Player Matchup

Nemesis
Nemesis
HappyCutiecorn
Nemesis
Level 27
God Stats
1W - 0L
1,273 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
MlGUELlLL0-_-ESP
Ymir
Level 29
God Stats
2W - 0L
1,540 SR
Queue Stats
26W - 29L
1,473 Elo+
Party 2
Mulan
Mulan
Muhkuuuuh
Mulan
Level 22
God Stats
1W - 1L
1,214 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Rama
Rama
Njoel
Rama
Level 29
God Stats
11W - 6L
1,666 SR
Queue Stats
173W - 185L
1,476 Elo+
Solo
Eset
Eset
phanton21jr
Eset
Level 23
God Stats
1W - 1L
1,159 SR
Queue Stats
4W - 3L
1,451 Elo+
Party 2
Team Averages
Level 26
1,371 SR
1,480 Elo+

VS

Team Averages
Level 10
1,526 SR
1,443 Elo+
Neith
Neith
AK58
Neith
Level 8
God Stats
6W - 7L
1,405 SR
Queue Stats
15W - 34L
1,328 Elo+
Solo
Cerberus
Cerberus
Rinite
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Agni
Agni
condexx
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,398 Elo+
Solo
Cupid
Cupid
zrazyjr
Cupid
Level 17
God Stats
6W - 3L
1,844 SR
Queue Stats
25W - 18L
1,575 Elo+
Solo
Ah Puch
Ah Puch
Μaya
Ah Puch
Level 5
God Stats
6W - 5L
1,383 SR
Queue Stats
18W - 8L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 13
15,255
1,090
24,283
23,393
9,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 4 / 17
15,271
1,091
10,441
26,292
38,947
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Muhkuuuuh
Mulan
20
11 / 3 / 14
15,474
1,105
23,553
23,230
24,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
Njoel
Rama
20
10 / 7 / 15
15,036
1,074
29,449
20,927
7,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 15
14,148
1,011
14,871
15,111
5,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AK58
Neith
20
4 / 9 / 12
14,250
1,018
13,360
23,003
9,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Rinite
Cerberus
19
2 / 13 / 7
12,738
910
7,484
34,154
34,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
condexx
Agni
15
0 / 0 / 0
10,390
742
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
zrazyjr
Cupid
20
12 / 10 / 14
17,699
1,264
42,434
26,497
9,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Μaya
Ah Puch
20
11 / 4 / 10
17,100
1,221
36,029
24,128
8,755
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
72
36
Kills
29
29
Deaths
36
74
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
AK58
Neith
4
9
12
1.11
W
7
10
13
1.35
W
4
4
17
3.13
W
Mulan
Muhkuuuuh
Mulan
11
3
14
6
W
Rama
Njoel
Rama
10
7
15
2.5
L
Cerberus
Rinite
Cerberus
2
13
7
0.42
L
Agni
condexx
Agni
0
0
0
0
W
4
5
15
2.3
L
Cupid
zrazyjr
Cupid
12
10
14
1.9
L
Ah Puch
Μaya
Ah Puch
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,597
Damage
99,307
108,953
Taken
107,782
86,575
Mitigated
62,495
10,977
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AK58
Neith
13,360
4,158
0
1,997
23,003
9,520
0
7,744
15,259
0
37,741
W
24,283
12,260
0
2,517
23,393
9,883
0
10,029
12,585
0
43,775
W
10,441
1,758
582
1,714
26,292
38,947
0
8,216
17,913
42,997
0
W
Mulan
Muhkuuuuh
Mulan
23,553
4,962
0
973
23,230
24,798
0
10,102
12,721
1,959
39,887
W
Rama
Njoel
Rama
29,449
21,457
0
4,439
20,927
7,237
0
9,531
11,149
0
55,655
L
Cerberus
Rinite
Cerberus
7,484
966
0
2,044
34,154
34,310
0
7,906
26,248
16,912
0
L
Agni
condexx
Agni
0
0
0
0
0
0
0
0
0
0
0
W
14,871
1,053
0
752
15,111
5,710
0
4,316
10,685
33,970
0
L
Cupid
zrazyjr
Cupid
42,434
25,214
458
2,230
26,497
9,910
0
6,815
19,682
0
65,849
L
Ah Puch
Μaya
Ah Puch
36,029
1,880
528
2,913
24,128
8,755
0
3,697
20,431
83,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,184
Gold Earned
72,177
273
Minions Killed
239
9
Camps Cleared
5
1,253,596
Distance Traveled
952,794
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,250
1,018
48
3
0
230,937
3
W
Nemesis
15,255
1,090
50
4
0
291,340
0
W
Ymir
15,271
1,091
62
4
4
240,373
0
W
Mulan
15,474
1,105
37
3
1
279,931
1
W
Rama
15,036
1,074
64
5
2
196,848
0
L
Cerberus
12,738
910
25
2
1
199,260
0
L
Agni
10,390
742
0
0
0
0
0
W
Eset
14,148
1,011
60
4
2
245,104
0
L
Cupid
17,699
1,264
41
3
3
257,609
2
L
Ah Puch
17,100
1,221
125
9
1
264,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role