Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Aquatide101
Kali
Level 61
God Stats
4W - 0L
1,819 SR
Queue Stats
120W - 146L
1,455 Elo+
Solo
Chang'e
Chang'e
Rezyl_Azzyr
Chang'e
Level 149
God Stats
5W - 7L
1,500 SR
Queue Stats
259W - 251L
1,500 Elo+
Solo
Mulan
Mulan
Samax-10
Mulan
Level 141
God Stats
9W - 2L
1,817 SR
Queue Stats
301W - 278L
1,594 Elo+
Solo
Cerberus
Cerberus
Valoxs
Cerberus
Level 57
God Stats
1W - 3L
1,178 SR
Queue Stats
205W - 216L
1,486 Elo+
Solo
Team Averages
Level 103
1,563 SR
1,507 Elo+

VS

Team Averages
Level 84
1,528 SR
1,423 Elo+
Kuzenbo
Kuzenbo
Alexjimsa
Kuzenbo
Level 83
God Stats
5W - 4L
1,544 SR
Queue Stats
316W - 301L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
Fat_amyy
Gilgamesh
Level 109
God Stats
8W - 6L
1,549 SR
Queue Stats
349W - 350L
1,504 Elo+
Solo
Ymir
Ymir
TombRaider645
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 258L
1,320 Elo+
Solo
Set
Set
churrito213
Set
Level 101
God Stats
24W - 22L
1,555 SR
Queue Stats
206W - 189L
1,524 Elo+
Party 1
Izanami
Izanami
instyledemo
Izanami
Level 44
God Stats
29W - 30L
1,495 SR
Queue Stats
315W - 401L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 2 / 1
10,600
589
9,990
12,031
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
7,835
435
2,801
12,474
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rezyl_Azzyr
Chang'e
15
5 / 4 / 2
9,616
534
9,254
10,070
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Samax-10
Mulan
15
1 / 6 / 1
8,809
489
12,604
18,437
11,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Valoxs
Cerberus
15
2 / 2 / 6
9,294
516
10,618
17,417
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alexjimsa
Kuzenbo
15
4 / 1 / 1
8,524
474
8,858
13,759
20,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Fat_amyy
Gilgamesh
14
1 / 3 / 5
8,456
470
9,305
12,719
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 6 / 4
8,002
445
6,721
15,446
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 3 / 1
10,400
578
16,434
13,453
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
instyledemo
Izanami
12
0 / 1 / 5
7,134
396
4,989
7,411
2,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
14
Kills
16
16
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
1
2.75
L
Kuzenbo
Alexjimsa
Kuzenbo
4
1
1
4.5
W
1
2
2
1
L
Gilgamesh
Fat_amyy
Gilgamesh
1
3
5
1.17
W
Chang'e
Rezyl_Azzyr
Chang'e
5
4
2
1.5
W
Mulan
Samax-10
Mulan
1
6
1
0.25
L
1
6
4
0.5
W
Cerberus
Valoxs
Cerberus
2
2
6
2.5
L
10
3
1
3.5
L
Izanami
instyledemo
Izanami
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
46,307
70,429
Taken
62,788
40,340
Mitigated
42,104
28,285
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,990
8,326
0
6,555
12,031
4,338
428
1,738
10,293
0
70,745
L
Kuzenbo
Alexjimsa
Kuzenbo
8,858
3,018
0
4,781
13,759
20,386
0
420
13,339
43,957
0
W
2,801
1,695
0
3,257
12,474
5,081
0
1,129
11,345
0
44,190
L
Gilgamesh
Fat_amyy
Gilgamesh
9,305
2,531
0
4,296
12,719
4,895
0
2,694
9,953
0
56,502
W
Chang'e
Rezyl_Azzyr
Chang'e
9,254
728
1,842
4,680
10,070
4,760
264
594
9,476
59,000
0
W
Mulan
Samax-10
Mulan
12,604
1,915
0
6,209
18,437
11,448
0
9,820
8,617
0
64,009
L
6,721
2,066
702
2,388
15,446
9,025
352
6,465
8,808
31,676
0
W
Cerberus
Valoxs
Cerberus
10,618
1,866
0
5,742
17,417
14,713
142
2,298
15,119
48,681
0
L
16,434
7,217
0
1,044
13,453
5,142
0
7,384
5,700
0
73,037
L
Izanami
instyledemo
Izanami
4,989
2,605
548
1,986
7,411
2,656
468
2,249
5,116
0
38,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
42,516
553
Minions Killed
426
0
Camps Cleared
0
1,489,516
Distance Traveled
1,654,862
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,600
589
133
7
0
272,333
8
L
Kuzenbo
8,524
474
79
4
0
328,411
3
W
Kali
7,835
435
75
4
0
343,106
0
L
Gilgamesh
8,456
470
118
7
0
365,756
5
W
Chang'e
9,616
534
121
7
0
304,145
4
W
Mulan
8,809
489
122
7
0
271,266
1
L
Ymir
8,002
445
36
2
0
292,041
4
W
Cerberus
9,294
516
102
6
0
298,666
5
L
Set
10,400
578
128
7
0
344,961
0
L
Izanami
7,134
396
65
4
0
323,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role