Player Matchup

Osiris
Osiris
Ajaxias
Osiris
Level 27
God Stats
5W - 0L
1,479 SR
Queue Stats
29W - 24L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Darth45789
Baron Samedi
Level 118
God Stats
12W - 3L
1,720 SR
Queue Stats
90W - 69L
1,489 Elo+
Party 1
Mercury
Mercury
DrakeDragons101
Mercury
Level 98
God Stats
15W - 10L
1,561 SR
Queue Stats
217W - 202L
1,464 Elo+
Party 1
Bacchus
Bacchus
XMARX12
Bacchus
Level 47
God Stats
1W - 0L
1,557 SR
Queue Stats
5W - 8L
1,275 Elo+
Solo
Neith
Neith
YoSwervo23
Neith
Level 49
God Stats
8W - 11L
1,276 SR
Queue Stats
135W - 149L
1,375 Elo+
Solo
Team Averages
Level 68
1,519 SR
1,417 Elo+

VS

Team Averages
Level 85
1,450 SR
1,377 Elo+
Guan Yu
Guan Yu
DustyHorr0r
Guan Yu
Level 101
God Stats
4W - 7L
1,499 SR
Queue Stats
151W - 162L
1,350 Elo+
Solo
Nemesis
Nemesis
Phill mcball
Nemesis
Level 38
God Stats
8W - 13L
1,379 SR
Queue Stats
460W - 496L
1,406 Elo+
Solo
Janus
Janus
Silence Soul924
Janus
Level 35
God Stats
4W - 2L
1,456 SR
Queue Stats
123W - 124L
1,416 Elo+
Solo
Skadi
Skadi
hotd-takashi9620
Skadi
Level 144
God Stats
5W - 14L
1,565 SR
Queue Stats
286W - 294L
1,368 Elo+
Party 2
Scylla
Scylla
slayer_raw
Scylla
Level 105
God Stats
4W - 7L
1,350 SR
Queue Stats
558W - 606L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ajaxias
Osiris
20
5 / 4 / 5
14,414
534
13,671
22,952
20,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Darth45789
Baron Samedi
20
6 / 5 / 13
13,895
515
25,442
20,824
13,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
22 / 3 / 6
17,387
644
29,919
21,270
8,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
XMARX12
Bacchus
15
0 / 2 / 6
10,595
392
1,565
11,932
14,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
19
1 / 11 / 8
12,796
474
9,545
18,585
6,972
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DustyHorr0r
Guan Yu
19
5 / 3 / 8
12,677
470
12,380
24,696
32,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Phill mcball
Nemesis
17
0 / 6 / 5
11,077
410
9,118
22,270
10,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 11 / 7
10,232
379
9,284
17,825
7,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 5 / 5
16,346
605
24,475
24,046
10,968
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
slayer_raw
Scylla
15
1 / 9 / 11
10,306
382
7,986
17,268
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
61
34
Kills
25
25
Deaths
34
38
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ajaxias
Osiris
5
4
5
1.88
W
Baron Samedi
Darth45789
Baron Samedi
6
5
13
2.5
W
22
3
6
8.33
L
Guan Yu
DustyHorr0r
Guan Yu
5
3
8
3
L
Nemesis
Phill mcball
Nemesis
0
6
5
0.42
L
1
11
7
0.41
W
Bacchus
XMARX12
Bacchus
0
2
6
1.5
W
Neith
1
11
8
0.45
L
18
5
5
4.1
L
Scylla
slayer_raw
Scylla
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,142
Damage
63,243
95,563
Taken
106,105
64,011
Mitigated
68,425
23,112
Healing
26,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ajaxias
Osiris
13,671
6,158
0
2,289
22,952
20,396
1,945
4,071
18,753
0
107,999
W
Baron Samedi
Darth45789
Baron Samedi
25,442
889
1,554
6,565
20,824
13,886
427
4,275
16,433
89,644
0
W
29,919
17,197
0
7,482
21,270
8,304
1,756
5,324
15,772
0
120,060
L
Guan Yu
DustyHorr0r
Guan Yu
12,380
1,999
1,290
8,379
24,696
32,649
1,292
2,369
22,155
10,987
57,302
L
Nemesis
Phill mcball
Nemesis
9,118
2,491
0
2,722
22,270
10,704
0
3,474
18,502
0
91,767
L
9,284
0
0
1,961
17,825
7,740
52
5,241
12,282
37,701
0
W
Bacchus
XMARX12
Bacchus
1,565
80
0
1,428
11,932
14,453
325
4,577
7,126
17,411
0
W
Neith
9,545
4,835
414
3,380
18,585
6,972
1,684
3,101
15,438
0
65,799
L
24,475
13,069
729
7,137
24,046
10,968
8,852
9,771
13,977
0
133,791
L
Scylla
slayer_raw
Scylla
7,986
385
710
3,617
17,268
6,364
414
4,832
12,182
39,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,087
Gold Earned
60,638
533
Minions Killed
574
0
Camps Cleared
0
2,379,021
Distance Traveled
2,311,221
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,414
534
154
6
0
481,951
0
W
Baron Samedi
13,895
515
132
5
0
456,572
3
W
Mercury
17,387
644
115
4
0
592,073
0
L
Guan Yu
12,677
470
125
5
0
499,659
3
L
Nemesis
11,077
410
123
5
0
552,813
7
L
Janus
10,232
379
60
2
0
424,266
0
W
Bacchus
10,595
392
35
1
0
451,916
2
W
Neith
12,796
474
97
4
0
396,509
0
L
Skadi
16,346
605
206
8
0
415,433
1
L
Scylla
10,306
382
60
2
0
419,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role