
7,299
561
8,134
6,045
1,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Rob0Rob
Baron Samedi
11
4 / 1 / 5
6,848
527
6,237
5,319
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 0 / 0
7,574
583
2,992
4,357
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Tzadokyel
Scylla
13
4 / 1 / 2
7,647
588
3,822
4,174
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
20
20
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
BAKASURA890
Achilles
0
1
0
0
W
Ravana
Garöth
Ravana
3
2
0
1.5
L
Cupid
Masour
Cupid
2
7
0
0.29
L
Kukulkan
Moko59400
Kukulkan
1
4
0
0.25
W
Apollo
Mørkkoff
Apollo
6
3
3
2.5
W
Baron Samedi
Rob0Rob
Baron Samedi
4
1
5
6.5
W
3
0
0
3
W
Scylla
Tzadokyel
Scylla
4
1
2
5
L
Bakasura
bicho121
Bakasura
2
5
2
0.6
L
Cthulhu
tiberiuss182
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,528
Damage
24,377
32,673
Taken
26,407
15,104
Mitigated
10,033
3,293
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BAKASURA890
Achilles
1,422
405
0
700
2,339
1,658
0
0
2,339
0
9,399
W
Ravana
Garöth
Ravana
3,192
1,470
0
2,658
6,512
2,344
52
698
5,460
0
43,976
L
Cupid
Masour
Cupid
1,544
785
265
655
7,553
2,248
0
2,679
4,508
0
10,219
L
Kukulkan
Moko59400
Kukulkan
2,024
384
0
0
5,514
1,832
681
2,982
2,162
28,839
0
W
Apollo
Mørkkoff
Apollo
8,134
5,702
0
0
6,045
1,988
1,899
1,958
3,857
0
31,160
W
Baron Samedi
Rob0Rob
Baron Samedi
6,237
992
369
941
5,319
2,977
661
2,094
3,084
20,519
0
W
2,992
903
0
560
4,357
1,369
809
380
3,752
0
37,138
W
Scylla
Tzadokyel
Scylla
3,822
631
0
450
4,174
1,355
957
1,492
2,502
36,148
0
L
Bakasura
bicho121
Bakasura
3,351
2,522
0
1,022
7,770
2,483
0
855
6,883
0
21,267
L
Cthulhu
tiberiuss182
Cthulhu
5,187
390
0
651
9,497
6,883
0
2,501
6,722
16,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
36,594
165
Minions Killed
356
0
Camps Cleared
0
975,306
Distance Traveled
1,202,973
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,818
371
17
1
0
106,982
1
W
Ravana
7,226
556
93
7
0
261,809
0
L
Cupid
5,614
432
27
2
0
156,819
1
L
Kukulkan
6,421
494
62
5
0
235,722
5
W
Apollo
7,299
561
62
5
0
222,925
1
W
Baron Samedi
6,848
527
32
2
0
222,763
0
W
Thor
7,574
583
84
6
0
269,683
0
W
Scylla
7,647
588
85
7
0
225,793
1
L
Bakasura
6,353
489
44
3
0
232,540
4
L
Cthulhu
5,596
430
15
1
0
243,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role