Player Matchup

Fafnir
Fafnir
Gold III
AYzFR
Fafnir
Gold III
Level 137
God Stats
13W - 11L
1,500 SR
Queue Stats
278W - 270L
1,586 MMR
Party 1
Hera
Hera
Gold III
Kavaku
Hera
Gold III
Level 89
God Stats
149W - 116L
1,581 SR
Queue Stats
192W - 191L
1,584 MMR
Party 2
Ne Zha
Ne Zha
Gold III
SaneQ
Ne Zha
Gold III
Level 125
God Stats
9W - 11L
1,558 SR
Queue Stats
162W - 169L
1,581 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
VorTeXfr
Cu Chulainn
Gold III
Level 126
God Stats
4W - 10L
1,191 SR
Queue Stats
281W - 270L
1,586 MMR
Party 1
Apollo
Apollo
Silver I
huJux
Apollo
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,595 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,466 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 81
1,649 SR
1,587 MMR
Scylla
Scylla
Gold V
BigPPorboy
Scylla
Gold V
Level 32
God Stats
11W - 8L
1,730 SR
Queue Stats
234W - 216L
1,597 MMR
Solo
Anhur
Anhur
Silver I
Nibkar
Anhur
Silver I
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,563 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
NorbertBusfahrer
Sylvanus
Platinum IV
Level 78
God Stats
16W - 8L
1,807 SR
Queue Stats
280W - 269L
1,592 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Sherman10
Tsukuyomi
Gold I
Level 117
God Stats
3W - 5L
1,595 SR
Queue Stats
158W - 179L
1,553 MMR
Solo
King Arthur
King Arthur
Gold IV
TAKEAWAYOSTRICH
King Arthur
Gold IV
Level 125
God Stats
14W - 24L
1,611 SR
Queue Stats
356W - 357L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AYzFR
Fafnir
14
2 / 1 / 3
9,875
494
5,665
16,857
19,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Kavaku
Hera
13
1 / 8 / 2
8,329
416
11,226
11,401
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SaneQ
Ne Zha
15
3 / 7 / 3
9,083
454
9,766
16,342
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
VorTeXfr
Cu Chulainn
13
2 / 7 / 0
8,605
430
8,281
15,506
10,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
huJux
Apollo
13
0 / 11 / 0
8,030
402
5,553
16,437
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Da JiAthenaMercuryTiamatNemesis

VS

Bans
SetLokiCabrakanThanatosThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigPPorboy
Scylla
18
4 / 2 / 9
11,846
592
15,043
13,502
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Nibkar
Anhur
20
6 / 1 / 5
13,428
671
9,131
15,898
6,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 12
11,821
591
7,665
17,238
16,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Sherman10
Tsukuyomi
20
11 / 2 / 6
13,966
698
9,902
16,015
7,258
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TAKEAWAYOSTRICH
King Arthur
18
7 / 2 / 10
12,356
618
16,353
25,115
22,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
8
Kills
34
34
Deaths
8
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AYzFR
Fafnir
2
1
3
3.5
W
Scylla
BigPPorboy
Scylla
4
2
9
4.25
L
Hera
Kavaku
Hera
1
8
2
0.25
W
Anhur
Nibkar
Anhur
6
1
5
8.5
W
6
1
12
12
L
Ne Zha
SaneQ
Ne Zha
3
7
3
0.64
W
Tsukuyomi
Sherman10
Tsukuyomi
11
2
6
7
W
King Arthur
TAKEAWAYOSTRICH
King Arthur
7
2
10
6
L
Cu Chulainn
VorTeXfr
Cu Chulainn
2
7
0
0.29
L
Apollo
huJux
Apollo
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,491
Damage
58,094
76,543
Taken
87,768
43,663
Mitigated
57,928
11,292
Healing
46,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AYzFR
Fafnir
5,665
972
0
2,119
16,857
19,628
0
6,780
9,721
30,298
0
W
Scylla
BigPPorboy
Scylla
15,043
1,727
155
4,978
13,502
5,402
4,757
4,231
8,297
80,201
0
L
Hera
Kavaku
Hera
11,226
2,924
0
697
11,401
3,678
0
4,622
6,633
54,062
0
W
Anhur
Nibkar
Anhur
9,131
4,386
0
7,875
15,898
6,321
5,672
2,035
13,839
0
112,244
W
7,665
2,233
6,447
9,445
17,238
16,435
369
6,560
10,474
30,975
0
L
Ne Zha
SaneQ
Ne Zha
9,766
3,655
0
4,433
16,342
6,175
0
5,556
10,616
0
60,017
W
Tsukuyomi
Sherman10
Tsukuyomi
9,902
2,379
0
7,695
16,015
7,258
348
2,567
13,362
0
111,128
W
King Arthur
TAKEAWAYOSTRICH
King Arthur
16,353
1,374
0
10,036
25,115
22,512
198
2,639
22,378
0
77,915
L
Cu Chulainn
VorTeXfr
Cu Chulainn
8,281
1,228
0
1,930
15,506
10,196
0
1,546
13,880
0
47,067
L
Apollo
huJux
Apollo
5,553
3,194
0
2,113
16,437
3,986
935
3,524
12,825
0
50,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
63,417
478
Minions Killed
663
0
Camps Cleared
0
1,747,098
Distance Traveled
1,949,368
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,875
494
45
2
0
375,873
3
W
Scylla
11,846
592
144
7
0
378,281
3
L
Hera
8,329
416
116
6
0
360,741
5
W
Anhur
13,428
671
169
8
0
341,695
8
W
Sylvanus
11,821
591
41
2
0
321,206
4
L
Ne Zha
9,083
454
107
5
0
367,508
6
W
Tsukuyomi
13,966
698
177
9
0
472,469
3
W
King Arthur
12,356
618
132
7
0
435,717
6
L
Cu Chulainn
8,605
430
112
6
0
343,764
0
L
Apollo
8,030
402
98
5
0
299,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role