Player Matchup

Artemis
Artemis
Diegus999XD
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Steelrayoleg
Baba Yaga
Level 23
God Stats
48W - 35L
1,539 SR
Queue Stats
77W - 68L
1,454 Elo+
Solo
Nemesis
Nemesis
TomekTheBear
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
lazy0r
Gilgamesh
Level 28
God Stats
16W - 14L
1,564 SR
Queue Stats
55W - 60L
1,389 Elo+
Solo
Geb
Geb
magavnikphil
Geb
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,521 SR
1,469 Elo+

VS

Team Averages
Level 16
1,441 SR
1,322 Elo+
Heimdallr
Heimdallr
LgangTurni
Heimdallr
Level 27
God Stats
11W - 8L
1,500 SR
Queue Stats
77W - 56L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Shliiwa249
Jing Wei
Level 15
God Stats
5W - 6L
1,259 SR
Queue Stats
95W - 113L
1,133 Elo+
Party 1
Amaterasu
Amaterasu
barberpro
Amaterasu
Level 22
God Stats
3W - 2L
1,577 SR
Queue Stats
70W - 86L
1,342 Elo+
Solo
Cthulhu
Cthulhu
cholero
Cthulhu
Level 15
God Stats
6W - 8L
1,368 SR
Queue Stats
45W - 65L
1,179 Elo+
Party 1
Apollo
Apollo
veltran00
Apollo
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diegus999XD
Artemis
9
0 / 9 / 2
5,930
424
3,961
8,624
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Steelrayoleg
Baba Yaga
11
0 / 6 / 5
6,412
458
4,657
8,760
2,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
TomekTheBear
Nemesis
10
0 / 6 / 2
6,153
440
1,803
11,030
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
lazy0r
Gilgamesh
14
11 / 4 / 0
8,673
620
9,612
10,252
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 11 / 2
7,438
531
4,885
14,384
8,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LgangTurni
Heimdallr
11
5 / 3 / 13
7,784
556
6,389
8,493
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Shliiwa249
Jing Wei
12
5 / 2 / 2
7,655
547
3,169
5,286
1,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
barberpro
Amaterasu
13
3 / 4 / 4
8,269
591
2,604
10,931
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
cholero
Cthulhu
12
5 / 3 / 10
7,657
547
7,548
8,573
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
veltran00
Apollo
17
17 / 2 / 3
10,931
781
14,217
12,476
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
14
Kills
35
36
Deaths
14
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Diegus999XD
Artemis
0
9
2
0.11
W
Heimdallr
LgangTurni
Heimdallr
5
3
13
3.83
W
Jing Wei
Shliiwa249
Jing Wei
5
2
2
3
L
Baba Yaga
Steelrayoleg
Baba Yaga
0
6
5
0.42
L
Nemesis
TomekTheBear
Nemesis
0
6
2
0.17
W
Amaterasu
barberpro
Amaterasu
3
4
4
1.25
W
Cthulhu
cholero
Cthulhu
5
3
10
3.33
L
Gilgamesh
lazy0r
Gilgamesh
11
4
0
2.75
L
3
11
2
0.36
W
Apollo
veltran00
Apollo
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
33,927
53,050
Taken
45,759
24,758
Mitigated
23,506
7,967
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Diegus999XD
Artemis
3,961
2,283
0
0
8,624
3,184
360
3,375
4,974
0
20,545
W
Heimdallr
LgangTurni
Heimdallr
6,389
3,006
0
2,568
8,493
3,088
425
3,352
5,141
0
20,281
W
Jing Wei
Shliiwa249
Jing Wei
3,169
1,909
0
650
5,286
1,830
3,044
462
4,824
0
30,380
L
Baba Yaga
Steelrayoleg
Baba Yaga
4,657
264
381
1,500
8,760
2,722
1,402
657
8,078
23,237
0
L
Nemesis
TomekTheBear
Nemesis
1,803
501
0
3,467
11,030
3,186
211
562
10,418
0
26,135
W
Amaterasu
barberpro
Amaterasu
2,604
1,454
0
1,744
10,931
5,443
1,103
2,651
8,280
0
42,766
W
Cthulhu
cholero
Cthulhu
7,548
912
0
995
8,573
7,659
370
1,253
7,320
24,743
0
L
Gilgamesh
lazy0r
Gilgamesh
9,612
4,382
0
1,650
10,252
7,131
306
587
9,615
0
39,845
L
4,885
534
0
969
14,384
8,535
530
1,892
12,417
19,523
0
W
Apollo
veltran00
Apollo
14,217
10,256
0
6,721
12,476
5,486
7,066
1,824
10,652
0
69,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
42,296
236
Minions Killed
340
0
Camps Cleared
0
1,317,954
Distance Traveled
1,289,582
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,930
424
41
3
0
236,167
1
W
Heimdallr
7,784
556
33
2
0
221,221
0
W
Jing Wei
7,655
547
73
5
0
228,827
0
L
Baba Yaga
6,412
458
34
2
0
266,796
1
L
Nemesis
6,153
440
58
4
0
248,834
1
W
Amaterasu
8,269
591
74
5
0
309,385
3
W
Cthulhu
7,657
547
27
2
0
262,221
0
L
Gilgamesh
8,673
620
68
5
0
316,976
3
L
Geb
7,438
531
35
3
0
249,181
1
W
Apollo
10,931
781
133
10
0
267,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role