Player Matchup

Baba Yaga
Baba Yaga
BG_Typhon
Baba Yaga
Level 127
God Stats
10W - 11L
1,473 SR
Queue Stats
299W - 323L
1,425 Elo+
Solo
Ganesha
Ganesha
Hatemuffin
Ganesha
Level 49
God Stats
15W - 8L
1,693 SR
Queue Stats
223W - 73L
1,785 Elo+
Party 1
Danzaburou
Danzaburou
Ysaeo
Danzaburou
Level 41
God Stats
6W - 0L
1,965 SR
Queue Stats
25W - 20L
1,733 Elo+
Party 1
Team Averages
Level 72
1,710 SR
1,648 Elo+

VS

Team Averages
Level 117
1,472 SR
1,513 Elo+
Izanami
Izanami
Feerms
Izanami
Level 126
God Stats
1W - 2L
1,266 SR
Queue Stats
18W - 27L
1,414 Elo+
Solo
He Bo
He Bo
RedemptionRav
He Bo
Level 126
God Stats
260W - 186L
1,649 SR
Queue Stats
380W - 260L
1,626 Elo+
Solo
Vamana
Vamana
Shunshumaru
Vamana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BG_Typhon
Baba Yaga
14
4 / 1 / 6
10,170
782
9,011
7,155
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
Hatemuffin
Ganesha
13
0 / 5 / 12
10,232
787
4,696
18,045
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Ysaeo
Danzaburou
14
9 / 3 / 3
11,314
870
11,849
11,154
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feerms
Izanami
13
1 / 6 / 7
9,103
700
5,582
11,845
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 4 / 2
10,423
802
13,096
11,054
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
9
2 / 3 / 1
8,678
668
1,583
6,637
2,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
9
9
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BG_Typhon
Baba Yaga
4
1
6
7
L
Izanami
Feerms
Izanami
1
6
7
0.75
W
Ganesha
Hatemuffin
Ganesha
0
5
12
1.2
L
6
4
2
1.75
L
Vamana
2
3
1
0.83
W
Danzaburou
Ysaeo
Danzaburou
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
20,261
36,354
Taken
29,536
23,586
Mitigated
10,348
12,705
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BG_Typhon
Baba Yaga
9,011
241
0
3,712
7,155
3,336
770
3,419
3,600
38,049
0
L
Izanami
Feerms
Izanami
5,582
3,421
0
998
11,845
4,117
0
5,492
6,353
0
30,447
W
Ganesha
Hatemuffin
Ganesha
4,696
233
0
5,654
18,045
16,015
486
5,091
12,554
21,291
0
L
13,096
1,020
0
3,734
11,054
3,659
0
5,929
5,125
55,030
0
L
Vamana
1,583
552
0
667
6,637
2,572
0
2,318
4,319
0
8,048
W
Danzaburou
Ysaeo
Danzaburou
11,849
4,667
0
3,339
11,154
4,235
2,744
4,139
6,847
0
64,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
28,204
165
Minions Killed
155
0
Camps Cleared
0
738,305
Distance Traveled
591,765
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,170
782
65
5
0
265,881
3
L
Izanami
9,103
700
70
5
0
226,641
1
W
Ganesha
10,232
787
0
0
0
252,648
2
L
He Bo
10,423
802
70
5
0
231,148
2
L
Vamana
8,678
668
15
1
0
133,976
3
W
Danzaburou
11,314
870
100
8
0
219,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role