Player Matchup

Gilgamesh
Gilgamesh
Punishing_Gambit
Gilgamesh
Level 154
God Stats
1W - 1L
1,315 SR
Queue Stats
53W - 52L
1,474 Elo+
Party 1
Medusa
Medusa
Xx PureScrub xX
Medusa
Level 25
God Stats
18W - 13L
1,442 SR
Queue Stats
75W - 76L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
amused-insect404
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 19L
1,290 Elo+
Solo
Zeus
Zeus
chrbundsgaard
Zeus
Level 28
God Stats
12W - 1L
2,008 SR
Queue Stats
65W - 56L
1,513 Elo+
Solo
Yemoja
Yemoja
gloomdrop
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,553 SR
1,435 Elo+

VS

Team Averages
Level 16
1,554 SR
1,476 Elo+
Thor
Thor
BETTER_SK1LL
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
DaSaiZI
Ao Kuang
Level 14
God Stats
4W - 2L
1,709 SR
Queue Stats
89W - 88L
1,407 Elo+
Solo
Thoth
Thoth
Phyrrroh
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 61L
1,423 Elo+
Solo
Thanatos
Thanatos
SungKeyboard130
Thanatos
Level 11
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 4L
1,630 Elo+
Solo
Danzaburou
Danzaburou
terse-solo1
Danzaburou
Level 8
God Stats
4W - 1L
1,802 SR
Queue Stats
8W - 12L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
12 / 2 / 11
12,332
1,121
16,245
15,351
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 0 / 15
11,576
1,052
15,665
5,305
2,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
amused-insect404
Baron Samedi
18
3 / 0 / 20
10,639
967
11,420
6,807
3,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 17
12,143
1,104
30,766
8,066
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
gloomdrop
Yemoja
18
1 / 0 / 24
11,075
1,007
2,238
5,494
4,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
10,010
910
3,941
18,052
7,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
DaSaiZI
Ao Kuang
16
0 / 12 / 3
9,779
889
6,151
25,717
10,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
Phyrrroh
Thoth
15
1 / 5 / 0
9,884
899
11,406
11,560
4,445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
15
3 / 4 / 1
10,467
952
9,359
14,595
6,060
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
terse-solo1
Danzaburou
15
0 / 8 / 0
9,226
839
5,153
13,374
5,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
11
33
Kills
4
4
Deaths
33
87
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Ao Kuang
DaSaiZI
Ao Kuang
0
12
3
0.13
L
Thoth
Phyrrroh
Thoth
1
5
0
0.2
W
Gilgamesh
12
2
11
8.75
L
Thanatos
3
4
1
0.88
W
8
0
15
15.5
W
Baron Samedi
amused-insect404
Baron Samedi
3
0
20
13
W
9
2
17
8.75
W
Yemoja
gloomdrop
Yemoja
1
0
24
13
L
Danzaburou
terse-solo1
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,334
Damage
36,010
41,023
Taken
83,298
20,530
Mitigated
34,791
23,409
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,941
556
0
622
18,052
7,703
0
8,951
9,101
0
18,638
L
Ao Kuang
DaSaiZI
Ao Kuang
6,151
2,395
0
3,106
25,717
10,960
0
14,836
10,881
19,187
0
L
Thoth
Phyrrroh
Thoth
11,406
513
0
151
11,560
4,445
0
6,327
5,233
36,628
0
W
Gilgamesh
16,245
5,065
0
2,166
15,351
7,600
0
4,462
10,889
0
28,129
L
Thanatos
9,359
1,402
0
3,744
14,595
6,060
0
8,724
5,871
0
13,251
W
15,665
7,961
1,465
1,792
5,305
2,026
0
2,953
2,352
0
49,920
W
Baron Samedi
amused-insect404
Baron Samedi
11,420
80
3,154
1,583
6,807
3,263
0
2,796
4,011
24,855
0
W
30,766
3,134
0
586
8,066
3,307
0
4,855
3,211
50,318
0
W
Yemoja
gloomdrop
Yemoja
2,238
919
10,200
2,463
5,494
4,334
0
2,491
3,003
10,056
0
L
Danzaburou
terse-solo1
Danzaburou
5,153
1,367
0
863
13,374
5,623
0
5,586
7,788
0
20,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
49,366
223
Minions Killed
148
4
Camps Cleared
8
1,026,292
Distance Traveled
874,984
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,010
910
25
2
4
188,514
0
L
Ao Kuang
9,779
889
26
2
3
182,078
0
L
Thoth
9,884
899
58
5
0
181,751
0
W
Gilgamesh
12,332
1,121
34
3
0
208,606
0
L
Thanatos
10,467
952
14
1
0
175,289
0
W
Medusa
11,576
1,052
89
8
1
234,522
0
W
Baron Samedi
10,639
967
30
3
0
206,051
0
W
Zeus
12,143
1,104
53
5
1
197,323
6
W
Yemoja
11,075
1,007
17
2
2
179,790
0
L
Danzaburou
9,226
839
25
2
1
147,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role