Player Matchup

Ymir
Ymir
Gold I
Crip-Tastic
Ymir
Gold I
Level 103
God Stats
136W - 105L
1,631 SR
Queue Stats
667W - 618L
1,406 MMR
Party 1
Zeus
Zeus
Platinum IV
JahSswr
Zeus
Platinum IV
Level 128
God Stats
17W - 19L
1,557 SR
Queue Stats
316W - 274L
1,668 MMR
Party 1
Tyr
Tyr
Gold V
boss_skills554
Tyr
Gold V
Level 139
God Stats
25W - 38L
1,435 SR
Queue Stats
1,154W - 1,123L
1,116 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,541 SR
1,397 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,444 SR
1,288 MMR
Anubis
Anubis
Silver III
RabbitKillerCol
Anubis
Silver III
Level 65
God Stats
13W - 16L
1,393 SR
Queue Stats
98W - 135L
1,068 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
SUPR3M3 LAG
Sun Wukong
Silver III
Level 105
God Stats
15W - 7L
1,599 SR
Queue Stats
23W - 24L
1,366 MMR
Solo
Skadi
Skadi
Bronze III
xHelluhDorkee
Skadi
Bronze III
Level 80
God Stats
1W - 0L
1,340 SR
Queue Stats
2W - 3L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 8
11,132
618
5,942
20,208
21,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
JahSswr
Zeus
16
10 / 4 / 3
12,745
708
23,110
10,102
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 11
11,429
635
11,038
16,087
16,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GaneshaCthulhuKumbhakarnaTiamatBacchus

VS

Bans
AphroditePoseidonChaacScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 15
12,422
690
8,731
13,048
5,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SUPR3M3 LAG
Sun Wukong
16
7 / 3 / 8
13,274
737
11,014
18,202
15,827
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 6 / 6
12,815
712
13,159
14,916
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
14
Kills
17
17
Deaths
14
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
L
Zeus
JahSswr
Zeus
10
4
3
2.88
W
2
5
15
1.9
W
Sun Wukong
SUPR3M3 LAG
Sun Wukong
7
3
8
3.67
L
3
6
11
1.42
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,090
Damage
32,904
46,397
Taken
46,166
42,109
Mitigated
25,858
6,401
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,942
995
0
1,544
20,208
21,336
534
2,734
17,474
20,736
0
L
Zeus
JahSswr
Zeus
23,110
858
0
0
10,102
3,919
1,860
2,599
7,503
78,893
0
W
8,731
522
317
4,236
13,048
5,088
917
8,015
4,721
52,356
0
W
Sun Wukong
SUPR3M3 LAG
Sun Wukong
11,014
2,093
0
2,398
18,202
15,827
1,178
12,691
4,835
0
46,477
L
11,038
1,226
0
4,857
16,087
16,854
532
3,451
12,636
0
33,674
W
13,159
7,363
0
4,358
14,916
4,943
1,283
7,406
7,192
0
60,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
38,511
162
Minions Killed
209
0
Camps Cleared
0
897,716
Distance Traveled
915,450
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,132
618
23
1
0
297,668
0
L
Zeus
12,745
708
112
6
0
292,061
2
W
Anubis
12,422
690
64
4
0
288,406
3
W
Sun Wukong
13,274
737
64
4
0
336,675
3
L
Tyr
11,429
635
27
2
0
307,987
3
W
Skadi
12,815
712
81
5
0
290,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role