Player Matchup

Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AdiMeister88
Vulcan
Level 29
God Stats
20W - 9L
1,831 SR
Queue Stats
228W - 199L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
H4_YouWillDie_Z1
Gilgamesh
Level 6
God Stats
11W - 8L
1,710 SR
Queue Stats
17W - 10L
1,457 Elo+
Party 1
Cerberus
Cerberus
byLegend88
Cerberus
Level 66
God Stats
17W - 12L
1,493 SR
Queue Stats
76W - 84L
1,306 Elo+
Party 1
Artemis
Artemis
jachherer
Artemis
Level 7
God Stats
10W - 8L
1,370 SR
Queue Stats
14W - 20L
1,362 Elo+
Party 1
Team Averages
Level 27
1,581 SR
1,442 Elo+

VS

Team Averages
Level 16
1,471 SR
1,478 Elo+
Cthulhu
Cthulhu
AdamKis85
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,439 Elo+
Solo
Chang'e
Chang'e
Galvinu69s
Chang'e
Level 8
God Stats
1W - 3L
1,346 SR
Queue Stats
3W - 10L
1,201 Elo+
Solo
Rama
Rama
caraul9601
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,752 Elo+
Party 2
Aphrodite
Aphrodite
deamonche
Aphrodite
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Izanami
Izanami
keki420
Izanami
Level 28
God Stats
25W - 20L
1,507 SR
Queue Stats
68W - 58L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
9 / 1 / 13
9,394
626
6,016
8,009
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
13 / 1 / 8
10,131
675
15,010
6,256
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
12
4 / 1 / 10
8,546
570
4,004
9,675
5,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
byLegend88
Cerberus
13
4 / 2 / 5
8,327
555
3,112
10,803
5,404
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
jachherer
Artemis
10
0 / 1 / 8
6,883
459
3,460
4,077
1,362
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdamKis85
Cthulhu
10
1 / 6 / 1
6,012
401
3,659
11,658
3,789
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Galvinu69s
Chang'e
8
0 / 12 / 2
5,741
383
2,963
13,974
3,271
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
5,288
353
1,354
1,873
479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
deamonche
Aphrodite
10
3 / 8 / 0
7,473
498
4,723
9,909
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
keki420
Izanami
6
0 / 4 / 0
5,237
349
1,464
4,852
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
30
Kills
4
6
Deaths
31
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
13
15.5
L
Cthulhu
AdamKis85
Cthulhu
1
6
1
0.25
W
Vulcan
13
1
8
17
L
Chang'e
Galvinu69s
Chang'e
0
12
2
0.08
W
Gilgamesh
4
1
10
9
W
Cerberus
byLegend88
Cerberus
4
2
5
3.25
L
0
1
0
0
L
Aphrodite
deamonche
Aphrodite
3
8
0
0.38
W
Artemis
jachherer
Artemis
0
1
8
4
L
Izanami
keki420
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
14,163
38,820
Taken
42,266
17,496
Mitigated
14,628
8,796
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,016
2,985
0
1,115
8,009
3,100
6,720
2,844
5,165
0
44,266
L
Cthulhu
AdamKis85
Cthulhu
3,659
333
0
298
11,658
3,789
0
6,624
5,034
13,823
0
W
Vulcan
15,010
5,326
0
1,212
6,256
2,511
1,225
2,167
4,089
74,088
0
L
Chang'e
Galvinu69s
Chang'e
2,963
549
261
2,440
13,974
3,271
250
6,139
7,835
25,354
0
W
Gilgamesh
4,004
853
0
2,475
9,675
5,119
847
1,781
7,894
0
39,594
W
Cerberus
byLegend88
Cerberus
3,112
269
1,377
2,617
10,803
5,404
2,583
1,696
9,107
33,253
0
L
1,354
1,263
0
346
1,873
479
0
629
1,244
0
10,407
L
Aphrodite
deamonche
Aphrodite
4,723
1,288
162
1,565
9,909
5,981
144
3,992
5,917
13,658
0
W
Artemis
jachherer
Artemis
3,460
1,945
0
0
4,077
1,362
1,292
2,857
1,220
0
14,795
L
Izanami
keki420
Izanami
1,464
621
0
1,343
4,852
1,108
0
738
4,114
0
13,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,281
Gold Earned
29,751
353
Minions Killed
122
0
Camps Cleared
0
1,448,786
Distance Traveled
847,102
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,394
626
78
5
0
338,095
0
L
Cthulhu
6,012
401
20
1
0
183,660
0
W
Vulcan
10,131
675
114
8
0
298,949
1
L
Chang'e
5,741
383
34
2
0
206,696
0
W
Gilgamesh
8,546
570
63
4
0
325,992
1
W
Cerberus
8,327
555
71
5
0
269,084
1
L
Rama
5,288
353
25
2
0
103,000
0
L
Aphrodite
7,473
498
13
1
0
239,759
0
W
Artemis
6,883
459
27
2
0
216,666
5
L
Izanami
5,237
349
30
2
0
113,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role