Player Matchup

Ra
Ra
Amichou68
Ra
Level 14
God Stats
2W - 6L
1,300 SR
Queue Stats
69W - 92L
1,212 Elo+
Solo
Fenrir
Fenrir
Max9787
Fenrir
Level 26
God Stats
186W - 177L
1,443 SR
Queue Stats
370W - 371L
1,391 Elo+
Solo
Hercules
Hercules
MrChudLee
Hercules
Level 6
God Stats
2W - 2L
1,584 SR
Queue Stats
5W - 5L
1,485 Elo+
Solo
Guan Yu
Guan Yu
Xx Karter24 xX
Guan Yu
Level 5
God Stats
6W - 5L
1,459 SR
Queue Stats
8W - 9L
1,347 Elo+
Solo
Yemoja
Yemoja
coa_kraljina
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo
Team Averages
Level 12
1,457 SR
1,353 Elo+

VS

Team Averages
Level 18
1,396 SR
1,298 Elo+
Ares
Ares
BeastMode44
Ares
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
29W - 21L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
MLKushh
Kukulkan
Level 17
God Stats
14W - 2L
1,349 SR
Queue Stats
40W - 22L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
Madysone
Jing Wei
Level 17
God Stats
54W - 63L
1,290 SR
Queue Stats
217W - 243L
1,229 Elo+
Solo
Poseidon
Poseidon
Ri0tlange
Poseidon
Level 23
God Stats
7W - 10L
1,341 SR
Queue Stats
31W - 50L
1,285 Elo+
Solo
Thor
Thor
lucktato
Thor
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
23W - 5L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 12 / 7
14,083
939
15,862
20,621
9,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Max9787
Fenrir
19
10 / 11 / 1
15,291
1,019
15,921
24,967
14,882
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
MrChudLee
Hercules
20
0 / 8 / 7
13,326
888
6,798
24,216
22,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 8 / 7
13,760
917
14,373
20,581
25,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Yemoja
18
0 / 1 / 4
12,635
842
2,976
5,352
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 28
17,072
1,138
12,994
19,675
23,246
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
MLKushh
Kukulkan
20
3 / 1 / 13
14,392
959
15,438
7,905
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jing Wei
Madysone
Jing Wei
19
0 / 7 / 12
12,838
856
3,960
18,415
7,276
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poseidon
Ri0tlange
Poseidon
18
0 / 1 / 6
12,252
817
2,526
1,630
417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
20
29 / 2 / 9
19,215
1,281
51,451
14,696
8,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
14
Kills
40
40
Deaths
14
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
W
8
3
28
7.33
W
Kukulkan
MLKushh
Kukulkan
3
1
13
9.5
W
Jing Wei
Madysone
Jing Wei
0
7
12
0.86
L
Fenrir
Max9787
Fenrir
10
11
1
0.95
L
Hercules
MrChudLee
Hercules
0
8
7
0.44
W
Poseidon
Ri0tlange
Poseidon
0
1
6
3
L
3
8
7
0.81
L
Yemoja
0
1
4
2
W
Thor
29
2
9
16.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,930
Damage
86,369
95,737
Taken
62,321
77,133
Mitigated
43,766
9,336
Healing
241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,862
405
812
223
20,621
9,875
0
4,344
16,277
48,082
0
W
12,994
809
0
0
19,675
23,246
0
6,628
13,047
30,088
0
W
Kukulkan
MLKushh
Kukulkan
15,438
347
0
0
7,905
3,964
0
1,627
6,278
47,086
0
W
Jing Wei
Madysone
Jing Wei
3,960
2,829
0
0
18,415
7,276
0
5,344
13,071
0
26,309
L
Fenrir
Max9787
Fenrir
15,921
2,085
0
879
24,967
14,882
0
6,422
18,545
0
37,147
L
Hercules
MrChudLee
Hercules
6,798
2,149
0
1,604
24,216
22,207
0
10,007
14,209
0
39,929
W
Poseidon
Ri0tlange
Poseidon
2,526
715
0
4
1,630
417
0
838
792
9,502
0
L
14,373
1,819
1,178
3,019
20,581
25,406
0
7,568
13,013
0
25,463
L
Yemoja
2,976
411
988
633
5,352
4,763
0
2,617
2,735
19,368
0
W
Thor
51,451
19,214
0
237
14,696
8,863
0
4,401
10,295
0
71,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,095
Gold Earned
75,769
246
Minions Killed
231
10
Camps Cleared
5
1,294,215
Distance Traveled
1,332,416
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,083
939
57
4
0
296,867
0
W
Ares
17,072
1,138
26
2
2
293,789
2
W
Kukulkan
14,392
959
105
7
0
266,430
1
W
Jing Wei
12,838
856
60
4
1
233,548
0
L
Fenrir
15,291
1,019
30
2
7
297,154
0
L
Hercules
13,326
888
96
6
2
243,964
0
W
Poseidon
12,252
817
12
1
1
251,165
1
L
Guan Yu
13,760
917
30
2
0
316,381
0
L
Yemoja
12,635
842
33
2
1
139,849
0
W
Thor
19,215
1,281
28
2
1
287,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role