Player Matchup

Ra
Ra
AlonsoQu
Ra
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 6L
1,634 Elo+
Solo
Sobek
Sobek
CristianZ13
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,666 Elo+
Solo
Sun Wukong
Sun Wukong
ESMILLAMO
Sun Wukong
Level 26
God Stats
5W - 2L
1,905 SR
Queue Stats
187W - 163L
1,668 Elo+
Solo
Arachne
Arachne
KingJDIII
Arachne
Level 18
God Stats
11W - 3L
1,701 SR
Queue Stats
21W - 9L
1,688 Elo+
Solo
Chiron
Chiron
drawbar
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,625 Elo+
Solo
Team Averages
Level 14
1,621 SR
1,656 Elo+

VS

Team Averages
Level 15
1,516 SR
1,635 Elo+
Ra
Ra
NotRadtke
Ra
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 80L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
StoneGrant
Tsukuyomi
Level 6
God Stats
4W - 6L
1,457 SR
Queue Stats
6W - 14L
1,686 Elo+
Party 2
Loki
Loki
TheBackEnd
Loki
Level 4
God Stats
2W - 3L
1,623 SR
Queue Stats
6W - 14L
1,686 Elo+
Party 2
Olorun
Olorun
WingedVings
Olorun
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 54L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
Zhazy
Erlang Shen
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 16L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 2
10,079
672
6,840
7,739
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 2 / 8
8,786
586
6,192
14,401
10,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ESMILLAMO
Sun Wukong
15
2 / 0 / 3
9,380
625
5,019
8,491
5,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
KingJDIII
Arachne
15
8 / 2 / 2
9,221
615
10,272
12,195
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
drawbar
Chiron
10
0 / 6 / 5
6,551
437
2,304
7,492
1,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,280
552
6,802
7,007
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
StoneGrant
Tsukuyomi
9
0 / 6 / 0
5,754
384
1,772
8,925
2,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
5,113
341
961
5,827
1,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
11
3 / 6 / 7
7,280
485
8,322
11,091
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Zhazy
Erlang Shen
11
3 / 3 / 6
7,613
508
8,430
13,287
6,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
23
Kills
11
11
Deaths
23
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
W
4
2
8
4
W
Sun Wukong
ESMILLAMO
Sun Wukong
2
0
3
3.5
W
Arachne
KingJDIII
Arachne
8
2
2
4.5
L
5
4
1
1.38
L
Tsukuyomi
StoneGrant
Tsukuyomi
0
6
0
0
L
0
4
0
0
L
Olorun
3
6
7
1.08
L
Erlang Shen
Zhazy
Erlang Shen
3
3
6
2
W
Chiron
drawbar
Chiron
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
26,287
50,318
Taken
46,137
26,885
Mitigated
16,364
20,945
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,840
809
845
3,669
7,739
3,229
381
1,705
6,034
74,949
0
W
6,192
363
0
3,432
14,401
10,914
174
5,944
8,457
24,580
0
W
Sun Wukong
ESMILLAMO
Sun Wukong
5,019
773
0
3,382
8,491
5,811
914
2,431
6,060
0
59,192
W
Arachne
KingJDIII
Arachne
10,272
6,181
0
7,657
12,195
5,003
321
3,239
8,956
0
69,475
L
6,802
350
490
1,643
7,007
2,226
0
1,849
5,158
50,853
0
L
Tsukuyomi
StoneGrant
Tsukuyomi
1,772
380
110
719
8,925
2,551
0
3,150
5,775
0
26,864
L
961
221
0
135
5,827
1,430
0
1,993
3,834
0
12,724
L
Olorun
8,322
4,844
466
3,726
11,091
3,395
1,056
2,222
8,869
42,825
0
L
Erlang Shen
Zhazy
Erlang Shen
8,430
4,534
0
4,753
13,287
6,762
257
3,818
9,469
0
21,699
W
Chiron
drawbar
Chiron
2,304
1,285
564
1,396
7,492
1,928
382
1,771
5,687
0
19,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
34,040
441
Minions Killed
275
0
Camps Cleared
0
1,478,001
Distance Traveled
1,335,813
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,079
672
133
9
0
283,388
2
W
Sobek
8,786
586
38
3
0
301,096
6
W
Sun Wukong
9,380
625
132
9
0
276,246
4
W
Arachne
9,221
615
98
7
0
327,325
5
L
Ra
8,280
552
100
7
0
264,904
4
L
Tsukuyomi
5,754
384
47
3
0
262,625
0
L
Loki
5,113
341
23
2
0
255,891
0
L
Olorun
7,280
485
75
5
0
257,764
3
L
Erlang Shen
7,613
508
30
2
0
294,629
3
W
Chiron
6,551
437
40
3
0
289,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role