Player Matchup

Jing Wei
Jing Wei
AquaticHyena
Jing Wei
Level 89
God Stats
23W - 34L
1,345 SR
Queue Stats
722W - 830L
1,416 Elo+
Party 1
Anubis
Anubis
FireTWM
Anubis
Level 99
God Stats
6W - 5L
1,515 SR
Queue Stats
130W - 112L
1,422 Elo+
Party 2
Bacchus
Bacchus
PropaneStove
Bacchus
Level 64
God Stats
20W - 21L
1,404 SR
Queue Stats
429W - 474L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
PsicoSheep
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
igna10
Susano
Level 88
God Stats
7W - 7L
1,373 SR
Queue Stats
112W - 101L
1,422 Elo+
Party 2
Team Averages
Level 85
1,427 SR
1,440 Elo+

VS

Team Averages
Level 84
1,578 SR
1,431 Elo+
Ares
Ares
CrashSaint
Ares
Level 59
God Stats
6W - 6L
1,526 SR
Queue Stats
328W - 343L
1,339 Elo+
Party 3
Cernunnos
Cernunnos
Gcamtheman
Cernunnos
Level 65
God Stats
4W - 4L
1,618 SR
Queue Stats
15W - 18L
1,443 Elo+
Solo
Ravana
Ravana
LausteInTime
Ravana
Level 84
God Stats
11W - 11L
1,545 SR
Queue Stats
620W - 713L
1,380 Elo+
Party 3
Merlin
Merlin
Mithis
Merlin
Level 147
God Stats
13W - 10L
1,550 SR
Queue Stats
32W - 26L
1,559 Elo+
Solo
The Morrigan
The Morrigan
iriezeig
The Morrigan
Level 66
God Stats
18W - 12L
1,648 SR
Queue Stats
451W - 470L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AquaticHyena
Jing Wei
19
2 / 4 / 11
12,569
571
9,468
14,227
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
FireTWM
Anubis
20
11 / 1 / 9
13,404
609
18,216
14,438
8,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PropaneStove
Bacchus
17
4 / 1 / 12
11,533
524
9,725
16,569
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
PsicoSheep
Kukulkan
12
1 / 3 / 6
9,018
410
4,849
4,761
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
igna10
Susano
20
10 / 4 / 5
13,036
593
9,734
16,022
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,620
437
6,905
17,959
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Gcamtheman
Cernunnos
16
3 / 3 / 2
10,049
457
8,007
13,653
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
16
2 / 9 / 2
9,866
448
4,979
14,355
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Mithis
Merlin
16
0 / 4 / 0
9,994
454
9,428
10,878
3,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
iriezeig
The Morrigan
16
6 / 7 / 2
10,443
475
9,986
12,142
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
28
Kills
13
13
Deaths
28
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AquaticHyena
Jing Wei
2
4
11
1.88
L
2
5
6
1
W
Anubis
FireTWM
Anubis
11
1
9
15.5
L
Cernunnos
Gcamtheman
Cernunnos
3
3
2
1.33
L
Ravana
2
9
2
0.33
L
Merlin
Mithis
Merlin
0
4
0
0
W
Bacchus
PropaneStove
Bacchus
4
1
12
10
W
Kukulkan
PsicoSheep
Kukulkan
1
3
6
1.33
W
Susano
igna10
Susano
10
4
5
3.13
L
The Morrigan
iriezeig
The Morrigan
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,992
Damage
39,305
66,017
Taken
68,987
39,665
Mitigated
30,657
27,535
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AquaticHyena
Jing Wei
9,468
7,624
1,230
4,849
14,227
5,383
2,662
5,666
8,405
0
88,600
L
6,905
590
0
2,591
17,959
12,844
347
10,218
7,680
21,556
0
W
Anubis
FireTWM
Anubis
18,216
474
0
9,023
14,438
8,756
2,624
5,122
9,316
98,055
0
L
Cernunnos
Gcamtheman
Cernunnos
8,007
3,293
0
3,080
13,653
4,543
761
6,216
7,433
0
71,992
L
Ravana
4,979
1,377
0
2,470
14,355
5,915
0
6,713
7,580
0
58,097
L
Merlin
Mithis
Merlin
9,428
204
0
3,439
10,878
3,360
90
5,215
5,623
65,608
0
W
Bacchus
PropaneStove
Bacchus
9,725
1,168
0
6,331
16,569
17,597
827
4,373
12,132
46,138
0
W
Kukulkan
PsicoSheep
Kukulkan
4,849
368
0
937
4,761
1,447
656
3,296
1,285
25,133
0
W
Susano
igna10
Susano
9,734
3,031
0
5,165
16,022
6,482
1,897
5,954
9,890
0
87,599
L
The Morrigan
iriezeig
The Morrigan
9,986
2,169
0
1,325
12,142
3,995
0
4,099
7,881
65,127
2,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,560
Gold Earned
49,972
561
Minions Killed
524
0
Camps Cleared
0
1,935,080
Distance Traveled
1,869,425
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,569
571
153
7
0
444,436
3
L
Ares
9,620
437
21
1
0
394,316
5
W
Anubis
13,404
609
166
8
0
369,820
3
L
Cernunnos
10,049
457
120
5
0
401,446
11
L
Ravana
9,866
448
119
5
0
411,926
1
L
Merlin
9,994
454
140
6
0
338,888
3
W
Bacchus
11,533
524
51
2
0
489,663
2
W
Kukulkan
9,018
410
43
2
0
197,572
4
W
Susano
13,036
593
148
7
0
433,589
5
L
The Morrigan
10,443
475
124
6
0
322,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role