Player Matchup

Sun Wukong
Sun Wukong
MiniComp
Sun Wukong
Level 27
God Stats
8W - 6L
1,625 SR
Queue Stats
73W - 85L
1,545 Elo+
Solo
Susano
Susano
PieBendito
Susano
Level 22
God Stats
38W - 29L
1,462 SR
Queue Stats
122W - 129L
1,450 Elo+
Solo
Nox
Nox
Sei-707
Nox
Level 29
God Stats
1W - 2L
1,486 SR
Queue Stats
18W - 22L
1,450 Elo+
Solo
Loki
Loki
Shangela9451
Loki
Level 14
God Stats
74W - 80L
1,394 SR
Queue Stats
178W - 193L
1,438 Elo+
Solo
Neith
Neith
asdamaz23
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,726 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,522 Elo+

VS

Team Averages
Level 19
1,506 SR
1,444 Elo+
Chang'e
Chang'e
Bosstripp
Chang'e
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 171L
1,441 Elo+
Solo
Sobek
Sobek
HALO802
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,376 Elo+
Solo
Raijin
Raijin
US 123 3064
Raijin
Level 14
God Stats
2W - 2L
1,458 SR
Queue Stats
8W - 5L
1,401 Elo+
Solo
Neith
Neith
hydrakiller10
Neith
Level 28
God Stats
1W - 0L
1,574 SR
Queue Stats
147W - 137L
1,500 Elo+
Solo
Anubis
Anubis
marinonline678
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MiniComp
Sun Wukong
18
5 / 2 / 8
11,863
989
14,110
17,773
18,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
PieBendito
Susano
19
8 / 9 / 8
13,231
1,103
18,279
27,468
10,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
17
1 / 5 / 10
11,430
953
8,918
19,342
7,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
5 / 12 / 9
11,864
989
11,836
26,272
10,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
asdamaz23
Neith
18
0 / 5 / 11
11,016
918
14,046
17,755
6,400
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bosstripp
Chang'e
20
6 / 2 / 18
13,599
1,133
17,207
17,137
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
HALO802
Sobek
19
3 / 5 / 18
12,385
1,032
10,462
19,648
22,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
20
19 / 1 / 12
15,803
1,317
41,026
13,265
6,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 3 / 16
12,141
1,012
18,682
9,106
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 8 / 11
11,207
934
13,387
15,570
7,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
19
Kills
33
33
Deaths
19
46
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bosstripp
Chang'e
6
2
18
7.5
W
Sobek
HALO802
Sobek
3
5
18
2.4
L
Sun Wukong
MiniComp
Sun Wukong
5
2
8
4.5
L
Susano
PieBendito
Susano
8
9
8
1.33
L
Nox
1
5
10
1.2
L
5
12
9
0.79
W
Raijin
19
1
12
25
L
Neith
asdamaz23
Neith
0
5
11
1.1
W
5
3
16
4.33
W
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,189
Damage
100,764
108,610
Taken
74,726
52,688
Mitigated
49,060
1,744
Healing
31,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bosstripp
Chang'e
17,207
1,405
5,796
9,297
17,137
7,965
0
1,639
15,498
39,206
0
W
Sobek
HALO802
Sobek
10,462
1,055
937
3,807
19,648
22,824
0
1,959
17,689
28,977
0
L
Sun Wukong
MiniComp
Sun Wukong
14,110
3,494
0
1,104
17,773
18,040
0
12,382
5,391
304
28,885
L
Susano
PieBendito
Susano
18,279
2,493
0
0
27,468
10,586
0
21,150
6,318
0
48,181
L
Nox
8,918
1,320
0
146
19,342
7,355
0
15,262
4,080
24,796
0
L
11,836
1,897
0
0
26,272
10,307
0
19,057
7,215
0
16,795
W
Raijin
41,026
4,582
291
5,563
13,265
6,659
0
3,028
10,237
66,299
0
L
Neith
asdamaz23
Neith
14,046
6,275
0
494
17,755
6,400
0
14,231
3,524
0
31,309
W
18,682
8,112
231
2,698
9,106
3,820
0
800
8,306
0
36,942
W
13,387
1,182
0
3,355
15,570
7,792
0
1,796
13,774
34,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,404
Gold Earned
65,135
180
Minions Killed
243
6
Camps Cleared
8
1,063,522
Distance Traveled
1,057,247
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,599
1,133
54
5
2
257,197
0
W
Sobek
12,385
1,032
46
4
2
209,585
3
L
Sun Wukong
11,863
989
28
2
3
223,772
1
L
Susano
13,231
1,103
63
5
1
231,714
1
L
Nox
11,430
953
45
4
1
214,475
0
L
Loki
11,864
989
8
1
0
218,286
1
W
Raijin
15,803
1,317
50
4
0
213,662
1
L
Neith
11,016
918
36
3
1
175,275
0
W
Neith
12,141
1,012
36
3
4
219,534
0
W
Anubis
11,207
934
57
5
0
157,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role