Player Matchup

Anubis
Anubis
SaltOnMySnail
Anubis
Level 28
God Stats
5W - 2L
1,323 SR
Queue Stats
98W - 109L
1,563 Elo+
Solo
Danzaburou
Danzaburou
TankHolmes18
Danzaburou
Level 87
God Stats
46W - 31L
1,579 SR
Queue Stats
612W - 909L
1,333 Elo+
Solo
Geb
Geb
atvkira
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 41L
1,196 Elo+
Solo
Team Averages
Level 47
1,467 SR
1,364 Elo+

VS

Team Averages
Level 53
1,593 SR
1,414 Elo+
Danzaburou
Danzaburou
KoTTon_paTcHKing
Danzaburou
Level 104
God Stats
11W - 2L
1,816 SR
Queue Stats
39W - 30L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Perma-Temp
Gilgamesh
Level 26
God Stats
35W - 41L
1,464 SR
Queue Stats
267W - 276L
1,324 Elo+
Solo
Nox
Nox
buneh_
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 58L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 4
12,134
809
13,624
13,447
6,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
TankHolmes18
Danzaburou
17
12 / 3 / 11
13,519
901
17,390
18,034
7,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
12
1 / 4 / 10
9,775
652
2,097
14,296
7,167
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KoTTon_paTcHKing
Danzaburou
14
5 / 8 / 4
10,982
732
14,401
14,528
5,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Perma-Temp
Gilgamesh
15
4 / 6 / 4
11,432
762
10,473
15,027
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nox
buneh_
Nox
11
1 / 11 / 6
9,220
615
7,129
12,573
3,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
25
Kills
10
10
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KoTTon_paTcHKing
Danzaburou
5
8
4
0.88
L
Gilgamesh
Perma-Temp
Gilgamesh
4
6
4
1
W
12
3
4
4.67
W
Danzaburou
TankHolmes18
Danzaburou
12
3
11
5.83
W
Geb
1
4
10
1.5
L
Nox
buneh_
Nox
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,111
Damage
32,003
45,777
Taken
42,128
21,070
Mitigated
21,547
17,967
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KoTTon_paTcHKing
Danzaburou
14,401
6,093
0
1,994
14,528
5,165
0
5,411
9,117
0
38,003
L
Gilgamesh
Perma-Temp
Gilgamesh
10,473
2,072
119
1,569
15,027
12,553
0
5,796
9,231
0
40,048
W
13,624
456
0
5,563
13,447
6,523
753
622
12,675
56,190
0
W
Danzaburou
TankHolmes18
Danzaburou
17,390
10,785
672
9,294
18,034
7,380
2,038
3,430
14,404
0
63,648
W
Geb
2,097
367
886
1,552
14,296
7,167
44
3,141
10,955
12,452
0
L
Nox
buneh_
Nox
7,129
491
0
18
12,573
3,829
0
4,625
7,948
26,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,428
Gold Earned
31,634
193
Minions Killed
128
0
Camps Cleared
0
714,023
Distance Traveled
678,941
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,982
732
47
3
0
209,150
3
L
Gilgamesh
11,432
762
48
3
0
269,013
0
W
Anubis
12,134
809
101
7
0
221,698
1
W
Danzaburou
13,519
901
88
6
0
245,986
1
W
Geb
9,775
652
4
0
0
246,339
0
L
Nox
9,220
615
33
2
0
200,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role