Player Matchup

Ganesha
Ganesha
Lost Song X
Ganesha
Level 122
God Stats
7W - 5L
1,702 SR
Queue Stats
135W - 93L
1,642 Elo+
Party 1
Amaterasu
Amaterasu
XxGoDz TrOoPxX
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,677 Elo+
Party 1
Janus
Janus
zInstancy
Janus
Level 126
God Stats
10W - 10L
1,469 SR
Queue Stats
250W - 229L
1,663 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,660 Elo+

VS

Team Averages
Level 55
1,598 SR
1,484 Elo+
Chaac
Chaac
JIMBO_SLICE31
Chaac
Level 13
God Stats
1W - 1L
1,572 SR
Queue Stats
4W - 3L
1,795 Elo+
Party 2
Chang'e
Chang'e
JimiBoiii
Chang'e
Level 138
God Stats
3W - 1L
1,901 SR
Queue Stats
207W - 157L
1,522 Elo+
Party 2
Thanatos
Thanatos
Marco14MXproalv
Thanatos
Level 13
God Stats
9W - 21L
1,320 SR
Queue Stats
171W - 171L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lost Song X
Ganesha
15
0 / 0 / 12
12,124
674
8,799
16,242
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XxGoDz TrOoPxX
Amaterasu
13
2 / 2 / 9
10,829
602
3,681
11,575
7,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
zInstancy
Janus
17
10 / 2 / 2
12,756
709
18,648
7,766
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
10,530
585
13,484
12,586
6,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
JimiBoiii
Chang'e
13
1 / 5 / 2
10,165
565
8,162
12,856
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
2 / 4 / 1
9,992
555
3,308
13,226
8,982
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Chang'e
JimiBoiii
Chang'e
1
5
2
0.4
W
Ganesha
Lost Song X
Ganesha
0
0
12
6
L
Thanatos
2
4
1
0.63
W
Amaterasu
XxGoDz TrOoPxX
Amaterasu
2
2
9
3.25
W
Janus
zInstancy
Janus
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
24,954
35,583
Taken
38,668
21,379
Mitigated
19,192
9,848
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,484
209
201
1,136
12,586
6,544
359
8,653
3,625
1,882
47,261
L
Chang'e
JimiBoiii
Chang'e
8,162
599
3,988
5,520
12,856
3,666
512
8,068
4,524
46,268
0
W
Ganesha
Lost Song X
Ganesha
8,799
836
1,272
4,061
16,242
10,941
1,265
2,776
13,466
44,504
0
L
Thanatos
3,308
40
0
4,615
13,226
8,982
199
9,758
2,984
0
18,259
W
Amaterasu
XxGoDz TrOoPxX
Amaterasu
3,681
1,336
0
4,115
11,575
7,723
613
3,419
8,156
0
9,306
W
Janus
zInstancy
Janus
18,648
191
0
400
7,766
2,715
1,505
2,826
4,940
91,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,709
Gold Earned
30,687
187
Minions Killed
153
0
Camps Cleared
0
1,013,566
Distance Traveled
960,685
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,530
585
62
3
0
359,873
1
L
Chang'e
10,165
565
70
4
0
294,186
2
W
Ganesha
12,124
674
15
1
0
353,473
3
L
Thanatos
9,992
555
21
1
0
306,626
0
W
Amaterasu
10,829
602
26
1
0
330,631
0
W
Janus
12,756
709
146
8
0
329,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role