Player Matchup

Medusa
Medusa
AhKathenal
Medusa
Level 128
God Stats
0W - 1L
1,318 SR
Queue Stats
28W - 30L
1,554 Elo+
Party 1
Tyr
Tyr
Andraise
Tyr
Level 158
God Stats
7W - 4L
1,329 SR
Queue Stats
119W - 77L
1,602 Elo+
Party 1
Zhong Kui
Zhong Kui
Baakoo
Zhong Kui
Level 54
God Stats
2W - 2L
1,604 SR
Queue Stats
15W - 22L
1,436 Elo+
Party 2
Mercury
Mercury
Barbaloca
Mercury
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Medisius
Hades
Level 118
God Stats
11W - 6L
1,595 SR
Queue Stats
152W - 148L
1,553 Elo+
Solo
Team Averages
Level 111
1,469 SR
1,529 Elo+

VS

Team Averages
Level 109
1,514 SR
1,528 Elo+
Chernobog
Chernobog
EmotionalAngel
Chernobog
Level 140
God Stats
36W - 23L
1,585 SR
Queue Stats
128W - 122L
1,528 Elo+
Party 3
Baba Yaga
Baba Yaga
Katosmo
Baba Yaga
Level 103
God Stats
7W - 6L
1,532 SR
Queue Stats
127W - 109L
1,548 Elo+
Party 3
Sun Wukong
Sun Wukong
THEMichelSardou
Sun Wukong
Level 119
God Stats
2W - 0L
1,474 SR
Queue Stats
95W - 98L
1,526 Elo+
Solo
Nemesis
Nemesis
fightingtime
Nemesis
Level 84
God Stats
12W - 17L
1,481 SR
Queue Stats
173W - 175L
1,546 Elo+
Solo
He Bo
He Bo
Холден
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AhKathenal
Medusa
20
6 / 7 / 23
15,556
1,197
24,888
18,719
9,601
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 12 / 19
14,627
1,125
20,813
38,025
39,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Baakoo
Zhong Kui
20
12 / 12 / 19
15,871
1,221
31,938
32,723
24,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Barbaloca
Mercury
20
8 / 12 / 18
15,302
1,177
13,538
23,870
11,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Medisius
Hades
20
7 / 6 / 23
14,713
1,132
21,919
31,897
21,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EmotionalAngel
Chernobog
20
17 / 11 / 20
18,249
1,404
40,846
34,173
18,712
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Katosmo
Baba Yaga
20
3 / 6 / 31
14,356
1,104
27,273
16,070
7,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
THEMichelSardou
Sun Wukong
20
8 / 7 / 30
15,139
1,165
18,188
23,628
26,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
fightingtime
Nemesis
20
12 / 4 / 21
16,728
1,287
28,373
24,680
12,560
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 12 / 22
14,196
1,092
20,068
22,015
15,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
171
40
Kills
47
49
Deaths
40
102
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Medusa
AhKathenal
Medusa
6
7
23
2.5
L
7
12
19
1.38
L
Zhong Kui
Baakoo
Zhong Kui
12
12
19
1.79
L
Mercury
Barbaloca
Mercury
8
12
18
1.42
W
Chernobog
EmotionalAngel
Chernobog
17
11
20
2.45
W
Baba Yaga
Katosmo
Baba Yaga
3
6
31
3.08
L
Hades
Medisius
Hades
7
6
23
3.08
W
Sun Wukong
THEMichelSardou
Sun Wukong
8
7
30
3.29
W
Nemesis
fightingtime
Nemesis
12
4
21
5.63
W
7
12
22
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,096
Damage
134,748
145,234
Taken
120,566
107,243
Mitigated
80,521
16,198
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AhKathenal
Medusa
24,888
14,277
0
295
18,719
9,601
0
3,434
15,285
0
70,591
L
20,813
2,099
0
3,419
38,025
39,995
0
11,921
25,982
0
38,860
L
Zhong Kui
Baakoo
Zhong Kui
31,938
4,514
0
5,979
32,723
24,125
0
7,227
25,496
54,289
0
L
Mercury
Barbaloca
Mercury
13,538
7,743
0
210
23,870
11,937
0
10,044
13,826
0
50,369
W
Chernobog
EmotionalAngel
Chernobog
40,846
26,718
0
2,865
34,173
18,712
0
13,023
21,150
0
68,529
W
Baba Yaga
Katosmo
Baba Yaga
27,273
770
0
2,922
16,070
7,987
0
9,109
6,961
53,973
0
L
Hades
Medisius
Hades
21,919
2,529
986
5,309
31,897
21,585
0
14,801
17,096
35,644
0
W
Sun Wukong
THEMichelSardou
Sun Wukong
18,188
2,356
0
1,199
23,628
26,152
0
11,257
12,371
86
31,277
W
Nemesis
fightingtime
Nemesis
28,373
19,025
0
3,129
24,680
12,560
0
9,594
15,086
0
62,815
W
20,068
1,272
0
1,951
22,015
15,110
0
10,874
11,141
41,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,069
Gold Earned
78,668
280
Minions Killed
245
8
Camps Cleared
11
1,347,295
Distance Traveled
1,399,280
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,556
1,197
103
8
2
251,387
0
L
Tyr
14,627
1,125
35
3
0
299,631
0
L
Zhong Kui
15,871
1,221
39
3
1
237,260
3
L
Mercury
15,302
1,177
78
6
4
298,195
0
W
Chernobog
18,249
1,404
43
3
3
245,646
1
W
Baba Yaga
14,356
1,104
71
5
2
295,217
0
L
Hades
14,713
1,132
25
2
1
260,822
0
W
Sun Wukong
15,139
1,165
21
2
1
288,222
0
W
Nemesis
16,728
1,287
71
5
2
310,427
0
W
He Bo
14,196
1,092
39
3
3
259,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role