Player Matchup

Mercury
Mercury
Diamond V
Nérò
Mercury
Diamond V
Level 98
God Stats
10W - 12L
1,544 SR
Queue Stats
577W - 548L
2,022 MMR
Solo
Guan Yu
Guan Yu
Platinum II
PlayerVsTriHard
Guan Yu
Platinum II
Level 123
God Stats
11W - 7L
1,777 SR
Queue Stats
113W - 93L
1,876 MMR
Solo
Raijin
Raijin
Platinum V
Rekappa
Raijin
Platinum V
Level 66
God Stats
4W - 4L
1,712 SR
Queue Stats
72W - 54L
1,830 MMR
Solo
Danzaburou
Danzaburou
Platinum II
SuchZz
Danzaburou
Platinum II
Level 78
God Stats
0W - 1L
1,698 SR
Queue Stats
450W - 459L
1,852 MMR
Solo
Yemoja
Yemoja
Diamond V
Untamedhawk
Yemoja
Diamond V
Level 91
God Stats
65W - 57L
1,618 SR
Queue Stats
159W - 162L
2,092 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 91
1,670 SR
1,934 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,669 SR
1,943 MMR
Ravana
Ravana
Platinum III
Armenius
Ravana
Platinum III
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
609W - 580L
1,836 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
DebtlessMars5
Sun Wukong
Platinum I
Level 144
God Stats
8W - 2L
1,790 SR
Queue Stats
34W - 22L
2,163 MMR
Solo
Janus
Janus
Diamond V
ShockOz
Janus
Diamond V
Level 160
God Stats
2W - 2L
1,606 SR
Queue Stats
13W - 11L
2,101 MMR
Solo
Ymir
Ymir
Platinum II
Siсk
Ymir
Platinum II
Level 82
God Stats
5W - 2L
1,767 SR
Queue Stats
225W - 212L
1,779 MMR
Solo
Jing Wei
Jing Wei
Platinum III
WombRaider1369
Jing Wei
Platinum III
Level 147
God Stats
7W - 7L
1,682 SR
Queue Stats
276W - 277L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nérò
Mercury
19
2 / 5 / 3
12,329
536
11,105
17,694
9,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 0
11,545
502
12,083
20,023
23,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Rekappa
Raijin
19
4 / 5 / 2
12,885
560
12,105
16,997
7,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SuchZz
Danzaburou
18
4 / 5 / 1
12,558
546
9,342
17,978
7,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
1 / 4 / 3
10,047
437
5,536
16,294
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatAthenaSetAnhurApollo

VS

Bans
LokiSobekCerberusScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Armenius
Ravana
20
7 / 2 / 11
14,143
615
19,565
13,665
15,108
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
DebtlessMars5
Sun Wukong
20
3 / 1 / 8
13,500
587
15,057
22,164
23,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
ShockOz
Janus
20
6 / 4 / 3
13,668
594
13,839
14,151
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Siсk
Ymir
20
4 / 2 / 8
14,589
634
10,689
20,134
14,983
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
20
2 / 3 / 5
13,667
594
5,656
18,205
7,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
22
22
Deaths
12
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
Armenius
Ravana
7
2
11
6.25
W
Sun Wukong
DebtlessMars5
Sun Wukong
3
1
8
7
L
Mercury
Nérò
Mercury
2
5
3
0.7
L
1
3
0
0.33
L
Raijin
Rekappa
Raijin
4
5
2
1
W
Janus
ShockOz
Janus
6
4
3
1.88
W
Ymir
Siсk
Ymir
4
2
8
4
L
Danzaburou
SuchZz
Danzaburou
4
5
1
0.9
L
Yemoja
1
4
3
0.63
W
Jing Wei
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,171
Damage
64,806
88,986
Taken
88,319
60,532
Mitigated
65,866
20,296
Healing
35,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Armenius
Ravana
19,565
6,286
0
7,726
13,665
15,108
1,226
3,402
10,129
0
88,988
W
Sun Wukong
DebtlessMars5
Sun Wukong
15,057
2,922
0
8,500
22,164
23,667
1,386
3,123
18,978
0
89,192
L
Mercury
Nérò
Mercury
11,105
5,994
0
439
17,694
9,377
638
1,205
16,421
0
119,633
L
12,083
1,454
1,036
6,137
20,023
23,541
0
3,586
16,380
5,803
86,389
L
Raijin
Rekappa
Raijin
12,105
458
0
2,597
16,997
7,528
0
6,265
10,508
107,139
0
W
Janus
ShockOz
Janus
13,839
459
0
3,437
14,151
4,879
2,583
7,872
5,966
107,321
0
W
Ymir
Siсk
Ymir
10,689
2,772
0
7,455
20,134
14,983
1,506
6,368
13,595
67,803
0
L
Danzaburou
SuchZz
Danzaburou
9,342
4,292
0
4,972
17,978
7,705
630
4,939
12,883
0
82,139
L
Yemoja
5,536
1,546
2,556
2,559
16,294
12,381
0
8,173
7,941
28,314
0
W
Jing Wei
5,656
4,161
0
8,319
18,205
7,229
5,785
875
17,330
0
115,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,364
Gold Earned
69,567
771
Minions Killed
732
0
Camps Cleared
0
2,257,843
Distance Traveled
2,397,638
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,143
615
121
5
0
530,270
5
W
Sun Wukong
13,500
587
150
7
0
496,329
12
L
Mercury
12,329
536
181
8
0
505,446
5
L
Guan Yu
11,545
502
165
7
0
487,158
2
L
Raijin
12,885
560
216
9
0
388,493
6
W
Janus
13,668
594
197
9
0
480,313
10
W
Ymir
14,589
634
112
5
0
466,958
2
L
Danzaburou
12,558
546
145
6
0
418,461
0
L
Yemoja
10,047
437
64
3
0
458,285
11
W
Jing Wei
13,667
594
152
7
0
423,768
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role