Player Matchup

Anhur
Anhur
CameronGlasgow
Anhur
Level 18
God Stats
18W - 18L
1,464 SR
Queue Stats
70W - 76L
1,342 Elo+
Party 3
Cerberus
Cerberus
edyson24
Cerberus
Level 29
God Stats
2W - 4L
1,115 SR
Queue Stats
197W - 259L
1,314 Elo+
Party 2
Fenrir
Fenrir
lalotaku21
Fenrir
Level 16
God Stats
9W - 13L
1,500 SR
Queue Stats
230W - 312L
1,261 Elo+
Party 2
Danzaburou
Danzaburou
monitor-tronado
Danzaburou
Level 8
God Stats
4W - 6L
1,371 SR
Queue Stats
123W - 191L
1,266 Elo+
Party 2
Arachne
Arachne
xXHoUsToNXx1997
Arachne
Level 28
God Stats
74W - 51L
1,561 SR
Queue Stats
299W - 317L
1,371 Elo+
Party 3
Team Averages
Level 20
1,402 SR
1,311 Elo+

VS

Team Averages
Level 14
1,447 SR
1,223 Elo+
Guan Yu
Guan Yu
DosdaNL
Guan Yu
Level 18
God Stats
17W - 5L
1,206 SR
Queue Stats
52W - 40L
1,326 Elo+
Party 1
Izanami
Izanami
Ghost-Ale15-TM
Izanami
Level 22
God Stats
1W - 3L
1,685 SR
Queue Stats
12W - 29L
1,303 Elo+
Solo
Kukulkan
Kukulkan
Phagey
Kukulkan
Level 16
God Stats
12W - 5L
1,421 SR
Queue Stats
24W - 22L
1,196 Elo+
Party 1
Hades
Hades
RoyGang3214
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,044 Elo+
Solo
Fenrir
Fenrir
Veensels
Fenrir
Level 14
God Stats
5W - 2L
1,421 SR
Queue Stats
24W - 23L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
10,145
483
3,622
9,943
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
edyson24
Cerberus
13
5 / 8 / 4
9,427
449
8,268
20,396
11,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
lalotaku21
Fenrir
14
6 / 9 / 4
9,973
475
8,016
12,942
4,936
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
monitor-tronado
Danzaburou
12
1 / 7 / 3
8,717
415
3,579
15,046
4,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
15 / 2 / 2
13,890
661
16,983
18,668
9,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DosdaNL
Guan Yu
16
16 / 3 / 4
11,064
527
22,194
17,152
18,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 3
8,567
408
6,088
11,746
3,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Phagey
Kukulkan
16
4 / 6 / 6
10,291
490
13,577
11,030
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 6 / 4
6,799
324
1,589
7,424
2,108
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Veensels
Fenrir
12
6 / 9 / 4
9,116
434
7,931
15,902
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
28
Kills
26
26
Deaths
29
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Guan Yu
DosdaNL
Guan Yu
16
3
4
6
L
0
5
3
0.3
L
Kukulkan
Phagey
Kukulkan
4
6
6
1.17
L
0
6
4
0.33
L
Fenrir
Veensels
Fenrir
6
9
4
0.89
W
Cerberus
edyson24
Cerberus
5
8
4
0.88
W
Fenrir
lalotaku21
Fenrir
6
9
4
0.89
W
Danzaburou
monitor-tronado
Danzaburou
1
7
3
0.36
W
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,468
Damage
51,379
76,995
Taken
63,254
33,404
Mitigated
34,883
14,710
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,622
979
99
2,509
9,943
2,945
2,799
1,027
8,916
0
46,590
L
Guan Yu
DosdaNL
Guan Yu
22,194
4,286
655
5,232
17,152
18,842
770
2,451
14,464
0
61,216
L
6,088
3,216
0
25
11,746
3,973
632
2,901
8,845
0
42,468
L
Kukulkan
Phagey
Kukulkan
13,577
764
0
684
11,030
3,690
0
875
10,155
68,199
0
L
1,589
614
0
384
7,424
2,108
370
389
7,035
11,177
0
L
Fenrir
Veensels
Fenrir
7,931
1,959
0
2,733
15,902
6,270
160
1,652
14,250
0
35,187
W
Cerberus
edyson24
Cerberus
8,268
543
0
1,564
20,396
11,641
232
3,695
16,701
28,875
0
W
Fenrir
lalotaku21
Fenrir
8,016
2,090
0
781
12,942
4,936
732
3,397
9,545
0
32,062
W
Danzaburou
monitor-tronado
Danzaburou
3,579
1,195
0
2,914
15,046
4,616
2,838
3,157
11,889
0
26,534
W
16,983
9,464
0
6,843
18,668
9,266
3,356
3,890
14,778
0
107,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,152
Gold Earned
45,837
423
Minions Killed
380
0
Camps Cleared
0
1,899,057
Distance Traveled
1,763,821
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,145
483
95
5
0
350,939
0
L
Guan Yu
11,064
527
88
4
0
429,490
2
L
Izanami
8,567
408
72
3
0
389,205
0
L
Kukulkan
10,291
490
140
7
0
376,123
1
L
Hades
6,799
324
24
1
0
175,976
1
L
Fenrir
9,116
434
56
3
0
393,027
2
W
Cerberus
9,427
449
55
3
0
410,396
0
W
Fenrir
9,973
475
46
2
0
347,469
0
W
Danzaburou
8,717
415
48
2
0
307,521
0
W
Arachne
13,890
661
179
9
0
482,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role