Player Matchup

Horus
Horus
DemonicKess
Horus
Level 85
God Stats
2W - 1L
1,232 SR
Queue Stats
287W - 229L
1,604 Elo+
Party 1
Baron Samedi
Baron Samedi
PurpleVoya
Baron Samedi
Level 128
God Stats
9W - 7L
1,455 SR
Queue Stats
267W - 227L
1,588 Elo+
Party 1
Chernobog
Chernobog
pronakakir
Chernobog
Level 102
God Stats
2W - 2L
1,589 SR
Queue Stats
349W - 380L
1,567 Elo+
Solo
Team Averages
Level 105
1,425 SR
1,586 Elo+

VS

Team Averages
Level 86
1,542 SR
1,561 Elo+
Baba Yaga
Baba Yaga
Clutchh FTW
Baba Yaga
Level 66
God Stats
8W - 8L
1,320 SR
Queue Stats
69W - 67L
1,499 Elo+
Party 2
Skadi
Skadi
Osha9
Skadi
Level 129
God Stats
117W - 107L
1,628 SR
Queue Stats
239W - 270L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
andyflip08
Gilgamesh
Level 62
God Stats
58W - 47L
1,679 SR
Queue Stats
230W - 225L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
11,008
688
6,185
17,209
11,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PurpleVoya
Baron Samedi
15
5 / 5 / 8
11,345
709
12,732
14,226
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
pronakakir
Chernobog
16
8 / 1 / 4
12,089
756
17,704
18,632
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Clutchh FTW
Baba Yaga
13
1 / 3 / 7
10,191
637
10,975
11,219
5,076
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Osha9
Skadi
15
4 / 4 / 3
11,122
695
17,768
14,173
5,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
andyflip08
Gilgamesh
14
3 / 6 / 3
11,255
703
10,174
18,450
14,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
8
8
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Clutchh FTW
Baba Yaga
1
3
7
1.5
W
0
2
7
1.75
L
Skadi
Osha9
Skadi
4
4
3
1.38
W
Baron Samedi
PurpleVoya
Baron Samedi
5
5
8
1.8
L
Gilgamesh
andyflip08
Gilgamesh
3
6
3
0.75
W
Chernobog
pronakakir
Chernobog
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,621
Damage
38,917
50,067
Taken
43,842
25,242
Mitigated
24,532
24,572
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Clutchh FTW
Baba Yaga
10,975
741
0
2,253
11,219
5,076
157
4,675
6,314
39,571
0
W
6,185
2,959
2,806
4,287
17,209
11,087
272
3,710
13,499
0
40,559
L
Skadi
Osha9
Skadi
17,768
6,954
0
5,370
14,173
5,281
1,129
2,822
11,097
0
70,973
W
Baron Samedi
PurpleVoya
Baron Samedi
12,732
747
1,850
4,812
14,226
6,650
920
4,008
10,218
37,135
0
L
Gilgamesh
andyflip08
Gilgamesh
10,174
2,002
0
4,206
18,450
14,175
0
4,622
13,417
0
28,689
W
Chernobog
pronakakir
Chernobog
17,704
11,154
0
10,817
18,632
7,505
1,887
3,357
15,275
0
70,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,442
Gold Earned
32,568
217
Minions Killed
181
0
Camps Cleared
0
854,347
Distance Traveled
863,738
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,191
637
68
4
0
282,955
2
W
Horus
11,008
688
59
4
0
324,276
1
L
Skadi
11,122
695
84
5
0
295,178
0
W
Baron Samedi
11,345
709
66
4
0
252,152
0
L
Gilgamesh
11,255
703
29
2
0
285,605
5
W
Chernobog
12,089
756
92
6
0
277,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role