Player Matchup

Neith
Neith
MosoMacii
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Terra
Terra
Tomigozile
Terra
Level 27
God Stats
1W - 2L
1,475 SR
Queue Stats
44W - 55L
1,474 Elo+
Solo
Nemesis
Nemesis
deadlypants0
Nemesis
Level 15
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Bellona
Bellona
supersumo22
Bellona
Level 22
God Stats
22W - 42L
1,416 SR
Queue Stats
51W - 77L
1,358 Elo+
Solo
Janus
Janus
xΑΣSΤHΣΤΙCx
Janus
Level 15
God Stats
1W - 6L
1,259 SR
Queue Stats
49W - 46L
1,472 Elo+
Solo
Team Averages
Level 17
1,391 SR
1,356 Elo+

VS

Team Averages
Level 24
1,527 SR
1,430 Elo+
Amaterasu
Amaterasu
BionoricaJen
Amaterasu
Level 29
God Stats
33W - 33L
1,608 SR
Queue Stats
116W - 128L
1,422 Elo+
Solo
Thanatos
Thanatos
CarolManiacLT
Thanatos
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 13L
1,450 Elo+
Solo
Olorun
Olorun
JAKA7
Olorun
Level 24
God Stats
5W - 6L
1,463 SR
Queue Stats
26W - 28L
1,439 Elo+
Party 1
Xing Tian
Xing Tian
JakkaSama
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 66L
1,362 Elo+
Party 1
Hachiman
Hachiman
Lambulanza
Hachiman
Level 29
God Stats
9W - 7L
1,566 SR
Queue Stats
161W - 166L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MosoMacii
Neith
10
1 / 6 / 2
7,072
393
4,156
7,376
2,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
10
1 / 3 / 2
7,062
392
2,915
10,062
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
deadlypants0
Nemesis
14
3 / 4 / 2
8,777
488
4,959
14,518
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
supersumo22
Bellona
14
4 / 5 / 2
8,783
488
12,522
14,714
12,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 0
8,786
488
10,006
11,506
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BionoricaJen
Amaterasu
15
4 / 3 / 6
9,608
534
6,613
14,466
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
CarolManiacLT
Thanatos
17
7 / 4 / 2
10,639
591
6,423
12,118
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
JAKA7
Olorun
17
6 / 1 / 2
11,379
632
10,609
15,090
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
JakkaSama
Xing Tian
14
3 / 3 / 5
9,196
511
5,749
14,240
10,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Lambulanza
Hachiman
17
3 / 1 / 2
10,685
594
8,771
11,164
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
11
Kills
23
23
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BionoricaJen
Amaterasu
4
3
6
2.33
W
Thanatos
CarolManiacLT
Thanatos
7
4
2
2
W
Olorun
JAKA7
Olorun
6
1
2
7
W
Xing Tian
JakkaSama
Xing Tian
3
3
5
1.83
W
Hachiman
Lambulanza
Hachiman
3
1
2
4
L
Neith
MosoMacii
Neith
1
6
2
0.33
L
Terra
1
3
2
0.67
L
Nemesis
deadlypants0
Nemesis
3
4
2
1
L
Bellona
supersumo22
Bellona
4
5
2
1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
38,165
58,176
Taken
67,078
31,852
Mitigated
34,253
14,591
Healing
38,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BionoricaJen
Amaterasu
6,613
1,006
0
7,710
14,466
9,295
1,179
550
13,872
0
35,197
W
Thanatos
CarolManiacLT
Thanatos
6,423
3,439
0
10,151
12,118
4,228
2,021
797
11,273
0
66,026
W
Olorun
JAKA7
Olorun
10,609
6,240
204
10,202
15,090
6,311
2,410
7,062
7,580
86,925
0
W
Xing Tian
JakkaSama
Xing Tian
5,749
721
238
3,016
14,240
10,350
46
2,225
11,959
31,102
3,802
W
Hachiman
Lambulanza
Hachiman
8,771
6,518
0
7,147
11,164
4,069
2,493
1,691
9,473
0
74,292
L
Neith
MosoMacii
Neith
4,156
3,268
0
1,168
7,376
2,161
510
1,404
5,972
0
24,365
L
Terra
2,915
484
714
1,043
10,062
8,003
0
2,127
7,935
19,293
0
L
Nemesis
deadlypants0
Nemesis
4,959
2,576
0
5,015
14,518
5,244
1,127
2,441
12,077
0
47,432
L
Bellona
supersumo22
Bellona
12,522
3,840
0
3,869
14,714
12,809
1,255
3,845
10,869
0
42,653
L
10,006
576
0
2,782
11,506
3,635
0
6,430
5,076
55,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
51,507
342
Minions Killed
514
0
Camps Cleared
0
1,406,863
Distance Traveled
1,526,071
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,608
534
67
4
0
320,251
2
W
Thanatos
10,639
591
112
6
0
300,880
3
W
Olorun
11,379
632
154
9
0
323,421
2
W
Xing Tian
9,196
511
44
2
0
314,938
2
W
Hachiman
10,685
594
137
8
0
266,581
5
L
Neith
7,072
393
39
2
0
230,362
0
L
Terra
7,062
392
36
2
0
224,695
1
L
Nemesis
8,777
488
78
4
0
324,484
0
L
Bellona
8,783
488
76
4
0
316,220
4
L
Janus
8,786
488
113
6
0
311,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role