Player Matchup

Merlin
Merlin
FranBarks
Merlin
Level 38
God Stats
13W - 8L
1,624 SR
Queue Stats
214W - 236L
1,407 Elo+
Solo
Artemis
Artemis
TesTy_79
Artemis
Level 31
God Stats
18W - 13L
1,581 SR
Queue Stats
19W - 17L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
The_fou_gere
Gilgamesh
Level 127
God Stats
1W - 4L
1,363 SR
Queue Stats
307W - 342L
1,443 Elo+
Solo
Cupid
Cupid
X_Bow_42
Cupid
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 159L
1,344 Elo+
Solo
Thanatos
Thanatos
maxiking645
Thanatos
Level 40
God Stats
27W - 14L
1,508 SR
Queue Stats
240W - 229L
1,476 Elo+
Solo
Team Averages
Level 56
1,515 SR
1,419 Elo+

VS

Team Averages
Level 48
1,497 SR
1,425 Elo+
Khepri
Khepri
androide12mm
Khepri
Level 63
God Stats
17W - 15L
1,395 SR
Queue Stats
312W - 286L
1,409 Elo+
Solo
Neith
Neith
el-Nooxi
Neith
Level 49
God Stats
93W - 85L
1,508 SR
Queue Stats
120W - 141L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
manomoker97
Ao Kuang
Level 49
God Stats
44W - 49L
1,418 SR
Queue Stats
175W - 188L
1,388 Elo+
Solo
Janus
Janus
nathanaelkiller
Janus
Level 47
God Stats
7W - 3L
1,664 SR
Queue Stats
31W - 40L
1,319 Elo+
Solo
Jormungandr
Jormungandr
todicraft
Jormungandr
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FranBarks
Merlin
15
2 / 2 / 1
8,731
460
7,195
7,464
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
TesTy_79
Artemis
8
0 / 2 / 1
6,302
332
2,677
5,545
1,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
The_fou_gere
Gilgamesh
15
1 / 3 / 5
9,020
475
11,173
13,717
8,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
X_Bow_42
Cupid
13
2 / 5 / 3
7,981
420
5,280
14,406
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
maxiking645
Thanatos
14
7 / 4 / 4
9,352
492
11,640
13,515
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 3 / 6
9,755
513
8,183
13,380
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
el-Nooxi
Neith
16
6 / 3 / 5
9,698
510
10,401
12,888
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
manomoker97
Ao Kuang
16
6 / 3 / 2
10,178
536
4,439
14,862
5,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 1 / 6
9,650
508
10,040
5,571
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
todicraft
Jormungandr
14
1 / 2 / 4
8,662
456
5,689
13,520
13,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
12
Kills
16
16
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
FranBarks
Merlin
2
2
1
1.25
L
Artemis
TesTy_79
Artemis
0
2
1
0.25
L
Gilgamesh
The_fou_gere
Gilgamesh
1
3
5
1.17
L
Cupid
X_Bow_42
Cupid
2
5
3
0.7
W
Khepri
3
3
6
2
W
Neith
el-Nooxi
Neith
6
3
5
2.83
W
Ao Kuang
manomoker97
Ao Kuang
6
3
2
2.33
L
Thanatos
maxiking645
Thanatos
7
4
4
2.25
W
0
1
6
3
W
Jormungandr
todicraft
Jormungandr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
38,752
54,647
Taken
60,221
21,615
Mitigated
38,365
22,429
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FranBarks
Merlin
7,195
99
0
463
7,464
2,585
0
4,727
2,737
53,072
0
L
Artemis
TesTy_79
Artemis
2,677
1,308
405
2,317
5,545
1,545
0
2,643
2,902
0
19,056
L
Gilgamesh
The_fou_gere
Gilgamesh
11,173
4,895
0
3,901
13,717
8,670
524
7,981
5,736
0
46,905
L
Cupid
X_Bow_42
Cupid
5,280
2,583
366
4,575
14,406
4,335
138
6,116
8,290
0
32,634
W
Khepri
8,183
325
720
1,807
13,380
11,308
334
1,789
11,481
29,592
0
W
Neith
el-Nooxi
Neith
10,401
5,095
0
4,343
12,888
5,257
4,502
2,566
10,214
0
56,486
W
Ao Kuang
manomoker97
Ao Kuang
4,439
1,398
800
7,032
14,862
5,967
507
1,529
13,221
58,215
0
L
Thanatos
maxiking645
Thanatos
11,640
3,529
0
10,402
13,515
4,480
0
6,884
6,631
0
44,355
W
10,040
52
0
1,489
5,571
1,963
513
47
5,462
69,995
0
W
Jormungandr
todicraft
Jormungandr
5,689
1,248
0
1,438
13,520
13,870
896
719
12,648
32,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
47,943
364
Minions Killed
432
0
Camps Cleared
0
1,470,765
Distance Traveled
1,754,988
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,731
460
101
5
0
304,721
0
L
Artemis
6,302
332
39
2
0
150,873
0
L
Gilgamesh
9,020
475
91
5
0
306,957
3
L
Cupid
7,981
420
63
3
0
308,582
4
W
Khepri
9,755
513
39
2
0
367,945
5
W
Neith
9,698
510
99
5
0
317,146
4
W
Ao Kuang
10,178
536
101
5
0
377,477
0
L
Thanatos
9,352
492
70
4
0
399,632
2
W
Janus
9,650
508
137
7
0
349,313
6
W
Jormungandr
8,662
456
56
3
0
343,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role