Player Matchup

Anhur
Anhur
BABY BUNNY2032
Anhur
Level 26
God Stats
0W - 1L
1,298 SR
Queue Stats
40W - 31L
1,655 Elo+
Solo
Ullr
Ullr
StPabloXO
Ullr
Level 16
God Stats
1W - 2L
1,555 SR
Queue Stats
292W - 261L
1,640 Elo+
Solo
Loki
Loki
anounams1997
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 46L
1,594 Elo+
Solo
Chang'e
Chang'e
barnie_Quipitos
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,624 Elo+
Solo
Kukulkan
Kukulkan
erica_danny24
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,656 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,634 Elo+

VS

Team Averages
Level 19
1,597 SR
1,658 Elo+
Artemis
Artemis
Epicgamerrpg
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,611 Elo+
Solo
Awilix
Awilix
SwayxNova
Awilix
Level 27
God Stats
9W - 13L
1,529 SR
Queue Stats
31W - 34L
1,524 Elo+
Solo
Cerberus
Cerberus
ThePuertorican97
Cerberus
Level 17
God Stats
3W - 1L
1,666 SR
Queue Stats
27W - 12L
1,750 Elo+
Solo
Rama
Rama
g3rm4n1zer
Rama
Level 19
God Stats
1W - 1L
1,546 SR
Queue Stats
17W - 33L
1,719 Elo+
Solo
Ymir
Ymir
papi_jaden
Ymir
Level 27
God Stats
3W - 2L
1,744 SR
Queue Stats
132W - 111L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,095
417
6,136
14,229
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
9
2 / 3 / 0
6,641
391
4,835
6,613
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 4 / 1
7,749
456
5,686
13,511
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 10 / 2
6,264
368
2,088
10,385
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
erica_danny24
Kukulkan
9
0 / 9 / 1
6,166
363
5,107
9,708
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Epicgamerrpg
Artemis
12
2 / 2 / 4
7,521
442
3,890
6,026
2,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
SwayxNova
Awilix
17
6 / 0 / 3
10,162
598
5,888
8,610
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 0 / 6
9,332
549
9,578
13,558
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 2
9,156
539
3,181
6,391
2,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
13 / 2 / 2
11,479
675
15,667
14,071
7,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
31
31
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Artemis
Epicgamerrpg
Artemis
2
2
4
2
L
Ullr
2
3
0
0.67
W
Awilix
SwayxNova
Awilix
6
0
3
7.5
W
6
0
6
9
L
1
4
1
0.38
L
0
10
2
0.1
L
Kukulkan
erica_danny24
Kukulkan
0
9
1
0.06
W
4
0
2
5
W
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
38,204
54,446
Taken
48,656
17,246
Mitigated
24,701
8,402
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,136
2,152
0
3,179
14,229
4,133
0
6,933
7,208
0
35,934
W
Artemis
Epicgamerrpg
Artemis
3,890
2,343
0
1,034
6,026
2,280
1,880
327
5,619
0
24,263
L
Ullr
4,835
2,051
0
258
6,613
2,273
0
3,307
3,118
0
26,089
W
Awilix
SwayxNova
Awilix
5,888
2,660
0
401
8,610
3,655
928
247
8,343
0
82,487
W
9,578
896
0
4,915
13,558
9,078
1,033
1,823
11,527
36,617
0
L
5,686
2,383
0
4,575
13,511
4,587
0
5,860
7,539
0
48,638
L
2,088
671
0
390
10,385
3,086
330
2,288
8,031
22,836
0
L
Kukulkan
erica_danny24
Kukulkan
5,107
1,426
0
0
9,708
3,167
0
6,301
3,305
23,640
0
W
3,181
2,329
0
2,665
6,391
2,124
2,828
1,502
4,743
0
41,222
W
15,667
3,167
161
4,822
14,071
7,564
386
2,655
11,229
83,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,915
Gold Earned
47,650
314
Minions Killed
480
0
Camps Cleared
0
1,322,925
Distance Traveled
1,542,963
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,095
417
68
4
0
273,484
0
W
Artemis
7,521
442
50
3
0
288,774
4
L
Ullr
6,641
391
55
3
0
152,873
14
W
Awilix
10,162
598
136
8
0
333,138
0
W
Cerberus
9,332
549
53
3
0
327,407
5
L
Loki
7,749
456
100
6
0
334,435
5
L
Chang'e
6,264
368
43
3
0
257,853
0
L
Kukulkan
6,166
363
48
3
0
304,280
1
W
Rama
9,156
539
83
5
0
281,232
0
W
Ymir
11,479
675
158
9
0
312,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role