Player Matchup

Ah Puch
Ah Puch
Ex0DeInFiniTI
Ah Puch
Level 75
God Stats
5W - 3L
1,628 SR
Queue Stats
57W - 39L
1,597 Elo+
Party 2
Artemis
Artemis
FrostyWeabu95
Artemis
Level 21
God Stats
12W - 9L
1,629 SR
Queue Stats
31W - 28L
1,617 Elo+
Solo
Ares
Ares
Z3ENITH
Ares
Level 84
God Stats
7W - 1L
1,702 SR
Queue Stats
96W - 54L
1,652 Elo+
Party 2
Team Averages
Level 60
1,653 SR
1,622 Elo+

VS

Team Averages
Level 140
1,481 SR
1,690 Elo+
Kuzenbo
Kuzenbo
Gokatari
Kuzenbo
Level 106
God Stats
0W - 3L
1,349 SR
Queue Stats
101W - 111L
1,509 Elo+
Solo
Anhur
Anhur
RahtidBeefPatty
Anhur
Level 155
God Stats
6W - 13L
1,318 SR
Queue Stats
219W - 204L
1,768 Elo+
Party 1
Merlin
Merlin
Taichow
Merlin
Level 159
God Stats
21W - 21L
1,776 SR
Queue Stats
495W - 416L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
5 / 2 / 2
9,225
710
8,093
7,075
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
12
2 / 2 / 2
8,729
671
6,356
7,235
2,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Z3ENITH
Ares
12
2 / 0 / 5
9,850
758
5,550
10,421
8,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gokatari
Kuzenbo
6
1 / 2 / 1
7,150
550
1,304
3,632
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
7,538
580
2,951
11,568
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Taichow
Merlin
13
2 / 5 / 0
8,383
645
10,291
7,972
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
2
2
3
W
Artemis
2
2
2
1.5
L
Kuzenbo
Gokatari
Kuzenbo
1
2
1
0.75
L
0
2
1
0.25
L
Merlin
Taichow
Merlin
2
5
0
0.4
W
Ares
Z3ENITH
Ares
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
14,546
24,731
Taken
23,172
13,603
Mitigated
8,666
4,858
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
8,093
391
0
2,829
7,075
2,344
623
3,908
2,839
29,590
0
W
Artemis
6,356
3,402
0
2,029
7,235
2,703
1,260
2,762
4,221
0
38,503
L
Kuzenbo
Gokatari
Kuzenbo
1,304
477
0
0
3,632
2,023
0
1,995
1,522
4,984
0
L
2,951
659
0
1,316
11,568
3,782
0
6,560
4,474
0
22,437
L
Merlin
Taichow
Merlin
10,291
73
0
568
7,972
2,861
0
4,233
3,513
36,156
0
W
Ares
Z3ENITH
Ares
5,550
491
0
0
10,421
8,556
324
3,945
6,028
23,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
23,071
148
Minions Killed
115
0
Camps Cleared
0
678,563
Distance Traveled
464,473
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,225
710
56
4
0
209,365
1
W
Artemis
8,729
671
68
5
0
201,147
0
L
Kuzenbo
7,150
550
9
1
0
90,644
3
L
Anhur
7,538
580
57
4
0
175,474
0
L
Merlin
8,383
645
49
4
0
198,355
3
W
Ares
9,850
758
24
2
0
268,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role