Player Matchup

Loki
Loki
Damiem
Loki
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
351W - 361L
1,526 Elo+
Party 1
Merlin
Merlin
Monist
Merlin
Level 8
God Stats
3W - 4L
1,333 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 1
Chiron
Chiron
StormSinner
Chiron
Level 124
God Stats
5W - 3L
1,646 SR
Queue Stats
94W - 109L
1,406 Elo+
Party 1
Ymir
Ymir
biklu
Ymir
Level 19
God Stats
11W - 11L
1,449 SR
Queue Stats
14W - 14L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
redkuchen
Guan Yu
Level 64
God Stats
4W - 3L
1,506 SR
Queue Stats
41W - 39L
1,467 Elo+
Party 1
Team Averages
Level 66
1,487 SR
1,445 Elo+

VS

Team Averages
Level 45
1,575 SR
1,441 Elo+
Rama
Rama
Abstaubaer91
Rama
Level 47
God Stats
6W - 3L
1,753 SR
Queue Stats
224W - 218L
1,380 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Algouthi
Tsukuyomi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,535 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CaveDave
Kumbhakarna
Level 29
God Stats
5W - 5L
1,631 SR
Queue Stats
68W - 70L
1,380 Elo+
Party 3
Ra
Ra
Droze
Ra
Level 50
God Stats
0W - 4L
1,694 SR
Queue Stats
41W - 44L
1,538 Elo+
Party 2
Thor
Thor
KalliKaramba
Thor
Level 41
God Stats
4W - 6L
1,300 SR
Queue Stats
226W - 316L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Damiem
Loki
20
14 / 2 / 3
19,065
596
30,472
22,300
11,753
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Monist
Merlin
20
3 / 9 / 2
15,876
496
16,841
24,092
10,766
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
3 / 3 / 8
16,228
507
23,306
24,683
10,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
biklu
Ymir
20
1 / 2 / 8
14,721
460
8,876
30,097
32,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
redkuchen
Guan Yu
20
6 / 0 / 8
18,306
572
22,640
32,581
45,780
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 1
17,655
552
22,980
26,438
11,359
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Algouthi
Tsukuyomi
20
0 / 7 / 2
14,551
455
13,941
26,425
27,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
CaveDave
Kumbhakarna
19
0 / 7 / 6
13,463
421
14,509
32,029
33,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
20
6 / 5 / 4
18,970
593
35,877
28,265
14,368
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 4 / 1
14,885
465
7,760
17,931
8,211
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
27
Kills
16
16
Deaths
27
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Tsukuyomi
Algouthi
Tsukuyomi
0
7
2
0.14
L
Kumbhakarna
CaveDave
Kumbhakarna
0
7
6
0.43
W
Loki
Damiem
Loki
14
2
3
7.75
L
Ra
6
5
4
1.6
L
5
4
1
1.38
W
Merlin
Monist
Merlin
3
9
2
0.44
W
Chiron
3
3
8
2.33
W
Ymir
biklu
Ymir
1
2
8
2.5
W
Guan Yu
redkuchen
Guan Yu
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,135
Damage
95,067
133,753
Taken
131,088
111,618
Mitigated
95,362
47,866
Healing
48,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,980
20,201
0
11,147
26,438
11,359
6,670
2,266
23,868
0
143,913
L
Tsukuyomi
Algouthi
Tsukuyomi
13,941
2,226
0
3,985
26,425
27,711
354
2,888
23,074
0
95,003
L
Kumbhakarna
CaveDave
Kumbhakarna
14,509
2,548
0
2,657
32,029
33,713
465
9,149
22,704
54,784
0
W
Loki
Damiem
Loki
30,472
6,992
0
6,547
22,300
11,753
0
9,435
12,865
0
142,265
L
Ra
35,877
3,171
6,987
18,166
28,265
14,368
1,123
7,595
20,054
216,339
0
L
7,760
1,433
0
5,278
17,931
8,211
146
2,864
14,791
0
93,435
W
Merlin
Monist
Merlin
16,841
1,338
745
3,669
24,092
10,766
2,092
12,931
11,161
104,095
0
W
Chiron
23,306
9,109
2,270
7,766
24,683
10,567
10,968
9,328
15,158
0
138,005
W
Ymir
biklu
Ymir
8,876
1,810
0
6,335
30,097
32,752
227
12,740
17,357
46,707
0
W
Guan Yu
redkuchen
Guan Yu
22,640
4,679
4,580
15,954
32,581
45,780
3,365
5,952
26,629
0
130,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,196
Gold Earned
79,524
870
Minions Killed
937
0
Camps Cleared
0
2,896,538
Distance Traveled
2,854,657
45
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
17,655
552
220
7
0
532,585
11
L
Tsukuyomi
14,551
455
155
5
0
537,873
3
L
Kumbhakarna
13,463
421
73
2
0
585,112
7
W
Loki
19,065
596
174
5
0
636,544
13
L
Ra
18,970
593
324
10
0
615,815
4
L
Thor
14,885
465
165
5
0
583,272
10
W
Merlin
15,876
496
190
6
0
541,584
11
W
Chiron
16,228
507
207
6
0
542,867
7
W
Ymir
14,721
460
76
2
0
594,607
5
W
Guan Yu
18,306
572
223
7
0
580,936
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role