Player Matchup

Ares
Ares
Gold V
AndrewW99
Ares
Gold V
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
321W - 324L
1,353 MMR
Solo
Persephone
Persephone
Silver III
Blaydx
Persephone
Silver III
Level 97
God Stats
1W - 0L
1,211 SR
Queue Stats
11W - 14L
1,363 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Darkness501st
Hou Yi
Silver IV
Level 99
God Stats
2W - 1L
1,503 SR
Queue Stats
7W - 10L
1,310 MMR
Solo
Arachne
Arachne
Gold IV
FatStanly
Arachne
Gold IV
Level 89
God Stats
29W - 25L
1,647 SR
Queue Stats
444W - 453L
1,362 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
cLaw7eagLe
Sun Wukong
Gold V
Level 117
God Stats
150W - 130L
1,564 SR
Queue Stats
524W - 535L
1,394 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,485 SR
1,356 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,536 SR
1,366 MMR
Kuzenbo
Kuzenbo
Bronze III
AIIMzZ1337
Kuzenbo
Bronze III
Level 32
God Stats
9W - 11L
1,433 SR
Queue Stats
90W - 116L
1,313 MMR
Solo
Hercules
Hercules
Silver III
Belekasnu
Hercules
Silver III
Level 58
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 6L
1,354 MMR
Solo
Eset
Eset
Gold V
Codys96
Eset
Gold V
Level 107
God Stats
1W - 2L
1,741 SR
Queue Stats
36W - 43L
1,390 MMR
Solo
Susano
Susano
Gold V
ITSREBIRTH4
Susano
Gold V
Level 69
God Stats
14W - 17L
1,574 SR
Queue Stats
265W - 267L
1,384 MMR
Solo
Anhur
Anhur
Gold IV
whisр
Anhur
Gold IV
Level 156
God Stats
22W - 18L
1,617 SR
Queue Stats
134W - 143L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
8 / 2 / 18
16,307
562
19,015
30,833
43,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Blaydx
Persephone
20
3 / 9 / 12
15,556
536
19,712
22,020
9,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
15 / 3 / 10
20,437
705
29,998
30,693
16,739
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
FatStanly
Arachne
20
10 / 6 / 8
16,023
553
18,619
23,307
10,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
cLaw7eagLe
Sun Wukong
20
0 / 10 / 8
15,545
536
14,637
32,273
36,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TsukuyomiAthenaTiamatApolloDanzaburou

VS

Bans
SetCupidGuan YuChernobogKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AIIMzZ1337
Kuzenbo
20
3 / 8 / 13
13,431
463
11,202
30,403
43,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Belekasnu
Hercules
20
8 / 5 / 8
13,759
474
16,298
42,692
46,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Codys96
Eset
19
7 / 7 / 7
13,871
478
19,700
17,872
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
20
10 / 8 / 9
14,579
503
26,433
28,150
16,036
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
whisр
Anhur
20
2 / 8 / 4
13,566
468
16,079
28,860
11,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
71
36
Kills
30
30
Deaths
36
56
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AIIMzZ1337
Kuzenbo
3
8
13
1.19
W
Ares
8
2
18
8.5
L
Hercules
Belekasnu
Hercules
8
5
8
2.4
W
Persephone
Blaydx
Persephone
3
9
12
1
L
Eset
Codys96
Eset
7
7
7
1.5
W
15
3
10
6.67
W
Arachne
FatStanly
Arachne
10
6
8
2.33
L
Susano
10
8
9
1.81
W
Sun Wukong
cLaw7eagLe
Sun Wukong
0
10
8
0.4
L
Anhur
whisр
Anhur
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,981
Damage
89,712
139,126
Taken
147,977
116,012
Mitigated
125,796
44,683
Healing
36,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AIIMzZ1337
Kuzenbo
11,202
2,980
0
778
30,403
43,964
841
12,217
17,893
50,697
0
W
Ares
19,015
1,177
0
7,560
30,833
43,078
1,163
9,562
20,779
39,151
0
L
Hercules
Belekasnu
Hercules
16,298
7,048
1,542
19,336
42,692
46,954
585
13,584
28,951
0
67,893
W
Persephone
Blaydx
Persephone
19,712
1,934
0
5,767
22,020
9,415
607
4,223
17,567
110,059
0
L
Eset
Codys96
Eset
19,700
902
1,818
2,985
17,872
7,234
837
7,677
9,957
79,249
0
W
29,998
22,468
0
15,888
30,693
16,739
8,123
7,481
23,035
0
163,598
W
Arachne
FatStanly
Arachne
18,619
15,299
0
7,867
23,307
10,737
885
4,324
18,760
0
103,443
L
Susano
26,433
6,331
0
1,232
28,150
16,036
0
8,664
19,269
0
123,211
W
Sun Wukong
cLaw7eagLe
Sun Wukong
14,637
3,100
0
7,601
32,273
36,043
2,329
7,166
24,222
0
103,791
L
Anhur
whisр
Anhur
16,079
11,082
0
8,605
28,860
11,608
2,075
6,721
22,095
0
117,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,868
Gold Earned
69,206
737
Minions Killed
634
0
Camps Cleared
0
2,392,691
Distance Traveled
2,566,034
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,431
463
60
2
0
566,516
5
W
Ares
16,307
562
26
1
0
549,194
11
L
Hercules
13,759
474
122
4
0
485,848
0
W
Persephone
15,556
536
178
6
0
462,832
4
L
Eset
13,871
478
141
5
0
505,922
2
W
Hou Yi
20,437
705
213
7
0
480,254
5
W
Arachne
16,023
553
129
4
0
399,156
0
L
Susano
14,579
503
152
5
0
513,830
3
W
Sun Wukong
15,545
536
191
7
0
501,255
3
L
Anhur
13,566
468
159
5
0
493,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role