Player Matchup

Apollo
Apollo
FullOfDespair
Apollo
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 73L
1,560 Elo+
Solo
Anubis
Anubis
cheeksgotclapped
Anubis
Level 11
God Stats
30W - 34L
1,480 SR
Queue Stats
59W - 63L
1,585 Elo+
Solo
Ymir
Ymir
elbills
Ymir
Level 20
God Stats
8W - 23L
1,179 SR
Queue Stats
1,192W - 1,259L
1,381 Elo+
Solo
Nu Wa
Nu Wa
matekiller2006
Nu Wa
Level 30
God Stats
6W - 2L
1,823 SR
Queue Stats
9W - 9L
1,476 Elo+
Solo
Kali
Kali
sphynxes
Kali
Level 21
God Stats
37W - 37L
1,535 SR
Queue Stats
134W - 129L
1,463 Elo+
Solo
Team Averages
Level 22
1,503 SR
1,493 Elo+

VS

Team Averages
Level 16
1,500 SR
1,494 Elo+
Terra
Terra
AndreaMage08
Terra
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 42L
1,401 Elo+
Solo
Chang'e
Chang'e
BussinOnGod
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,665 Elo+
Solo
Sol
Sol
FentanylFiend
Sol
Level 23
God Stats
5W - 6L
1,771 SR
Queue Stats
134W - 154L
1,468 Elo+
Solo
Mercury
Mercury
FloppiusToppius
Mercury
Level 6
God Stats
6W - 5L
1,308 SR
Queue Stats
17W - 21L
1,519 Elo+
Solo
Ares
Ares
R2Doucebag
Ares
Level 27
God Stats
21W - 20L
1,421 SR
Queue Stats
44W - 48L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,299
429
5,217
9,810
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 0
7,346
432
5,601
10,578
4,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
elbills
Ymir
11
1 / 6 / 4
6,428
378
2,564
13,105
5,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 1
8,511
501
8,938
11,165
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
3 / 6 / 2
7,928
466
6,780
14,361
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
9,136
537
5,793
9,783
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
BussinOnGod
Chang'e
18
9 / 1 / 4
11,352
668
13,878
11,568
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 2 / 5
9,369
551
12,104
10,307
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 8
9,430
555
4,662
9,011
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 3 / 5
7,904
465
8,245
10,808
6,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
28
29
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Chang'e
BussinOnGod
Chang'e
9
1
4
11
W
6
2
5
4.25
W
5
1
8
9
L
1
3
4
1
W
4
3
5
2.17
L
0
8
0
0
L
Ymir
elbills
Ymir
1
6
4
0.5
L
2
6
1
0.42
L
Kali
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,100
Damage
44,682
59,019
Taken
51,477
22,529
Mitigated
22,637
11,019
Healing
23,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,793
806
489
3,894
9,783
6,216
331
5,846
3,937
35,838
0
W
Chang'e
BussinOnGod
Chang'e
13,878
1,648
2,138
8,121
11,568
4,238
1,110
3,111
8,457
92,790
0
W
12,104
3,491
0
5,696
10,307
3,049
639
2,124
8,183
73,585
0
W
4,662
2,381
0
418
9,011
2,770
910
2,896
6,115
0
52,666
L
5,217
3,675
0
2,535
9,810
3,057
550
7,063
2,747
0
43,487
W
8,245
283
0
2,690
10,808
6,364
287
3,126
7,682
19,282
0
L
5,601
377
0
2,630
10,578
4,749
0
5,982
4,296
36,941
0
L
Ymir
elbills
Ymir
2,564
89
0
362
13,105
5,736
0
10,991
2,114
20,195
0
L
8,938
1,707
0
1,950
11,165
3,839
0
7,606
3,559
58,849
0
L
Kali
6,780
3,975
0
3,542
14,361
5,148
464
8,053
6,283
0
38,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
47,191
364
Minions Killed
452
0
Camps Cleared
0
1,443,595
Distance Traveled
1,594,253
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,136
537
70
4
0
289,867
1
W
Chang'e
11,352
668
167
10
0
332,555
2
W
Sol
9,369
551
108
6
0
304,478
3
W
Mercury
9,430
555
86
5
0
369,044
3
L
Apollo
7,299
429
98
6
0
283,312
0
W
Ares
7,904
465
21
1
0
298,309
4
L
Anubis
7,346
432
74
4
0
279,400
0
L
Ymir
6,428
378
30
2
0
312,342
0
L
Nu Wa
8,511
501
91
5
0
265,790
4
L
Kali
7,928
466
71
4
0
302,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role