Player Matchup

Nox
Nox
NamiPotter
Nox
Level 20
God Stats
2W - 4L
1,356 SR
Queue Stats
14W - 20L
1,368 Elo+
Party 1
Cerberus
Cerberus
fournicator2000
Cerberus
Level 51
God Stats
4W - 8L
1,312 SR
Queue Stats
14W - 24L
1,311 Elo+
Party 1
Fenrir
Fenrir
papoutouffu
Fenrir
Level 136
God Stats
0W - 1L
1,820 SR
Queue Stats
16W - 15L
1,503 Elo+
Party 1
Team Averages
Level 69
1,496 SR
1,394 Elo+

VS

Team Averages
Level 69
1,642 SR
1,431 Elo+
Jormungandr
Jormungandr
IN711
Jormungandr
Level 81
God Stats
1W - 1L
1,702 SR
Queue Stats
52W - 83L
1,420 Elo+
Party 2
Arachne
Arachne
Lunemost
Arachne
Level 94
God Stats
5W - 2L
1,723 SR
Queue Stats
26W - 51L
1,373 Elo+
Solo
Discordia
Discordia
Tearoshi
Discordia
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
9,217
709
5,988
9,762
3,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
10
0 / 9 / 4
8,006
616
3,609
18,508
12,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
5 / 5 / 1
9,942
765
7,184
13,004
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IN711
Jormungandr
15
3 / 1 / 18
11,327
871
7,857
9,403
8,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
Lunemost
Arachne
15
15 / 2 / 4
11,770
905
15,732
10,062
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Tearoshi
Discordia
14
3 / 4 / 10
10,153
781
10,627
5,427
1,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
21
21
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
IN711
Jormungandr
3
1
18
12
W
Arachne
Lunemost
Arachne
15
2
4
8.5
L
2
7
1
0.36
W
Discordia
Tearoshi
Discordia
3
4
10
2
L
Cerberus
0
9
4
0.22
L
Fenrir
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,781
Damage
34,216
41,274
Taken
24,892
28,034
Mitigated
14,999
5,010
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
IN711
Jormungandr
7,857
3,295
0
1,055
9,403
8,357
233
4,421
4,782
27,950
0
W
Arachne
Lunemost
Arachne
15,732
10,932
0
4,673
10,062
4,871
2,116
2,827
7,060
0
55,656
L
5,988
1,194
0
854
9,762
3,516
0
4,823
4,939
39,491
0
W
Discordia
Tearoshi
Discordia
10,627
582
0
493
5,427
1,771
556
2,439
2,888
50,805
0
L
Cerberus
3,609
324
123
2,622
18,508
12,910
0
6,977
11,531
14,420
0
L
Fenrir
7,184
1,988
0
1,411
13,004
11,608
0
6,745
6,259
0
31,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
33,250
150
Minions Killed
178
0
Camps Cleared
0
642,805
Distance Traveled
789,976
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,327
871
22
2
0
267,968
0
W
Arachne
11,770
905
61
5
0
277,192
2
L
Nox
9,217
709
78
6
0
181,973
1
W
Discordia
10,153
781
95
7
0
244,816
1
L
Cerberus
8,006
616
22
2
0
203,707
2
L
Fenrir
9,942
765
50
4
0
257,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role