Player Matchup

Heimdallr
Heimdallr
BigSkids
Heimdallr
Level 16
God Stats
17W - 16L
1,488 SR
Queue Stats
22W - 24L
1,323 Elo+
Party 1
Nemesis
Nemesis
Elewix
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,334 Elo+
Party 2
Anubis
Anubis
IronDxn
Anubis
Level 16
God Stats
6W - 6L
1,499 SR
Queue Stats
26W - 26L
1,351 Elo+
Party 1
Artemis
Artemis
Tzadokyel
Artemis
Level 16
God Stats
1W - 1L
1,716 SR
Queue Stats
24W - 23L
1,339 Elo+
Solo
Ra
Ra
elrubico18
Ra
Level 8
God Stats
1W - 1L
1,772 SR
Queue Stats
21W - 31L
1,273 Elo+
Party 2
Team Averages
Level 13
1,595 SR
1,324 Elo+

VS

Team Averages
Level 19
1,449 SR
1,298 Elo+
Sun Wukong
Sun Wukong
Issakha
Sun Wukong
Level 28
God Stats
10W - 3L
1,500 SR
Queue Stats
84W - 93L
1,330 Elo+
Solo
Ymir
Ymir
LethalMosquito
Ymir
Level 12
God Stats
1W - 0L
1,355 SR
Queue Stats
2W - 1L
1,417 Elo+
Party 3
Bakasura
Bakasura
episthmonas161
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,290 Elo+
Party 3
Rama
Rama
log1913
Rama
Level 29
God Stats
18W - 26L
1,399 SR
Queue Stats
96W - 107L
1,315 Elo+
Solo
Chang'e
Chang'e
ninkyodandai
Chang'e
Level 14
God Stats
2W - 0L
1,493 SR
Queue Stats
4W - 6L
1,138 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigSkids
Heimdallr
13
3 / 9 / 6
8,847
385
7,145
16,876
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Elewix
Nemesis
14
5 / 7 / 1
9,665
420
7,691
16,943
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
IronDxn
Anubis
13
3 / 11 / 5
9,113
396
13,381
18,691
8,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tzadokyel
Artemis
17
2 / 1 / 1
10,189
443
6,203
5,863
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 12 / 5
7,814
340
5,950
14,186
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Issakha
Sun Wukong
20
14 / 0 / 12
13,342
580
17,273
16,398
14,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 4 / 14
10,095
439
6,917
14,334
14,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
17
9 / 4 / 12
11,672
507
10,556
14,668
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
log1913
Rama
18
1 / 2 / 11
11,561
503
7,191
15,442
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
ninkyodandai
Chang'e
16
10 / 3 / 14
11,210
487
14,679
15,144
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
13
Kills
39
40
Deaths
13
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigSkids
Heimdallr
3
9
6
0.67
L
Nemesis
Elewix
Nemesis
5
7
1
0.79
L
Anubis
IronDxn
Anubis
3
11
5
0.5
W
Sun Wukong
Issakha
Sun Wukong
14
0
12
20
W
5
4
14
3
L
Artemis
Tzadokyel
Artemis
2
1
1
2.5
L
0
12
5
0.21
W
Bakasura
9
4
12
3.75
W
Rama
log1913
Rama
1
2
11
3.25
W
Chang'e
ninkyodandai
Chang'e
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,370
Damage
56,616
72,559
Taken
75,986
29,836
Mitigated
45,545
11,864
Healing
26,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigSkids
Heimdallr
7,145
3,196
0
1,900
16,876
5,827
270
6,284
10,004
358
36,071
L
Nemesis
Elewix
Nemesis
7,691
2,638
0
2,848
16,943
7,758
879
5,345
10,980
0
42,102
L
Anubis
IronDxn
Anubis
13,381
1,136
0
4,521
18,691
8,957
712
5,215
13,117
42,494
0
W
Sun Wukong
Issakha
Sun Wukong
17,273
3,309
0
1,234
16,398
14,171
1,079
5,497
10,735
496
103,337
W
6,917
812
0
436
14,334
14,118
498
3,532
10,684
28,161
0
L
Artemis
Tzadokyel
Artemis
6,203
2,825
0
825
5,863
2,767
1,156
574
5,249
0
59,244
L
5,950
1,664
765
1,005
14,186
4,527
699
3,648
10,188
29,471
0
W
Bakasura
10,556
7,328
0
4,791
14,668
6,513
2,383
3,562
11,030
0
60,694
W
Rama
log1913
Rama
7,191
3,291
0
7,000
15,442
5,405
4,421
1,742
13,602
0
100,874
W
Chang'e
ninkyodandai
Chang'e
14,679
1,502
6,006
7,503
15,144
5,338
1,740
4,784
10,246
49,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
57,880
325
Minions Killed
548
0
Camps Cleared
0
1,884,395
Distance Traveled
2,183,109
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,847
385
35
2
0
363,443
2
L
Nemesis
9,665
420
64
3
0
439,223
3
L
Anubis
9,113
396
67
3
0
314,407
0
W
Sun Wukong
13,342
580
166
7
0
460,504
1
W
Ymir
10,095
439
42
2
0
474,099
4
L
Artemis
10,189
443
113
5
0
385,456
0
L
Ra
7,814
340
46
2
0
381,866
1
W
Bakasura
11,672
507
115
5
0
449,826
3
W
Rama
11,561
503
146
6
0
360,808
1
W
Chang'e
11,210
487
79
3
0
437,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role