Player Matchup

King Arthur
King Arthur
ApolloMehari
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,589 Elo+
Party 1
Bellona
Bellona
MrSabJ
Bellona
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,748 Elo+
Party 1
Mercury
Mercury
MøffinMan
Mercury
Level 71
God Stats
3W - 3L
1,681 SR
Queue Stats
47W - 26L
1,709 Elo+
Party 1
Rama
Rama
Ruslenek
Rama
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,669 Elo+
Party 1
Cupid
Cupid
VarmPaiMedBacon
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,679 Elo+
Party 1
Team Averages
Level 95
1,536 SR
1,679 Elo+

VS

Team Averages
Level 95
1,475 SR
1,538 Elo+
Cabrakan
Cabrakan
Farras
Cabrakan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,525 Elo+
Party 2
Freya
Freya
KidIcarus
Freya
Level 113
God Stats
3W - 4L
1,426 SR
Queue Stats
356W - 360L
1,506 Elo+
Solo
Raijin
Raijin
Maradohmen
Raijin
Level 153
God Stats
5W - 7L
1,495 SR
Queue Stats
426W - 403L
1,518 Elo+
Solo
Artemis
Artemis
Mashuq
Artemis
Level 45
God Stats
1W - 1L
1,281 SR
Queue Stats
31W - 30L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
Mocuvkar
Nu Wa
Level 99
God Stats
3W - 1L
1,673 SR
Queue Stats
51W - 48L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApolloMehari
King Arthur
15
1 / 5 / 7
9,654
743
12,306
16,621
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
MrSabJ
Bellona
15
4 / 4 / 3
9,884
760
7,780
14,478
8,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
MøffinMan
Mercury
15
3 / 5 / 3
10,003
769
8,464
10,723
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
17
1 / 2 / 7
9,377
721
7,292
9,963
4,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 9
10,143
780
12,092
13,345
6,094
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Farras
Cabrakan
15
2 / 3 / 13
9,263
713
3,261
15,749
22,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Freya
KidIcarus
Freya
17
7 / 2 / 10
10,753
827
10,985
13,070
7,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
Maradohmen
Raijin
19
2 / 1 / 15
10,635
818
17,345
9,178
5,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Mashuq
Artemis
16
4 / 2 / 10
9,774
752
15,628
11,692
6,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Mocuvkar
Nu Wa
17
2 / 1 / 13
9,838
757
12,452
7,210
4,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
9
Kills
17
17
Deaths
9
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ApolloMehari
King Arthur
1
5
7
0.9
W
Cabrakan
Farras
Cabrakan
2
3
13
2.83
W
Freya
KidIcarus
Freya
7
2
10
6
W
Raijin
Maradohmen
Raijin
2
1
15
9.5
W
Artemis
Mashuq
Artemis
4
2
10
4.5
W
Nu Wa
Mocuvkar
Nu Wa
2
1
13
8.5
L
Bellona
MrSabJ
Bellona
4
4
3
1.38
L
Mercury
MøffinMan
Mercury
3
5
3
0.9
L
Rama
1
2
7
2.25
L
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,934
Damage
59,671
65,130
Taken
56,899
34,909
Mitigated
46,677
26,740
Healing
21,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ApolloMehari
King Arthur
12,306
492
3,769
2,910
16,621
11,427
188
11,450
5,171
0
23,350
W
Cabrakan
Farras
Cabrakan
3,261
142
1,941
2,566
15,749
22,302
753
0
15,749
8,891
0
W
Freya
KidIcarus
Freya
10,985
3,752
1,259
4,517
13,070
7,818
410
0
13,070
21,012
0
W
Raijin
Maradohmen
Raijin
17,345
726
0
854
9,178
5,542
603
0
9,178
49,878
0
W
Artemis
Mashuq
Artemis
15,628
4,642
3,423
3,399
11,692
6,775
2,677
0
11,692
0
27,385
W
Nu Wa
Mocuvkar
Nu Wa
12,452
1,962
2,448
1,321
7,210
4,240
1,018
0
7,210
28,643
0
L
Bellona
MrSabJ
Bellona
7,780
1,349
621
1,736
14,478
8,458
988
9,685
4,793
0
15,370
L
Mercury
MøffinMan
Mercury
8,464
1,314
588
855
10,723
4,867
0
6,161
4,562
0
17,636
L
Rama
7,292
4,885
1,140
1,728
9,963
4,063
1,967
6,254
3,709
0
26,128
L
12,092
4,163
6,591
6,802
13,345
6,094
413
10,493
2,852
0
32,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,061
Gold Earned
50,263
138
Minions Killed
162
0
Camps Cleared
0
1,235,226
Distance Traveled
1,163,337
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,654
743
22
2
0
253,900
2
W
Cabrakan
9,263
713
4
0
0
195,405
3
W
Freya
10,753
827
25
2
0
259,649
0
W
Raijin
10,635
818
79
6
0
255,398
1
W
Artemis
9,774
752
20
2
0
234,597
2
W
Nu Wa
9,838
757
34
3
0
218,288
5
L
Bellona
9,884
760
14
1
0
245,957
2
L
Mercury
10,003
769
17
1
0
279,063
5
L
Rama
9,377
721
49
4
0
211,872
1
L
Cupid
10,143
780
36
3
0
244,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role