Player Matchup

Jormungandr
Jormungandr
AgniOce
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 19L
1,701 Elo+
Solo
Ra
Ra
Anukee
Ra
Level 128
God Stats
14W - 24L
1,436 SR
Queue Stats
295W - 323L
1,457 Elo+
Solo
Medusa
Medusa
FuZe_TKM_014
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,358 Elo+
Party 2
Osiris
Osiris
JaffaCakeInn
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 268L
1,471 Elo+
Solo
Ravana
Ravana
sonda327
Ravana
Level 111
God Stats
3W - 3L
1,604 SR
Queue Stats
45W - 54L
1,444 Elo+
Party 2
Team Averages
Level 94
1,508 SR
1,486 Elo+

VS

Team Averages
Level 106
1,524 SR
1,509 Elo+
Ra
Ra
Erouhoure
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Stildar
Anhur
Level 125
God Stats
2W - 2L
1,642 SR
Queue Stats
64W - 73L
1,511 Elo+
Party 1
Mercury
Mercury
VNX Goobel
Mercury
Level 126
God Stats
2W - 1L
1,270 SR
Queue Stats
205W - 214L
1,470 Elo+
Solo
Vulcan
Vulcan
Xsardo
Vulcan
Level 145
God Stats
19W - 22L
1,499 SR
Queue Stats
95W - 102L
1,486 Elo+
Solo
Ares
Ares
bloodybaronIV
Ares
Level 18
God Stats
1W - 0L
1,711 SR
Queue Stats
2W - 1L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgniOce
Jormungandr
18
3 / 5 / 0
11,209
659
14,752
21,805
18,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
17
0 / 6 / 2
10,159
598
16,511
13,345
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
16
1 / 6 / 2
9,776
575
5,224
14,502
6,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
16
0 / 8 / 4
9,488
558
7,637
24,875
20,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
sonda327
Ravana
17
1 / 5 / 3
10,297
606
7,801
19,270
9,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 16
13,569
798
13,849
11,643
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Stildar
Anhur
20
5 / 1 / 12
12,911
759
18,165
13,968
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
VNX Goobel
Mercury
19
6 / 0 / 11
13,040
767
12,622
11,912
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Xsardo
Vulcan
19
4 / 0 / 14
12,596
741
19,250
9,210
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 4 / 14
13,794
811
17,271
24,003
35,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
5
Kills
30
30
Deaths
5
11
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AgniOce
Jormungandr
3
5
0
0.6
L
Ra
0
6
2
0.17
W
5
0
16
13
L
Medusa
1
6
2
0.33
L
Osiris
0
8
4
0.25
W
Anhur
Stildar
Anhur
5
1
12
11
W
Mercury
VNX Goobel
Mercury
6
0
11
11.5
W
Vulcan
Xsardo
Vulcan
4
0
14
11
W
10
4
14
4.25
L
Ravana
sonda327
Ravana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,925
Damage
81,157
93,797
Taken
70,736
60,554
Mitigated
61,554
12,890
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AgniOce
Jormungandr
14,752
2,684
408
945
21,805
18,694
0
13,712
8,014
51,845
0
L
Ra
16,511
724
2,184
1,471
13,345
5,353
0
7,747
5,501
58,954
0
W
13,849
80
4,195
3,764
11,643
7,200
653
5,270
6,098
80,851
0
L
Medusa
5,224
1,663
426
2,511
14,502
6,042
0
10,499
3,895
0
25,393
L
Osiris
7,637
1,766
218
2,489
24,875
20,672
6
9,498
15,281
0
28,284
W
Anhur
Stildar
Anhur
18,165
11,349
0
4,080
13,968
6,893
3,462
8,100
5,624
0
47,539
W
Mercury
VNX Goobel
Mercury
12,622
6,231
0
2,348
11,912
7,104
0
4,122
7,444
0
57,145
W
Vulcan
Xsardo
Vulcan
19,250
8,683
0
1,380
9,210
4,958
828
5,147
3,866
51,402
0
W
17,271
315
0
1,730
24,003
35,399
256
8,567
14,795
21,872
0
L
Ravana
sonda327
Ravana
7,801
1,882
0
2,238
19,270
9,793
0
8,855
10,361
0
34,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,929
Gold Earned
65,910
369
Minions Killed
427
4
Camps Cleared
11
1,580,370
Distance Traveled
1,832,005
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,209
659
79
5
0
309,872
1
L
Ra
10,159
598
121
7
4
330,791
9
W
Ra
13,569
798
168
10
3
391,647
0
L
Medusa
9,776
575
59
3
0
296,983
2
L
Osiris
9,488
558
42
2
0
314,197
0
W
Anhur
12,911
759
91
5
4
326,134
4
W
Mercury
13,040
767
72
4
3
406,562
3
W
Vulcan
12,596
741
86
5
1
377,566
11
W
Ares
13,794
811
10
1
0
330,096
0
L
Ravana
10,297
606
68
4
0
328,527
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role