Player Matchup

Chang'e
Chang'e
DeVanches
Chang'e
Level 41
God Stats
11W - 13L
1,515 SR
Queue Stats
262W - 251L
1,444 Elo+
Party 1
Cerberus
Cerberus
Mikefire101
Cerberus
Level 33
God Stats
3W - 3L
1,486 SR
Queue Stats
9W - 18L
1,362 Elo+
Solo
Ganesha
Ganesha
OZZY_IS_A_BEAST
Ganesha
Level 27
God Stats
9W - 5L
1,620 SR
Queue Stats
16W - 16L
1,515 Elo+
Party 1
Persephone
Persephone
Rhystastic
Persephone
Level 58
God Stats
32W - 35L
1,446 SR
Queue Stats
59W - 66L
1,417 Elo+
Party 1
Loki
Loki
Suumheyvkein_
Loki
Level 42
God Stats
1W - 2L
1,450 SR
Queue Stats
37W - 25L
1,564 Elo+
Solo
Team Averages
Level 40
1,503 SR
1,460 Elo+

VS

Team Averages
Level 109
1,573 SR
1,462 Elo+
Xing Tian
Xing Tian
ActaNoNverbA382
Xing Tian
Level 147
God Stats
3W - 2L
1,625 SR
Queue Stats
194W - 184L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cristiano7ven
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
JSWolf
Merlin
Level 85
God Stats
200W - 191L
1,494 SR
Queue Stats
537W - 583L
1,481 Elo+
Solo
Olorun
Olorun
OSF Tisha
Olorun
Level 145
God Stats
3W - 1L
1,748 SR
Queue Stats
147W - 133L
1,510 Elo+
Party 2
Neith
Neith
Wiinable
Neith
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
35W - 33L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeVanches
Chang'e
19
7 / 7 / 3
13,819
987
11,157
21,385
7,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Mikefire101
Cerberus
19
3 / 7 / 9
12,870
919
13,729
42,501
48,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 4 / 13
12,670
905
10,591
26,197
28,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Rhystastic
Persephone
19
0 / 9 / 9
12,698
907
18,950
19,597
7,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 8 / 7
13,519
966
21,536
19,976
7,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ActaNoNverbA382
Xing Tian
20
2 / 5 / 23
13,787
985
17,810
20,644
26,722
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Cristiano7ven
Tsukuyomi
20
13 / 3 / 13
14,547
1,039
30,981
19,942
15,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
JSWolf
Merlin
20
12 / 2 / 11
15,358
1,097
22,531
11,374
4,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
OSF Tisha
Olorun
20
5 / 2 / 24
14,398
1,028
30,508
19,698
8,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Wiinable
Neith
20
3 / 2 / 24
13,849
989
19,847
12,043
4,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
130
14
Kills
35
35
Deaths
14
41
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ActaNoNverbA382
Xing Tian
2
5
23
2.7
W
Tsukuyomi
Cristiano7ven
Tsukuyomi
13
3
13
6.5
L
Chang'e
DeVanches
Chang'e
7
7
3
1.21
W
Merlin
JSWolf
Merlin
12
2
11
8.75
L
Cerberus
Mikefire101
Cerberus
3
7
9
1.07
W
Olorun
OSF Tisha
Olorun
5
2
24
8.5
L
0
4
13
1.63
L
Persephone
Rhystastic
Persephone
0
9
9
0.5
L
4
8
7
0.94
W
Neith
Wiinable
Neith
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,963
Damage
121,677
129,656
Taken
83,701
98,503
Mitigated
59,663
22,398
Healing
23,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ActaNoNverbA382
Xing Tian
17,810
1,727
0
825
20,644
26,722
0
15,422
5,222
31,382
0
W
Tsukuyomi
Cristiano7ven
Tsukuyomi
30,981
5,436
0
3,209
19,942
15,206
0
12,349
7,593
0
45,350
L
Chang'e
DeVanches
Chang'e
11,157
1,466
9,533
4,894
21,385
7,195
0
13,589
7,796
35,842
0
W
Merlin
JSWolf
Merlin
22,531
1,612
0
557
11,374
4,448
0
6,874
4,500
51,235
0
L
Cerberus
Mikefire101
Cerberus
13,729
570
0
5,960
42,501
48,459
0
23,279
19,222
31,948
0
W
Olorun
OSF Tisha
Olorun
30,508
16,416
3,737
12,050
19,698
8,343
0
13,781
5,917
69,185
0
L
10,591
150
0
0
26,197
28,614
0
17,064
9,133
27,704
0
L
Persephone
Rhystastic
Persephone
18,950
1,343
127
1,116
19,597
7,030
0
8,746
10,846
59,076
0
L
21,536
6,888
0
768
19,976
7,205
0
8,168
11,808
0
41,447
W
Neith
Wiinable
Neith
19,847
9,492
0
3,239
12,043
4,944
0
6,001
6,042
0
40,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,576
Gold Earned
71,939
268
Minions Killed
262
8
Camps Cleared
9
1,268,394
Distance Traveled
1,240,952
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,787
985
25
2
1
237,969
0
W
Tsukuyomi
14,547
1,039
19
1
0
273,568
2
L
Chang'e
13,819
987
70
5
0
239,824
0
W
Merlin
15,358
1,097
65
5
3
243,828
1
L
Cerberus
12,870
919
55
4
0
253,694
0
W
Olorun
14,398
1,028
105
8
3
236,691
0
L
Ganesha
12,670
905
1
0
0
253,033
0
L
Persephone
12,698
907
110
8
1
246,722
0
L
Loki
13,519
966
32
2
7
275,121
1
W
Neith
13,849
989
48
3
2
248,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role