Player Matchup

Tyr
Tyr
Chivisal
Tyr
Level 147
God Stats
21W - 14L
1,715 SR
Queue Stats
206W - 203L
1,596 Elo+
Solo
Medusa
Medusa
FIL7884
Medusa
Level 160
God Stats
3W - 0L
1,884 SR
Queue Stats
29W - 34L
1,555 Elo+
Solo
Mercury
Mercury
IzZeRMX
Mercury
Level 146
God Stats
2W - 0L
1,806 SR
Queue Stats
26W - 21L
1,568 Elo+
Solo
Hel
Hel
Love Cheorry
Hel
Level 66
God Stats
3W - 4L
1,258 SR
Queue Stats
59W - 48L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
Yo_Boi_HELLFIRE
Gilgamesh
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 110L
1,576 Elo+
Solo
Team Averages
Level 119
1,632 SR
1,577 Elo+

VS

Team Averages
Level 108
1,478 SR
1,507 Elo+
Sobek
Sobek
 
Sobek
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BountyHunter3075
Merlin
Level 69
God Stats
1W - 1L
1,512 SR
Queue Stats
17W - 17L
1,599 Elo+
Solo
Neith
Neith
Frixal
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,437 Elo+
Solo
Kali
Kali
Mr_Sinai
Kali
Level 98
God Stats
4W - 5L
1,394 SR
Queue Stats
554W - 575L
1,510 Elo+
Solo
The Morrigan
The Morrigan
lo2high
The Morrigan
Level 128
God Stats
47W - 53L
1,485 SR
Queue Stats
940W - 974L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 17
12,322
1,027
18,372
19,807
20,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
FIL7884
Medusa
18
7 / 2 / 10
12,350
1,029
17,641
10,370
4,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
IzZeRMX
Mercury
20
15 / 1 / 14
15,084
1,257
19,979
10,978
5,239
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 3 / 15
11,640
970
6,902
9,159
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Yo_Boi_HELLFIRE
Gilgamesh
19
1 / 4 / 21
12,424
1,035
12,413
20,231
14,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

214

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 6 / 8
11,823
985
11,919
23,908
24,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 11 / 5
10,483
874
13,616
16,687
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Frixal
Neith
17
4 / 3 / 5
11,463
955
16,534
11,102
5,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
17
1 / 5 / 7
10,734
895
9,034
16,679
8,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
lo2high
The Morrigan
17
3 / 9 / 5
11,085
924
8,315
13,058
6,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
34
Kills
13
13
Deaths
34
77
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
6
8
1.33
L
1
11
5
0.32
W
6
3
17
4.83
W
Medusa
FIL7884
Medusa
7
2
10
6
L
Neith
Frixal
Neith
4
3
5
2.17
W
Mercury
IzZeRMX
Mercury
15
1
14
22
W
5
3
15
4.17
L
Kali
1
5
7
0.9
W
Gilgamesh
Yo_Boi_HELLFIRE
Gilgamesh
1
4
21
2.88
L
The Morrigan
lo2high
The Morrigan
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,307
Damage
59,418
70,545
Taken
81,434
49,197
Mitigated
51,611
20,863
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,919
822
828
3,046
23,908
24,789
0
2,866
21,042
27,883
0
L
13,616
1,208
450
533
16,687
6,796
0
1,689
14,998
37,630
0
W
18,372
1,133
0
3,142
19,807
20,232
0
8,720
10,747
0
34,352
W
Medusa
FIL7884
Medusa
17,641
8,241
0
2,954
10,370
4,428
0
3,690
6,506
0
53,163
L
Neith
Frixal
Neith
16,534
8,588
0
664
11,102
5,049
0
370
10,732
0
48,175
W
Mercury
IzZeRMX
Mercury
19,979
9,466
0
0
10,978
5,239
0
4,572
6,272
0
48,569
W
6,902
122
8,110
4,749
9,159
4,502
0
3,713
5,380
17,181
0
L
Kali
9,034
3,483
285
1,330
16,679
8,815
0
1,227
15,452
0
19,786
W
Gilgamesh
Yo_Boi_HELLFIRE
Gilgamesh
12,413
3,444
12
1,896
20,231
14,796
0
7,889
12,064
626
29,703
L
The Morrigan
lo2high
The Morrigan
8,315
2,975
0
1,023
13,058
6,162
0
1,067
11,609
22,375
4,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,820
Gold Earned
55,588
230
Minions Killed
202
11
Camps Cleared
6
1,224,942
Distance Traveled
1,015,166
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,823
985
25
2
0
219,532
3
L
Merlin
10,483
874
55
5
1
185,053
0
W
Tyr
12,322
1,027
28
2
3
260,232
0
W
Medusa
12,350
1,029
77
6
5
209,063
0
L
Neith
11,463
955
59
5
1
209,760
0
W
Mercury
15,084
1,257
65
5
1
301,716
0
W
Hel
11,640
970
25
2
1
229,441
0
L
Kali
10,734
895
18
2
3
221,430
0
W
Gilgamesh
12,424
1,035
35
3
1
224,490
0
L
The Morrigan
11,085
924
45
4
1
179,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role