Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
IllUmbrella6458
Horus
Level 28
God Stats
1W - 1L
1,480 SR
Queue Stats
4W - 1L
1,603 Elo+
Party 1
Vulcan
Vulcan
King Arthur Bot
Vulcan
Level 44
God Stats
1W - 1L
1,553 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Team Averages
Level 52
1,511 SR
1,487 Elo+

VS

Team Averages
Level 51
1,527 SR
1,554 Elo+
Raijin
Raijin
Enkidnu-
Raijin
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 92L
1,704 Elo+
Party 2
Olorun
Olorun
FlipperSpace883
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Monsieur Ory
Cthulhu
Level 25
God Stats
9W - 4L
1,581 SR
Queue Stats
40W - 39L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 6
7,412
824
5,474
5,653
1,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
4 / 3 / 5
7,235
804
3,941
6,632
4,001
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 0 / 4
7,092
788
6,218
4,743
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Enkidnu-
Raijin
9
1 / 4 / 2
6,133
681
3,326
7,088
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 4 / 1
5,138
571
402
3,945
892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Monsieur Ory
Cthulhu
9
2 / 3 / 1
6,127
681
2,868
9,043
4,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
6
6
L
Raijin
Enkidnu-
Raijin
1
4
2
0.5
L
0
4
1
0.13
W
4
3
5
2.17
W
3
0
4
5
L
Cthulhu
Monsieur Ory
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,633
Damage
6,596
17,028
Taken
20,076
7,416
Mitigated
7,074
7,967
Healing
2,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,474
4,016
0
3,311
5,653
1,844
2,642
2,268
3,385
0
37,240
L
Raijin
Enkidnu-
Raijin
3,326
605
0
1,785
7,088
1,888
189
2,078
5,010
27,435
0
L
402
92
63
275
3,945
892
0
1,175
2,770
2,333
0
W
3,941
1,585
596
1,412
6,632
4,001
363
2,166
4,466
0
10,803
W
6,218
2,554
0
2,648
4,743
1,571
204
2,455
2,288
26,674
0
L
Cthulhu
Monsieur Ory
Cthulhu
2,868
270
0
0
9,043
4,294
0
3,013
6,030
11,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,739
Gold Earned
17,398
123
Minions Killed
71
0
Camps Cleared
0
462,877
Distance Traveled
382,747
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,412
824
72
8
0
128,444
1
L
Raijin
6,133
681
34
4
0
140,551
2
L
Olorun
5,138
571
8
1
0
84,231
0
W
Horus
7,235
804
10
1
0
154,436
1
W
Vulcan
7,092
788
41
5
0
179,997
4
L
Cthulhu
6,127
681
29
3
0
157,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role