Player Matchup

Cupid
Cupid
Joshgc123
Cupid
Level 89
God Stats
4W - 2L
1,916 SR
Queue Stats
676W - 623L
1,448 Elo+
Solo
Susano
Susano
Savbat15
Susano
Level 68
God Stats
0W - 2L
1,164 SR
Queue Stats
68W - 87L
1,487 Elo+
Solo
Merlin
Merlin
SoulStealer1
Merlin
Level 148
God Stats
10W - 11L
1,497 SR
Queue Stats
232W - 214L
1,450 Elo+
Solo
Bellona
Bellona
The Ghosts Bane
Bellona
Level 61
God Stats
20W - 15L
1,620 SR
Queue Stats
839W - 806L
1,489 Elo+
Solo
Cthulhu
Cthulhu
edgarvl13fe
Cthulhu
Level 129
God Stats
2W - 3L
1,178 SR
Queue Stats
667W - 612L
1,516 Elo+
Solo
Team Averages
Level 99
1,475 SR
1,478 Elo+

VS

Team Averages
Level 106
1,545 SR
1,513 Elo+
Erlang Shen
Erlang Shen
AlmightyVitko
Erlang Shen
Level 121
God Stats
7W - 5L
1,623 SR
Queue Stats
958W - 927L
1,505 Elo+
Solo
Cernunnos
Cernunnos
SolidSantanero
Cernunnos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Hades
Hades
blackirish45
Hades
Level 101
God Stats
43W - 26L
1,638 SR
Queue Stats
689W - 656L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
dome perro
Ratatoskr
Level 101
God Stats
3W - 2L
1,685 SR
Queue Stats
721W - 722L
1,513 Elo+
Solo
Osiris
Osiris
sljag
Osiris
Level 106
God Stats
9W - 18L
1,280 SR
Queue Stats
856W - 822L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Joshgc123
Cupid
20
8 / 12 / 7
17,937
512
25,887
32,458
13,466
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Savbat15
Susano
20
5 / 12 / 11
14,874
425
16,283
34,713
15,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
12 / 6 / 8
18,533
530
29,212
19,969
8,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 10 / 9
15,517
443
21,669
37,625
53,875
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
edgarvl13fe
Cthulhu
20
4 / 9 / 16
16,034
458
26,291
34,044
33,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlmightyVitko
Erlang Shen
20
13 / 5 / 12
19,209
549
25,739
44,672
35,418
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
SolidSantanero
Cernunnos
20
2 / 8 / 18
17,973
514
21,777
24,918
10,248
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 7 / 9
20,433
584
38,342
31,870
23,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
dome perro
Ratatoskr
20
6 / 3 / 6
18,042
515
19,468
28,272
36,658
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
sljag
Osiris
20
11 / 7 / 16
20,769
593
19,403
48,080
42,192
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
110
30
Kills
49
49
Deaths
30
51
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlmightyVitko
Erlang Shen
13
5
12
3.8
L
Cupid
Joshgc123
Cupid
8
12
7
0.96
L
Susano
Savbat15
Susano
5
12
11
0.88
W
Cernunnos
SolidSantanero
Cernunnos
2
8
18
1.38
L
Merlin
12
6
8
2.67
L
1
10
9
0.55
W
17
7
9
3.07
W
Ratatoskr
dome perro
Ratatoskr
6
3
6
3
L
Cthulhu
edgarvl13fe
Cthulhu
4
9
16
1.33
W
Osiris
sljag
Osiris
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,342
Damage
124,729
158,809
Taken
177,812
124,894
Mitigated
148,249
37,192
Healing
39,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlmightyVitko
Erlang Shen
25,739
15,855
0
9,059
44,672
35,418
2,484
13,499
30,900
0
185,314
L
Cupid
Joshgc123
Cupid
25,887
18,989
2,486
10,640
32,458
13,466
770
7,372
25,086
0
164,666
L
Susano
Savbat15
Susano
16,283
876
0
6,180
34,713
15,692
489
9,863
24,850
0
75,671
W
Cernunnos
SolidSantanero
Cernunnos
21,777
12,378
0
6,404
24,918
10,248
1,618
10,195
14,683
0
121,819
L
Merlin
29,212
2,233
0
3,212
19,969
8,451
0
8,262
11,707
134,095
0
L
21,669
9,089
0
5,605
37,625
53,875
431
10,187
27,438
0
109,197
W
38,342
188
1,255
8,675
31,870
23,733
1,680
13,843
17,589
126,843
0
W
Ratatoskr
dome perro
Ratatoskr
19,468
3,188
0
3,662
28,272
36,658
1,280
5,790
22,420
765
115,339
L
Cthulhu
edgarvl13fe
Cthulhu
26,291
1,445
3,874
5,195
34,044
33,410
0
6,950
27,094
78,044
0
W
Osiris
sljag
Osiris
19,403
7,602
0
10,472
48,080
42,192
972
13,225
34,575
21,042
105,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,895
Gold Earned
96,426
764
Minions Killed
909
0
Camps Cleared
0
2,916,024
Distance Traveled
3,208,331
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
19,209
549
185
5
0
746,187
13
L
Cupid
17,937
512
186
5
0
521,948
14
L
Susano
14,874
425
92
3
0
595,390
2
W
Cernunnos
17,973
514
174
5
0
591,024
1
L
Merlin
18,533
530
196
6
0
608,926
3
L
Bellona
15,517
443
190
5
0
551,971
4
W
Hades
20,433
584
185
5
0
578,317
0
W
Ratatoskr
18,042
515
226
6
0
601,843
0
L
Cthulhu
16,034
458
100
3
0
637,789
7
W
Osiris
20,769
593
139
4
0
690,960
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role